// // world.h // interface // // Created by Philip Rosedale on 8/23/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // // Simulation happens in positive cube with edge of size WORLD_SIZE #ifndef interface_world_h #define interface_world_h const float WORLD_SIZE = 10.0; #define PI 3.14159265 #define MAX_CUBES 2000 #define SMALLEST_CUBE 0.01 #endif