// entityEditStressTest.js // // Created by Seiji Emery on 8/31/15 // Copyright 2015 High Fidelity, Inc. // // Stress tests the client + server-side entity trees by spawning huge numbers of entities in // close proximity to your avatar and updating them continuously (ie. applying position edits), // with the intent of discovering crashes and other bugs related to the entity, scripting, // rendering, networking, and/or physics subsystems. // // This script was originally created to find + diagnose an a clientside crash caused by improper // locking of the entity tree, but can be reused for other purposes. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // Script.include("./entitySpawnTool.js"); ENTITY_SPAWNER({ count: 20000, spawnLimit: 1000, spawnInterval: 0.1, updateInterval: 0.05 });