// // Webcam.cpp // interface // // Created by Andrzej Kapolka on 6/17/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. #include #include #include #include "Application.h" #include "Webcam.h" Webcam::Webcam() : _frameTextureID(0) { // the grabber simply runs as fast as possible _grabber = new FrameGrabber(); _grabber->moveToThread(&_grabberThread); } void Webcam::init() { // start the grabber thread _grabberThread.start(); // let the grabber know we're ready for the first frame QMetaObject::invokeMethod(_grabber, "grabFrame"); } void Webcam::renderPreview(int screenWidth, int screenHeight) { if (_frameTextureID != 0) { glBindTexture(GL_TEXTURE_2D, _frameTextureID); glEnable(GL_TEXTURE_2D); glColor3f(1.0f, 1.0f, 1.0f); glBegin(GL_QUADS); const int PREVIEW_HEIGHT = 200; int previewWidth = _frameWidth * PREVIEW_HEIGHT / _frameHeight; int bottom = screenHeight - 400; int left = screenWidth - previewWidth - 400; glTexCoord2f(0, 0); glVertex2f(left, bottom); glTexCoord2f(1, 0); glVertex2f(left + previewWidth, bottom); glTexCoord2f(1, 1); glVertex2f(left + previewWidth, bottom + PREVIEW_HEIGHT); glTexCoord2f(0, 1); glVertex2f(left, bottom + PREVIEW_HEIGHT); glEnd(); glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); } } Webcam::~Webcam() { // stop the grabber thread _grabberThread.quit(); _grabberThread.wait(); delete _grabber; } void Webcam::setFrame(void* image) { IplImage* img = static_cast(image); GLint internalFormat; GLenum format; if (img->nChannels == 3) { internalFormat = GL_RGB; format = GL_BGR; } else { internalFormat = GL_RGBA; format = GL_BGRA; } if (_frameTextureID == 0) { glGenTextures(1, &_frameTextureID); glBindTexture(GL_TEXTURE_2D, _frameTextureID); glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, _frameWidth = img->width, _frameHeight = img->height, 0, format, GL_UNSIGNED_BYTE, img->imageData); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } else { glBindTexture(GL_TEXTURE_2D, _frameTextureID); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, _frameWidth, _frameHeight, format, GL_UNSIGNED_BYTE, img->imageData); } glBindTexture(GL_TEXTURE_2D, 0); // let the grabber know we're ready for the next frame QMetaObject::invokeMethod(_grabber, "grabFrame"); } FrameGrabber::~FrameGrabber() { if (_capture != 0) { cvReleaseCapture(&_capture); } } void FrameGrabber::grabFrame() { if (_capture == 0) { if ((_capture = cvCaptureFromCAM(-1)) == 0) { printLog("Failed to open webcam.\n"); return; } } IplImage* image = cvQueryFrame(_capture); if (image == 0) { return; } // make sure it's in the format we expect if ((image->nChannels != 3 && image->nChannels != 4) || image->depth != IPL_DEPTH_8U || image->dataOrder != IPL_DATA_ORDER_PIXEL || image->origin != 0) { printLog("Invalid webcam image format.\n"); return; } QMetaObject::invokeMethod(Application::getInstance()->getWebcam(), "setFrame", Q_ARG(void*, image)); }