// // stats.qml // examples/utilities/tools/render // // Created by Zach Pomerantz on 2/8/2016 // Copyright 2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html // import QtQuick 2.5 import QtQuick.Controls 1.4 Item { id: statsUI anchors.fill:parent Column { id: stats spacing: 8 anchors.fill:parent property var config: Render.getConfig("Stats") function evalEvenHeight() { // Why do we have to do that manually ? cannot seem to find a qml / anchor / layout mode that does that ? return (height - spacing * (children.length - 1)) / children.length } PlotPerf { title: "Num Buffers" config: stats.config height: parent.evalEvenHeight() parameters: "1::0:CPU-numBuffers-#00B4EF:GPU-numGPUBuffers-#1AC567" } PlotPerf { title: "gpu::Buffer Memory" config: stats.config height: parent.evalEvenHeight() parameters: "1048576:Mb:1:CPU-bufferSysmemUsage-#00B4EF:GPU-bufferVidmemUsage-#1AC567" } PlotPerf { title: "Num Textures" config: stats.config height: parent.evalEvenHeight() parameters: "1::0:CPU-numTextures-#00B4EF:GPU-numGPUTextures-#1AC567:Frame-frameTextureCount-#E2334D" } PlotPerf { title: "gpu::Texture Memory" config: stats.config height: parent.evalEvenHeight() parameters: "1048576:Mb:1:CPU-textureSysmemUsage-#00B4EF:GPU-textureVidmemUsage-#1AC567" } PlotPerf { title: "Drawcalls" config: stats.config height: parent.evalEvenHeight() parameters: "1::0:frame-frameDrawcallCount-#E2334D:rate-frameDrawcallRate-#1AC567-0.001-K/s" } PlotPerf { title: "Triangles" config: stats.config height: parent.evalEvenHeight() parameters: "1000:K:0:frame-frameTriangleCount-#E2334D:rate-frameTriangleRate-#1AC567-0.001-MT/s" } } }