// // ShapeInfo.cpp // libraries/physics/src // // Created by Andrew Meadows 2014.10.29 // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "ShapeInfo.h" #include #include "NumericalConstants.h" // for MILLIMETERS_PER_METER // Bullet doesn't support arbitrarily small shapes const float MIN_HALF_EXTENT = 0.005f; // 0.5 cm void ShapeInfo::clear() { _url.clear(); _pointCollection.clear(); _triangleIndices.clear(); _halfExtents = glm::vec3(0.0f); _offset = glm::vec3(0.0f); _doubleHashKey.clear(); _type = SHAPE_TYPE_NONE; } void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString url) { //TODO WL21389: Does this need additional cases and handling added? _url = ""; _type = type; setHalfExtents(halfExtents); switch(type) { case SHAPE_TYPE_NONE: _halfExtents = glm::vec3(0.0f); break; case SHAPE_TYPE_BOX: break; case SHAPE_TYPE_SPHERE: { float radius = glm::length(halfExtents) / SQUARE_ROOT_OF_3; radius = glm::max(radius, MIN_HALF_EXTENT); _halfExtents = glm::vec3(radius); } break; case SHAPE_TYPE_COMPOUND: case SHAPE_TYPE_STATIC_MESH: _url = QUrl(url); break; default: break; } _doubleHashKey.clear(); } void ShapeInfo::setBox(const glm::vec3& halfExtents) { //TODO WL21389: Should this pointlist clearance added in case // this is a re-purposed instance? // See https://github.com/highfidelity/hifi/pull/11024#discussion_r128885491 _url = ""; _type = SHAPE_TYPE_BOX; setHalfExtents(halfExtents); _doubleHashKey.clear(); } void ShapeInfo::setSphere(float radius) { //TODO WL21389: See comment in setBox regarding clearance _url = ""; _type = SHAPE_TYPE_SPHERE; radius = glm::max(radius, MIN_HALF_EXTENT); _halfExtents = glm::vec3(radius); _doubleHashKey.clear(); } void ShapeInfo::setPointCollection(const ShapeInfo::PointCollection& pointCollection) { //TODO WL21389: May need to skip resetting type here. _pointCollection = pointCollection; _type = (_pointCollection.size() > 0) ? SHAPE_TYPE_COMPOUND : SHAPE_TYPE_NONE; _doubleHashKey.clear(); } void ShapeInfo::setCapsuleY(float radius, float halfHeight) { //TODO WL21389: See comment in setBox regarding clearance _url = ""; _type = SHAPE_TYPE_CAPSULE_Y; radius = glm::max(radius, MIN_HALF_EXTENT); halfHeight = glm::max(halfHeight, 0.0f); _halfExtents = glm::vec3(radius, halfHeight, radius); _doubleHashKey.clear(); } void ShapeInfo::setOffset(const glm::vec3& offset) { _offset = offset; _doubleHashKey.clear(); } uint32_t ShapeInfo::getNumSubShapes() const { switch (_type) { case SHAPE_TYPE_NONE: return 0; case SHAPE_TYPE_COMPOUND: case SHAPE_TYPE_SIMPLE_COMPOUND: return _pointCollection.size(); case SHAPE_TYPE_SIMPLE_HULL: case SHAPE_TYPE_STATIC_MESH: assert(_pointCollection.size() == 1); // yes fall through to default default: return 1; } } int ShapeInfo::getLargestSubshapePointCount() const { int numPoints = 0; for (int i = 0; i < _pointCollection.size(); ++i) { int n = _pointCollection[i].size(); if (n > numPoints) { numPoints = n; } } return numPoints; } float ShapeInfo::computeVolume() const { //TODO WL21389: Add support for other ShapeTypes( CYLINDER_X, CYLINDER_Y, etc). const float DEFAULT_VOLUME = 1.0f; float volume = DEFAULT_VOLUME; switch(_type) { case SHAPE_TYPE_BOX: { // factor of 8.0 because the components of _halfExtents are all halfExtents volume = 8.0f * _halfExtents.x * _halfExtents.y * _halfExtents.z; break; } case SHAPE_TYPE_SPHERE: { volume = 4.0f * PI * _halfExtents.x * _halfExtents.y * _halfExtents.z / 3.0f; break; } case SHAPE_TYPE_CYLINDER_Y: { float radius = _halfExtents.x; volume = PI * radius * radius * 2.0f * _halfExtents.y; break; } case SHAPE_TYPE_CAPSULE_Y: { float radius = _halfExtents.x; // Need to offset halfExtents.y by x to account for the system treating // the y extent of the capsule as the cylindrical height + spherical radius. float cylinderHeight = 2.0f * (_halfExtents.y - _halfExtents.x); volume = PI * radius * radius * (cylinderHeight + 4.0f * radius / 3.0f); break; } default: break; } assert(volume > 0.0f); return volume; } bool ShapeInfo::contains(const glm::vec3& point) const { //TODO WL21389: Add support for other ShapeTypes like Ellipsoid/Compound. switch(_type) { case SHAPE_TYPE_SPHERE: return glm::length(point) <= _halfExtents.x; case SHAPE_TYPE_CYLINDER_X: return glm::length(glm::vec2(point.y, point.z)) <= _halfExtents.z; case SHAPE_TYPE_CYLINDER_Y: return glm::length(glm::vec2(point.x, point.z)) <= _halfExtents.x; case SHAPE_TYPE_CYLINDER_Z: return glm::length(glm::vec2(point.x, point.y)) <= _halfExtents.y; case SHAPE_TYPE_CAPSULE_X: { if (glm::abs(point.x) <= _halfExtents.x) { return glm::length(glm::vec2(point.y, point.z)) <= _halfExtents.z; } else { glm::vec3 absPoint = glm::abs(point) - _halfExtents.x; return glm::length(absPoint) <= _halfExtents.z; } } case SHAPE_TYPE_CAPSULE_Y: { if (glm::abs(point.y) <= _halfExtents.y) { return glm::length(glm::vec2(point.x, point.z)) <= _halfExtents.x; } else { glm::vec3 absPoint = glm::abs(point) - _halfExtents.y; return glm::length(absPoint) <= _halfExtents.x; } } case SHAPE_TYPE_CAPSULE_Z: { if (glm::abs(point.z) <= _halfExtents.z) { return glm::length(glm::vec2(point.x, point.y)) <= _halfExtents.y; } else { glm::vec3 absPoint = glm::abs(point) - _halfExtents.z; return glm::length(absPoint) <= _halfExtents.y; } } case SHAPE_TYPE_BOX: default: { glm::vec3 absPoint = glm::abs(point); return absPoint.x <= _halfExtents.x && absPoint.y <= _halfExtents.y && absPoint.z <= _halfExtents.z; } } } const DoubleHashKey& ShapeInfo::getHash() const { //TODO WL21389: Need to include the pointlist for SIMPLE_HULL in hash // NOTE: we cache the key so we only ever need to compute it once for any valid ShapeInfo instance. if (_doubleHashKey.isNull() && _type != SHAPE_TYPE_NONE) { bool useOffset = glm::length2(_offset) > MIN_SHAPE_OFFSET * MIN_SHAPE_OFFSET; // The key is not yet cached therefore we must compute it. // compute hash1 // TODO?: provide lookup table for hash/hash2 of _type rather than recompute? uint32_t primeIndex = 0; _doubleHashKey.computeHash((uint32_t)_type, primeIndex++); // compute hash1 uint32_t hash = _doubleHashKey.getHash(); for (int j = 0; j < 3; ++j) { // NOTE: 0.49f is used to bump the float up almost half a millimeter // so the cast to int produces a round() effect rather than a floor() hash ^= DoubleHashKey::hashFunction( (uint32_t)(_halfExtents[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _halfExtents[j]) * 0.49f), primeIndex++); if (useOffset) { hash ^= DoubleHashKey::hashFunction( (uint32_t)(_offset[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _offset[j]) * 0.49f), primeIndex++); } } _doubleHashKey.setHash(hash); // compute hash2 hash = _doubleHashKey.getHash2(); for (int j = 0; j < 3; ++j) { // NOTE: 0.49f is used to bump the float up almost half a millimeter // so the cast to int produces a round() effect rather than a floor() uint32_t floatHash = DoubleHashKey::hashFunction2( (uint32_t)(_halfExtents[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _halfExtents[j]) * 0.49f)); if (useOffset) { floatHash ^= DoubleHashKey::hashFunction2( (uint32_t)(_offset[j] * MILLIMETERS_PER_METER + copysignf(1.0f, _offset[j]) * 0.49f)); } hash += ~(floatHash << 17); hash ^= (floatHash >> 11); hash += (floatHash << 4); hash ^= (floatHash >> 7); hash += ~(floatHash << 10); hash = (hash << 16) | (hash >> 16); } _doubleHashKey.setHash2(hash); if (_type == SHAPE_TYPE_COMPOUND || _type == SHAPE_TYPE_STATIC_MESH) { QString url = _url.toString(); if (!url.isEmpty()) { // fold the urlHash into both parts QByteArray baUrl = url.toLocal8Bit(); const char *cUrl = baUrl.data(); uint32_t urlHash = qChecksum(cUrl, baUrl.count()); _doubleHashKey.setHash(_doubleHashKey.getHash() ^ urlHash); _doubleHashKey.setHash2(_doubleHashKey.getHash2() ^ urlHash); } } } return _doubleHashKey; } void ShapeInfo::setHalfExtents(const glm::vec3& halfExtents) { _halfExtents = glm::max(halfExtents, glm::vec3(MIN_HALF_EXTENT)); }