// // fingerPaint.js // // Created by David Rowe on 15 Feb 2017 // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function () { var tablet, button, BUTTON_NAME = "PAINT", //undo vars UNDO_STACK_SIZE = 10, _undoStack = []; _isFingerPainting = false, _isTabletFocused = false, _shouldRestoreTablet = false, MAX_LINE_WIDTH = 0.036, _leftHand = null, _rightHand = null, _leftBrush = null, _rightBrush = null, _isBrushColored = false, _isLeftHandDominant = false, _isMouseDrawing = false, _savedSettings = null, _isTabletDisplayed = false, CONTROLLER_MAPPING_NAME = "com.highfidelity.fingerPaint", HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index", HIFI_GRAB_DISABLE_MESSAGE_CHANNEL = "Hifi-Grab-Disable", HIFI_POINTER_DISABLE_MESSAGE_CHANNEL = "Hifi-Pointer-Disable", SCRIPT_PATH = Script.resolvePath(''), CONTENT_PATH = SCRIPT_PATH.substr(0, SCRIPT_PATH.lastIndexOf('/')), ANIMATION_SCRIPT_PATH = Script.resolvePath("content/animatedBrushes/animatedBrushScript.js"), APP_URL = CONTENT_PATH + "/html/main.html"; Script.include("../libraries/controllers.js"); Script.include("content/js/ColorUtils.js"); Script.include("content/animatedBrushes/animatedBrushesList.js"); var _inkSourceOverlay = null; // Set path for finger paint hand animations var RIGHT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_right.fbx'; var LEFT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_left.fbx'; var RIGHT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_right.fbx'; var LEFT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_left.fbx'; function paintBrush(name) { // Paints in 3D. var brushName = name, _strokeColor = { red: _savedSettings.currentColor.red, green: _savedSettings.currentColor.green, blue: _savedSettings.currentColor.blue }, _dynamicColor = null, ERASE_SEARCH_RADIUS = 0.1, // m STROKE_DIMENSIONS = { x: 10, y: 10, z: 10 }, _isDrawingLine = false, _isTriggerWidthEnabled = _savedSettings.currentTriggerWidthEnabled, _entityID, _basePosition, _strokePoints, _strokeNormals, _strokeColors, _strokeWidths, _timeOfLastPoint, _isContinuousLine = _savedSettings.currentIsContinuous, _lastPosition = null, _shouldKeepDrawing = false, _texture = CONTENT_PATH + "/" + _savedSettings.currentTexture.brushName, _dynamicEffects = _savedSettings.currentDynamicBrushes; //'https://upload.wikimedia.org/wikipedia/commons/thumb/9/93/Caris_Tessellation.svg/1024px-Caris_Tessellation.svg.png', // Daantje _strokeWidthMultiplier = _savedSettings.currentStrokeWidth * 2 + 0.1, _isUvModeStretch = _savedSettings.currentTexture.brushType == "stretch", MIN_STROKE_LENGTH = 0.005, // m MIN_STROKE_INTERVAL = 66, // ms MAX_POINTS_PER_LINE = 48; // Quick fix for polyline points disappearing issue. function calculateStrokeNormal() { if (!_isMouseDrawing) { var controllerPose = _isLeftHandDominant ? getControllerWorldLocation(Controller.Standard.LeftHand, true) : getControllerWorldLocation(Controller.Standard.RightHand, true); var fingerTipRotation = controllerPose.rotation; return Quat.getUp(fingerTipRotation); } else { return Vec3.multiplyQbyV(Camera.getOrientation(), Vec3.UNIT_NEG_Z); } } function setStrokeColor(red, green, blue) { _strokeColor.red = red; _strokeColor.green = green; _strokeColor.blue = blue; } function getStrokeColor() { return _strokeColor; } function calculateValueInRange(value, min, max, increment) { var delta = max - min; value += increment; if (value > max) { return min; } else { return value; } } function attacthColorToProperties(properties) { //colored brushes should always be white and no effects should be applied if (_isBrushColored) { properties.color = {red: 255, green: 255, blue: 255}; return; } var isAnyDynamicEffectEnabled = false; if ("dynamicHue" in _dynamicEffects && _dynamicEffects.dynamicHue) { isAnyDynamicEffectEnabled = true; var hueIncrement = 359.0 / 70.0; _dynamicColor.hue = calculateValueInRange(_dynamicColor.hue, 0, 359, hueIncrement); } if ("dynamicSaturation" in _dynamicEffects && _dynamicEffects.dynamicSaturation) { isAnyDynamicEffectEnabled = true; _dynamicColor.saturation = _dynamicColor.saturation == 0.5 ? 1.0 : 0.5; //saturation along the full line //var saturationIncrement = 1.0 / 70.0; //_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement); } if ("dynamicValue" in _dynamicEffects && _dynamicEffects.dynamicValue) { isAnyDynamicEffectEnabled = true; _dynamicColor.value = _dynamicColor.value == 0.6 ? 1.0 : 0.6; //value along the full line //var saturationIncrement = 1.0 / 70.0; //_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement); } if (!isAnyDynamicEffectEnabled) { properties.color = _strokeColor; return; } var newRgbColor = hsv2rgb(_dynamicColor); _strokeColors.push({ x: newRgbColor.red/255.0, y: newRgbColor.green/255.0, z: newRgbColor.blue/255.0} ); properties.strokeColors = _strokeColors; } function setDynamicEffects(dynamicEffects) { _dynamicEffects = dynamicEffects; } function isDrawingLine() { return _isDrawingLine; } function setStrokeWidthMultiplier(strokeWidthMultiplier) { _strokeWidthMultiplier = strokeWidthMultiplier; } function setIsContinuousLine(isContinuousLine) { _isContinuousLine = isContinuousLine; } function setIsTriggerWidthEnabled(isTriggerWidthEnabled) { _isTriggerWidthEnabled = isTriggerWidthEnabled; } function setUVMode(isUvModeStretch) { _isUvModeStretch = isUvModeStretch; } function getStrokeWidth() { return _strokeWidthMultiplier; } function getEntityID() { return _entityID; } function setTexture(texture) { _texture = texture; } function undo() { var undo = _undoStack.pop(); if (_undoStack.length == 0) { var undoDisableEvent = {type: "undoDisable", value: true}; tablet.emitScriptEvent(JSON.stringify(undoDisableEvent)); } if (undo.type == "deleted") { var prevEntityId = undo.data.id; var newEntity = Entities.addEntity(undo.data); //restoring a deleted entity will create a new entity with a new id therefore we need to update //the created elements id in the undo stack. For the delete elements though, it is not necessary //to update the id since you can't delete the same entity twice for (var i = 0; i < _undoStack.length; i++) { if (_undoStack[i].type == "created" && _undoStack[i].data == prevEntityId) { _undoStack[i].data = newEntity; } } } else { Entities.deleteEntity(undo.data); } } function calculateLineWidth(width) { if (_isTriggerWidthEnabled) { return width * _strokeWidthMultiplier; } else { return MAX_LINE_WIDTH * _strokeWidthMultiplier; //MAX_LINE_WIDTH } } function startLine(position, width) { // Start drawing a polyline. if (_isTabletFocused) return; width = calculateLineWidth(width); if (_isDrawingLine) { print("ERROR: startLine() called when already drawing line"); // Nevertheless, continue on and start a new line. } if (_shouldKeepDrawing) { _strokePoints = [Vec3.distance(_basePosition, _strokePoints[_strokePoints.length - 1])]; } else { _strokePoints = [Vec3.ZERO]; } _basePosition = position; _strokeNormals = [calculateStrokeNormal()]; _strokeColors = []; _strokeWidths = [width]; _timeOfLastPoint = Date.now(); var newEntityProperties = { type: "PolyLine", name: "fingerPainting", shapeType: "box", position: position, linePoints: _strokePoints, normals: _strokeNormals, strokeWidths: _strokeWidths, textures: _texture, // Daantje isUVModeStretch: _isUvModeStretch, dimensions: STROKE_DIMENSIONS, }; _dynamicColor = rgb2hsv(_strokeColor); attacthColorToProperties(newEntityProperties); _entityID = Entities.addEntity(newEntityProperties); _isDrawingLine = true; addAnimationToBrush(_entityID); _lastPosition = position; } function drawLine(position, width) { // Add a stroke to the polyline if stroke is a sufficient length. var localPosition, distanceToPrevious, MAX_DISTANCE_TO_PREVIOUS = 1.0; width = calculateLineWidth(width); if (!_isDrawingLine) { print("ERROR: drawLine() called when not drawing line"); return; } localPosition = Vec3.subtract(position, _basePosition); distanceToPrevious = Vec3.distance(localPosition, _strokePoints[_strokePoints.length - 1]); if (distanceToPrevious > MAX_DISTANCE_TO_PREVIOUS) { // Ignore occasional spurious finger tip positions. return; } if (distanceToPrevious >= MIN_STROKE_LENGTH && (Date.now() - _timeOfLastPoint) >= MIN_STROKE_INTERVAL && _strokePoints.length < MAX_POINTS_PER_LINE) { _strokePoints.push(localPosition); _strokeNormals.push(calculateStrokeNormal()); _strokeWidths.push(width); _timeOfLastPoint = Date.now(); var editItemProperties = { color: _strokeColor, linePoints: _strokePoints, normals: _strokeNormals, strokeWidths: _strokeWidths }; attacthColorToProperties(editItemProperties); Entities.editEntity(_entityID, editItemProperties); } else if (_isContinuousLine && _strokePoints.length >= MAX_POINTS_PER_LINE) { finishLine(position, width); _shouldKeepDrawing = true; startLine(_lastPosition, width); } _lastPosition = position; } function finishLine(position, width) { // Finish drawing polyline; delete if it has only 1 point. var userData = Entities.getEntityProperties(_entityID).userData; if (userData && JSON.parse(userData).animations && !_isBrushColored) { Entities.editEntity(_entityID, { script: ANIMATION_SCRIPT_PATH, }); } width = calculateLineWidth(width); if (!_isDrawingLine) { print("ERROR: finishLine() called when not drawing line"); return; } if (_strokePoints.length === 1) { // Delete "empty" line. Entities.deleteEntity(_entityID); } _isDrawingLine = false; _shouldKeepDrawing = false; addElementToUndoStack({type: "created", data: _entityID}); } function cancelLine() { // Cancel any line being drawn. if (_isDrawingLine) { Entities.deleteEntity(_entityID); _isDrawingLine = false; } } function eraseClosestLine(position) { // Erase closest line that is within search radius of finger tip. var entities, entitiesLength, properties, i, pointsLength, j, distance, found = false, foundID, foundDistance = ERASE_SEARCH_RADIUS; // Find entities with bounding box within search radius. entities = Entities.findEntities(position, ERASE_SEARCH_RADIUS); // Fine polyline entity with closest point within search radius. for (i = 0, entitiesLength = entities.length; i < entitiesLength; i += 1) { properties = Entities.getEntityProperties(entities[i], ["type", "position", "linePoints"]); if (properties.type === "PolyLine") { _basePosition = properties.position; for (j = 0, pointsLength = properties.linePoints.length; j < pointsLength; j += 1) { distance = Vec3.distance(position, Vec3.sum(_basePosition, properties.linePoints[j])); if (distance <= foundDistance) { found = true; foundID = entities[i]; foundDistance = distance; } } } } // Delete found entity. if (found) { addElementToUndoStack({type: "deleted", data: Entities.getEntityProperties(foundID)}); Entities.deleteEntity(foundID); } } function tearDown() { cancelLine(); } return { startLine: startLine, drawLine: drawLine, finishLine: finishLine, cancelLine: cancelLine, eraseClosestLine: eraseClosestLine, tearDown: tearDown, setStrokeColor: setStrokeColor, setStrokeWidthMultiplier: setStrokeWidthMultiplier, setTexture: setTexture, isDrawingLine: isDrawingLine, undo: undo, getStrokeColor: getStrokeColor, getStrokeWidth: getStrokeWidth, getEntityID: getEntityID, setUVMode: setUVMode, setIsTriggerWidthEnabled: setIsTriggerWidthEnabled, setDynamicEffects: setDynamicEffects, setIsContinuousLine: setIsContinuousLine }; } function handController(name) { // Translates controller data into application events. var handName = name, triggerPressedCallback, triggerPressingCallback, triggerReleasedCallback, gripPressedCallback, rawTriggerValue = 0.0, triggerValue = 0.0, isTriggerPressed = false, TRIGGER_SMOOTH_RATIO = 0.1, TRIGGER_OFF = 0.05, TRIGGER_ON = 0.1, TRIGGER_START_WIDTH_RAMP = 0.15, TRIGGER_FINISH_WIDTH_RAMP = 1.0, TRIGGER_RAMP_WIDTH = TRIGGER_FINISH_WIDTH_RAMP - TRIGGER_START_WIDTH_RAMP, MIN_LINE_WIDTH = 0.005, RAMP_LINE_WIDTH = MAX_LINE_WIDTH - MIN_LINE_WIDTH, rawGripValue = 0.0, gripValue = 0.0, isGripPressed = false, GRIP_SMOOTH_RATIO = 0.1, GRIP_OFF = 0.05, GRIP_ON = 0.1; function onTriggerPress(value) { // Controller values are only updated when they change so store latest for use in update. rawTriggerValue = value; } function updateTriggerPress(value) { var LASER_ALPHA = 0.5; var LASER_TRIGGER_COLOR_XYZW = {x: 250 / 255, y: 10 / 255, z: 10 / 255, w: LASER_ALPHA}; var SYSTEM_LASER_DIRECTION = {x: 0, y: 0, z: -1}; var LEFT_HUD_LASER = 1; var RIGHT_HUD_LASER = 2; var BOTH_HUD_LASERS = LEFT_HUD_LASER + RIGHT_HUD_LASER; if (_isLeftHandDominant){ HMD.setHandLasers(RIGHT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION); HMD.disableHandLasers(LEFT_HUD_LASER); }else{ HMD.setHandLasers(LEFT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION); HMD.disableHandLasers(RIGHT_HUD_LASER); } HMD.disableExtraLaser(); var wasTriggerPressed, fingerTipPosition, lineWidth; triggerValue = triggerValue * TRIGGER_SMOOTH_RATIO + rawTriggerValue * (1.0 - TRIGGER_SMOOTH_RATIO); wasTriggerPressed = isTriggerPressed; if (isTriggerPressed) { isTriggerPressed = triggerValue > TRIGGER_OFF; } else { isTriggerPressed = triggerValue > TRIGGER_ON; } if (wasTriggerPressed || isTriggerPressed) { fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4"); opositeHandPosition = MyAvatar.getJointPosition(handName === "left" ? "RightHandMiddle1" : "LeftHandMiddle1"); if (triggerValue < TRIGGER_START_WIDTH_RAMP) { lineWidth = MIN_LINE_WIDTH; } else { lineWidth = MIN_LINE_WIDTH + (triggerValue - TRIGGER_START_WIDTH_RAMP) / TRIGGER_RAMP_WIDTH * RAMP_LINE_WIDTH; } if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){ if (!wasTriggerPressed && isTriggerPressed) { // TEST DAANTJE changes to a random color everytime you start a new line triggerPressedCallback(fingerTipPosition, lineWidth); } else if (wasTriggerPressed && isTriggerPressed) { triggerPressingCallback(fingerTipPosition, lineWidth); } else { triggerReleasedCallback(fingerTipPosition, lineWidth); } } } } function onGripPress(value) { // Controller values are only updated when they change so store latest for use in update. rawGripValue = value; } function updateGripPress() { var fingerTipPosition; gripValue = gripValue * GRIP_SMOOTH_RATIO + rawGripValue * (1.0 - GRIP_SMOOTH_RATIO); if (isGripPressed) { isGripPressed = gripValue > GRIP_OFF; } else { isGripPressed = gripValue > GRIP_ON; if (isGripPressed) { fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4"); if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){ gripPressedCallback(fingerTipPosition); } } } } function checkTabletHasFocus() { var controllerPose = _isLeftHandDominant ? getControllerWorldLocation(Controller.Standard.LeftHand, true) : getControllerWorldLocation(Controller.Standard.RightHand, true); var fingerTipRotation = controllerPose.rotation; var fingerTipPosition = controllerPose.position; var pickRay = { origin: fingerTipPosition, direction: Quat.getUp(fingerTipRotation) } var overlays = Overlays.findRayIntersection(pickRay, false, [HMD.tabletID], [_inkSourceOverlay.overlayID]); if (overlays.intersects && HMD.tabletID == overlays.overlayID) { if (!_isTabletFocused) { _isTabletFocused = true; Overlays.editOverlay(_inkSourceOverlay, {visible: false}); updateHandAnimations(); pauseProcessing(); } } else { if (_isTabletFocused) { _isTabletFocused = false; Overlays.editOverlay(_inkSourceOverlay, {visible: true}); resumeProcessing(); updateHandFunctions(); } }; } function onUpdate() { if (HMD.tabletID && (((_leftBrush == null || _rightBrush == null) || (!_leftBrush.isDrawingLine() && !_rightBrush.isDrawingLine())))) { checkTabletHasFocus(); } updateTriggerPress(); updateGripPress(); } function setUp(onTriggerPressed, onTriggerPressing, onTriggerReleased, onGripPressed) { triggerPressedCallback = onTriggerPressed; triggerPressingCallback = onTriggerPressing; triggerReleasedCallback = onTriggerReleased; gripPressedCallback = onGripPressed; } function tearDown() { // Nothing to do. } return { onTriggerPress: onTriggerPress, onGripPress: onGripPress, onUpdate: onUpdate, setUp: setUp, tearDown: tearDown }; } function updateHandFunctions() { // Update other scripts' hand functions. var enabled = !_isFingerPainting || _isTabletDisplayed; Messages.sendMessage(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL, JSON.stringify({ holdEnabled: enabled, nearGrabEnabled: enabled, farGrabEnabled: enabled }), true); Messages.sendMessage(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL, JSON.stringify({ pointerEnabled: false }), true); Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({ pointIndex: !enabled }), true); } function updateHandAnimations(){ var ANIM_URL = (_isLeftHandDominant? LEFT_ANIM_URL: RIGHT_ANIM_URL ); var ANIM_OPEN = (_isLeftHandDominant? LEFT_ANIM_URL_OPEN: RIGHT_ANIM_URL_OPEN ); var handLiteral = (_isLeftHandDominant? "left": "right" ); //Clear previous hand animation override restoreAllHandAnimations(); //"rightHandGraspOpen","rightHandGraspClosed", MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspOpen", ANIM_OPEN, 30, false, 19, 20); MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspClosed", ANIM_URL, 30, false, 19, 20); //"rightIndexPointOpen","rightIndexPointClosed", MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointOpen", ANIM_OPEN, 30, false, 19, 20); MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointClosed", ANIM_URL, 30, false, 19, 20); //"rightThumbRaiseOpen","rightThumbRaiseClosed", MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20); MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseClosed", ANIM_URL, 30, false, 19, 20); //"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed", MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20); MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseClosed", ANIM_URL, 30, false, 19, 20); //turn off lasers and other interactions Messages.sendLocalMessage("Hifi-Hand-Disabler", "none"); Messages.sendLocalMessage("Hifi-Hand-Disabler", handLiteral); //update ink Source var strokeColor = _leftBrush.getStrokeColor(); var strokeWidth = _leftBrush.getStrokeWidth()*0.06; if (_inkSourceOverlay == null){ _inkSourceOverlay = Overlays.addOverlay( "sphere", { parentID: MyAvatar.sessionUUID, parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"), localPosition: { x: 0, y: 0, z: 0 }, size: strokeWidth, color: strokeColor, solid: true }); } else { Overlays.editOverlay( _inkSourceOverlay, { parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"), localPosition: { x: 0, y: 0, z: 0 }, size: strokeWidth, color: strokeColor }); } } function restoreAllHandAnimations(){ //"rightHandGraspOpen","rightHandGraspClosed", MyAvatar.restoreRoleAnimation("rightHandGraspOpen"); MyAvatar.restoreRoleAnimation("rightHandGraspClosed"); //"rightIndexPointOpen","rightIndexPointClosed", MyAvatar.restoreRoleAnimation("rightIndexPointOpen"); MyAvatar.restoreRoleAnimation("rightIndexPointClosed"); //"rightThumbRaiseOpen","rightThumbRaiseClosed", MyAvatar.restoreRoleAnimation("rightThumbRaiseOpen"); MyAvatar.restoreRoleAnimation("rightThumbRaiseClosed"); //"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed", MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseOpen"); MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseClosed"); //"leftHandGraspOpen","leftHandGraspClosed", MyAvatar.restoreRoleAnimation("leftHandGraspOpen"); MyAvatar.restoreRoleAnimation("leftHandGraspClosed"); //"leftIndexPointOpen","leftIndexPointClosed", MyAvatar.restoreRoleAnimation("leftIndexPointOpen"); MyAvatar.restoreRoleAnimation("leftIndexPointClosed"); //"leftThumbRaiseOpen","leftThumbRaiseClosed", MyAvatar.restoreRoleAnimation("leftThumbRaiseOpen"); MyAvatar.restoreRoleAnimation("leftThumbRaiseClosed"); //"leftIndexPointAndThumbRaiseOpen","leftIndexPointAndThumbRaiseClosed", MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseOpen"); MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseClosed"); } function pauseProcessing() { Messages.sendLocalMessage("Hifi-Hand-Disabler", "none"); Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL); Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL); Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL); //Restores and clears hand animations restoreAllHandAnimations(); } function resumeProcessing() { //Change to finger paint hand animation updateHandAnimations(); // Messages channels for enabling/disabling other scripts' functions. Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL); Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL); Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL); } function enableProcessing() { // Connect controller API to handController objects. _leftHand = handController("left"); _rightHand = handController("right"); // Connect handController outputs to paintBrush objects. _leftBrush = paintBrush("left"); _leftHand.setUp(_leftBrush.startLine, _leftBrush.drawLine, _leftBrush.finishLine, _leftBrush.eraseClosestLine); _rightBrush = paintBrush("right"); _rightHand.setUp(_rightBrush.startLine, _rightBrush.drawLine, _rightBrush.finishLine, _rightBrush.eraseClosestLine); var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME); controllerMapping.from(Controller.Standard.LT).to(_leftHand.onTriggerPress); controllerMapping.from(Controller.Standard.LeftGrip).to(_leftHand.onGripPress); controllerMapping.from(Controller.Standard.RT).to(_rightHand.onTriggerPress); controllerMapping.from(Controller.Standard.RightGrip).to(_rightHand.onGripPress); Controller.enableMapping(CONTROLLER_MAPPING_NAME); //Change to finger paint hand animation updateHandAnimations(); // Messages channels for enabling/disabling other scripts' functions. Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL); Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL); Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL); // Update hand controls. Script.update.connect(_leftHand.onUpdate); Script.update.connect(_rightHand.onUpdate); } function disableProcessing() { if (_leftHand && _rightHand) { Script.update.disconnect(_leftHand.onUpdate); Script.update.disconnect(_rightHand.onUpdate); Controller.disableMapping(CONTROLLER_MAPPING_NAME); Messages.sendLocalMessage("Hifi-Hand-Disabler", "none"); _leftBrush.tearDown(); _leftBrush = null; _leftHand.tearDown(); _leftHand = null; _rightBrush.tearDown(); _rightBrush = null; _rightHand.tearDown(); _rightHand = null; Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL); Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL); Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL); //Restores and clears hand animations restoreAllHandAnimations(); //clears Overlay sphere Overlays.deleteOverlay(_inkSourceOverlay); _inkSourceOverlay = null; } } //Load last fingerpaint settings function restoreLastValues() { _savedSettings = new Object(); _savedSettings.currentColor = Settings.getValue("currentColor", {red: 250, green: 0, blue: 0, origin: "custom"}), _savedSettings.currentStrokeWidth = Settings.getValue("currentStrokeWidth", 0.25); _savedSettings.currentTexture = Settings.getValue("currentTexture", {brushID: 0}); _savedSettings.currentDrawingHand = Settings.getValue("currentDrawingHand", MyAvatar.getDominantHand() == "left"); _savedSettings.currentAnimatedBrushes = Settings.getValue("currentAnimatedBrushes", []); _savedSettings.customColors = Settings.getValue("customColors", []); _savedSettings.currentTab = Settings.getValue("currentTab", 0); _savedSettings.currentTriggerWidthEnabled = Settings.getValue("currentTriggerWidthEnabled", true); _savedSettings.currentDynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object()); _savedSettings.currentIsContinuous = Settings.getValue("currentIsContinuous", false); _savedSettings.currentIsBrushColored = Settings.getValue("currentIsBrushColored", false); _savedSettings.currentHeadersCollapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object()); _savedSettings.undoDisable = _undoStack.length == 0; //set some global variables _isLeftHandDominant = _savedSettings.currentDrawingHand; _isBrushColored = _savedSettings.currentIsBrushColored; } function onButtonClicked() { restoreLastValues(); var wasFingerPainting = _isFingerPainting; _isFingerPainting = !_isFingerPainting; if (!_isFingerPainting) { tablet.gotoHomeScreen(); } button.editProperties({ isActive: _isFingerPainting }); if (wasFingerPainting) { _leftBrush.cancelLine(); _rightBrush.cancelLine(); } if (_isFingerPainting) { tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings))); enableProcessing(); _savedSettings = null; } updateHandFunctions(); if (!_isFingerPainting) { disableProcessing(); Controller.mousePressEvent.disconnect(mouseStartLine); Controller.mouseMoveEvent.disconnect(mouseDrawLine); Controller.mouseReleaseEvent.disconnect(mouseFinishLine); } else { Controller.mousePressEvent.connect(mouseStartLine); Controller.mouseMoveEvent.connect(mouseDrawLine); Controller.mouseReleaseEvent.connect(mouseFinishLine); } } function onTabletScreenChanged(type, url) { var TABLET_SCREEN_CLOSED = "Closed"; _isTabletDisplayed = type !== TABLET_SCREEN_CLOSED; _isFingerPainting = type === "Web" && url.indexOf("fingerPaint/html/main.html") > -1; if (!_isFingerPainting) { disableProcessing(); } if (_shouldRestoreTablet) { _shouldRestoreTablet = false; _isFingerPainting = false; //in order for it to be re enabled onButtonClicked(); HMD.openTablet(); } button.editProperties({ isActive: _isFingerPainting }); updateHandFunctions(); } function onWebEventReceived(event){ if (typeof event === "string") { event = JSON.parse(event); } switch (event.type) { case "appReady": _isTabletFocused = false; //make sure we can set the focus on the tablet again break; case "reloadPage": restoreLastValues(); tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings))); break; case "changeTab": Settings.setValue("currentTab", event.currentTab); break; case "changeColor": if (!_isBrushColored) { var setStrokeColorEvent = {type: "changeStrokeColor", value: event}; tablet.emitScriptEvent(JSON.stringify(setStrokeColorEvent)); Settings.setValue("currentColor", event); _leftBrush.setStrokeColor(event.red, event.green, event.blue); _rightBrush.setStrokeColor(event.red, event.green, event.blue); Overlays.editOverlay(_inkSourceOverlay, { color: {red: event.red, green: event.green, blue: event.blue} }); } break; case "switchTriggerPressureWidth": Settings.setValue("currentTriggerWidthEnabled", event.enabled); _leftBrush.setIsTriggerWidthEnabled(event.enabled); _rightBrush.setIsTriggerWidthEnabled(event.enabled); break; case "addCustomColor": var customColors = Settings.getValue("customColors", []); customColors.push({red: event.red, green: event.green, blue: event.blue}); if (customColors.length > event.maxColors) { customColors.splice(0, 1); //remove first color } Settings.setValue("customColors", customColors); break; case "switchCollapsed": var collapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object()); collapsedStatus[event.sectionId] = event.isCollapsed; Settings.setValue("currentHeadersCollapsedStatus", collapsedStatus); break; case "changeBrush": Settings.setValue("currentTexture", event); Settings.setValue("currentIsBrushColored", event.isColored); if (event.brushType === "repeat") { _leftBrush.setUVMode(false); _rightBrush.setUVMode(false); } else if (event.brushType === "stretch") { _leftBrush.setUVMode(true); _rightBrush.setUVMode(true); } _isBrushColored = event.isColored; event.brushName = CONTENT_PATH + "/" + event.brushName; _leftBrush.setTexture(event.brushName); _rightBrush.setTexture(event.brushName); break; case "changeLineWidth": Settings.setValue("currentStrokeWidth", event.brushWidth); var dim = event.brushWidth * 2 + 0.1; _leftBrush.setStrokeWidthMultiplier(dim); _rightBrush.setStrokeWidthMultiplier(dim); Overlays.editOverlay(_inkSourceOverlay, { size: dim * 0.06 }); break; case "undo": //The undo is called only on the right brush because the undo stack is global, meaning that //calling undo on both the left and right brush would cause the stack to pop twice. //Using the leftBrush instead of the rightBrush would have the exact same effect. _rightBrush.undo(); break; case "changeBrushHand": Settings.setValue("currentDrawingHand", event.DrawingHand == "left"); _isLeftHandDominant = event.DrawingHand == "left"; _isTabletFocused = false; updateHandAnimations(); break; case "switchAnimatedBrush": var animatedBrushes = Settings.getValue("currentAnimatedBrushes", []); var brushSettingsIndex = animatedBrushes.indexOf(event.animatedBrushID); if (!event.enabled && brushSettingsIndex > -1) { //already exists so we are disabling it animatedBrushes.splice(brushSettingsIndex, 1); } else if (event.enabled && brushSettingsIndex == -1) { //doesn't exist yet so we are just adding it animatedBrushes.push(event.animatedBrushID); } Settings.setValue("currentAnimatedBrushes", animatedBrushes); print("Setting animated brushes: " + JSON.stringify(animatedBrushes)); AnimatedBrushesInfo[event.animatedBrushName].isEnabled = event.enabled; AnimatedBrushesInfo[event.animatedBrushName].settings = event.settings; break; case "switchDynamicBrush": var dynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object()); dynamicBrushes[event.dynamicBrushId] = event.enabled; Settings.setValue("currentDynamicBrushes", dynamicBrushes); _rightBrush.setDynamicEffects(dynamicBrushes); _leftBrush.setDynamicEffects(dynamicBrushes); break; case "switchIsContinuous": Settings.setValue("currentIsContinuous", event.enabled); _rightBrush.setIsContinuousLine(event.enabled); _leftBrush.setIsContinuousLine(event.enabled); break; default: break; } } function addAnimationToBrush(entityID) { Object.keys(AnimatedBrushesInfo).forEach(function(animationName) { if (AnimatedBrushesInfo[animationName].isEnabled) { var prevUserData = Entities.getEntityProperties(entityID).userData; //preserve other possible user data prevUserData = prevUserData == "" ? new Object() : JSON.parse(prevUserData); if (prevUserData.animations == null) { prevUserData.animations = {}; } prevUserData.animations[animationName] = animatedBrushFactory(animationName, AnimatedBrushesInfo[animationName].settings, entityID); Entities.editEntity(entityID, {userData: JSON.stringify(prevUserData)}); } }); } function addElementToUndoStack(item) { var undoDisableEvent = {type: "undoDisable", value: false}; tablet.emitScriptEvent(JSON.stringify(undoDisableEvent)); if (_undoStack.length + 1 > UNDO_STACK_SIZE) { _undoStack.splice(0, 1); } _undoStack.push(item); } function onHmdChanged(isHMDActive) { var HMDInfo = Settings.getValue("wasFingerPaintingWhenHMDClosed", { isHMDActive: true, wasFingerPainting: false }); if (!_isFingerPainting && HMDInfo.wasFingerPainting) { _shouldRestoreTablet = true; HMD.openTablet(); } if (isHMDActive != HMDInfo.isHMDActive) { //check if state is different as some times it will be the same //onHmdChanged seems to be called twice (once before and once after fingerpaint is over) Settings.setValue("wasFingerPaintingWhenHMDClosed", { isHMDActive: isHMDActive, wasFingerPainting: _isFingerPainting }); } } function setUp() { tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system"); if (!tablet) { return; } tablet.webEventReceived.connect(onWebEventReceived); // Tablet button. button = tablet.addButton({ icon: "icons/tablet-icons/finger-paint-i.svg", activeIcon: "icons/tablet-icons/finger-paint-a.svg", text: BUTTON_NAME, isActive: _isFingerPainting }); button.clicked.connect(onButtonClicked); // Track whether tablet is displayed or not. tablet.screenChanged.connect(onTabletScreenChanged); HMD.displayModeChanged.connect(onHmdChanged); } function tearDown() { if (!tablet) { return; } if (_isFingerPainting) { _isFingerPainting = false; updateHandFunctions(); disableProcessing(); } tablet.screenChanged.disconnect(onTabletScreenChanged); button.clicked.disconnect(onButtonClicked); tablet.removeButton(button); } function getFingerPosition(x, y) { var pickRay = Camera.computePickRay(x, y); return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 5)); } function mouseDrawLine(event){ if (_rightBrush && _rightBrush.isDrawingLine()) { _rightBrush.drawLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH); } } function mouseStartLine(event){ if (event.isLeftButton && _rightBrush && !_rightBrush.isDrawingLine()) { _isMouseDrawing = true; _rightBrush.startLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH); } //Note: won't work until findRayIntersection works with polylines // //else if (event.isMiddleButton) { // var pickRay = Camera.computePickRay(event.x, event.y); // var entityToDelete = Entities.findRayIntersection(pickRay, false, [Entities.findEntities(MyAvatar.position, 1000)], []); // print("Entity to DELETE: " + JSON.stringify(entityToDelete)); // var line3d = Overlays.addOverlay("line3d", { // start: pickRay.origin, // end: Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 100)), // color: { red: 255, green: 0, blue: 255}, // lineWidth: 5 // }); // if (entityToDelete.intersects) { // print("Entity to DELETE Properties: " + JSON.stringify(Entities.getEntityProperties(entityToDelete.entityID))); // //Entities.deleteEntity(entityToDelete.entityID); // } //} } function mouseFinishLine(event){ _isMouseDrawing = false; if (_rightBrush && _rightBrush.isDrawingLine()) { _rightBrush.finishLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH); } } setUp(); Script.scriptEnding.connect(tearDown); }());