# faceshift target mapping file name= defaultAvatar_head filename=defaultAvatar/head.fbx texdir=defaultAvatar scale=5.333 rx=0 ry=0 rz=0 tx=0 ty=0 tz=0 joint = jointNeck = jointNeck bs = BrowsD_L = Leye1.BrowsD_L = 0.97 bs = BrowsD_R = Reye1.BrowsD_R = 1 bs = CheekSquint_L = Leye1.CheekSquint_L = 1 bs = CheekSquint_R = Reye1.CheekSquint_R = 1 bs = EyeBlink_L = Leye1.EyeBlink_L = 1 bs = EyeBlink_R = Reye1.EyeBlink_R = 1 bs = EyeDown_L = Leye1.EyeDown_L = 1 bs = EyeDown_R = Reye1.EyeDown_R = 0.99 bs = EyeIn_L = Leye1.EyeIn_L = 0.92 bs = EyeIn_R = Reye1.EyeIn_R = 1 bs = EyeOpen_L = Leye1.EyeOpen_L = 1 bs = EyeOpen_R = Reye1.EyeOpen_R = 1 bs = EyeOut_L = Leye1.EyeOut_L = 0.99 bs = EyeOut_R = Reye1.EyeOut_R = 1 bs = EyeUp_L = Leye1.EyeUp_L = 0.93 bs = EyeUp_R = Reye1.EyeUp_R = 1 bs = JawOpen = Mouth.JawOpen = 1 bs = LipsFunnel = Mouth.LipsFunnel = 1 bs = LipsLowerDown = Mouth.LipsLowerDown = 1 bs = LipsPucker = Mouth.LipsPucker = 1 bs = LipsStretch_L = Mouth.LipsStretch_L = 0.96 bs = LipsStretch_R = Mouth.LipsStretch_R = 1 bs = LipsUpperUp = Mouth.LipsUpperUp = 1 bs = MouthDimple_L = Mouth.MouthDimple_L = 1 bs = MouthDimple_R = Mouth.MouthDimple_R = 1 bs = MouthFrown_L = Mouth.MouthFrown_L = 1 bs = MouthFrown_R = Mouth.MouthFrown_R = 1 bs = MouthLeft = Mouth.MouthLeft = 1 bs = MouthRight = Mouth.MouthRight = 1 bs = MouthSmile_L = Mouth.MouthSmile_L = 1 bs = MouthSmile_R = Mouth.MouthSmile_R = 1 bs = Puff = Mouth.Puff = 1 bs = Sneer = Mouth.Sneer = 1