// // AssignmentDynamic.cpp // assignment-client/src/ // // Created by Seth Alves 2015-6-19 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "AssignmentDynamic.h" #include "EntitySimulation.h" AssignmentDynamic::AssignmentDynamic(EntityDynamicType type, const QUuid& id, EntityItemPointer ownerEntity) : EntityDynamicInterface(type, id), _data(QByteArray()), _active(false), _ownerEntity(ownerEntity) { } AssignmentDynamic::~AssignmentDynamic() { } void AssignmentDynamic::removeFromSimulation(EntitySimulationPointer simulation) const { withReadLock([&]{ simulation->removeDynamic(_id); simulation->applyDynamicChanges(); }); } QByteArray AssignmentDynamic::serialize() const { QByteArray result; withReadLock([&]{ result = _data; }); return result; } void AssignmentDynamic::deserialize(QByteArray serializedArguments) { withWriteLock([&]{ _data = serializedArguments; }); } bool AssignmentDynamic::updateArguments(QVariantMap arguments) { qDebug() << "UNEXPECTED -- AssignmentDynamic::updateArguments called in assignment-client."; return false; } QVariantMap AssignmentDynamic::getArguments() { qDebug() << "UNEXPECTED -- AssignmentDynamic::getArguments called in assignment-client."; return QVariantMap(); }