// // Agent.cpp // assignment-client/src // // Created by Stephen Birarda on 7/1/13. // Copyright 2013 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include #include #include #include #include #include #include #include #include #include #include #include #include // TODO: consider moving to scriptengine.h #include "avatars/ScriptableAvatar.h" #include "Agent.h" static const int RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES = 10; Agent::Agent(const QByteArray& packet) : ThreadedAssignment(packet), _entityEditSender(), _receivedAudioStream(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, InboundAudioStream::Settings(0, false, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, false, DEFAULT_WINDOW_STARVE_THRESHOLD, DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES, DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION, false)) { // be the parent of the script engine so it gets moved when we do _scriptEngine.setParent(this); DependencyManager::get()->setPacketSender(&_entityEditSender); DependencyManager::set(); DependencyManager::set(); } void Agent::readPendingDatagrams() { QByteArray receivedPacket; HifiSockAddr senderSockAddr; auto nodeList = DependencyManager::get(); while (readAvailableDatagram(receivedPacket, senderSockAddr)) { if (nodeList->packetVersionAndHashMatch(receivedPacket)) { PacketType::Value datagramPacketType = packetTypeForPacket(receivedPacket); if (datagramPacketType == PacketType::Jurisdiction) { int headerBytes = numBytesForPacketHeader(receivedPacket); SharedNodePointer matchedNode = nodeList->sendingNodeForPacket(receivedPacket); if (matchedNode) { // PacketType_JURISDICTION, first byte is the node type... switch (receivedPacket[headerBytes]) { case NodeType::EntityServer: DependencyManager::get()->getJurisdictionListener()-> queueReceivedPacket(matchedNode, receivedPacket); break; } } } else if (datagramPacketType == PacketType::OctreeStats || datagramPacketType == PacketType::EntityData || datagramPacketType == PacketType::EntityErase ) { // Make sure our Node and NodeList knows we've heard from this node. SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket); sourceNode->setLastHeardMicrostamp(usecTimestampNow()); QByteArray mutablePacket = receivedPacket; int messageLength = mutablePacket.size(); if (datagramPacketType == PacketType::OctreeStats) { int statsMessageLength = OctreeHeadlessViewer::parseOctreeStats(mutablePacket, sourceNode); if (messageLength > statsMessageLength) { mutablePacket = mutablePacket.mid(statsMessageLength); // TODO: this needs to be fixed, the goal is to test the packet version for the piggyback, but // this is testing the version and hash of the original packet // need to use numBytesArithmeticCodingFromBuffer()... if (!DependencyManager::get()->packetVersionAndHashMatch(receivedPacket)) { return; // bail since piggyback data doesn't match our versioning } } else { return; // bail since no piggyback data } datagramPacketType = packetTypeForPacket(mutablePacket); } // fall through to piggyback message if (datagramPacketType == PacketType::EntityData || datagramPacketType == PacketType::EntityErase) { _entityViewer.processDatagram(mutablePacket, sourceNode); } } else if (datagramPacketType == PacketType::MixedAudio || datagramPacketType == PacketType::SilentAudioFrame) { _receivedAudioStream.parseData(receivedPacket); _lastReceivedAudioLoudness = _receivedAudioStream.getNextOutputFrameLoudness(); _receivedAudioStream.clearBuffer(); // let this continue through to the NodeList so it updates last heard timestamp // for the sending audio mixer DependencyManager::get()->processNodeData(senderSockAddr, receivedPacket); } else if (datagramPacketType == PacketType::BulkAvatarData || datagramPacketType == PacketType::AvatarIdentity || datagramPacketType == PacketType::AvatarBillboard || datagramPacketType == PacketType::KillAvatar) { // let the avatar hash map process it DependencyManager::get()->processAvatarMixerDatagram(receivedPacket, nodeList->sendingNodeForPacket(receivedPacket)); // let this continue through to the NodeList so it updates last heard timestamp // for the sending avatar-mixer DependencyManager::get()->processNodeData(senderSockAddr, receivedPacket); } else { DependencyManager::get()->processNodeData(senderSockAddr, receivedPacket); } } } } const QString AGENT_LOGGING_NAME = "agent"; void Agent::run() { ThreadedAssignment::commonInit(AGENT_LOGGING_NAME, NodeType::Agent); auto nodeList = DependencyManager::get(); nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet() << NodeType::AudioMixer << NodeType::AvatarMixer << NodeType::EntityServer ); // figure out the URL for the script for this agent assignment QUrl scriptURL; if (_payload.isEmpty()) { scriptURL = QUrl(QString("http://%1:%2/assignment/%3") .arg(DependencyManager::get()->getDomainHandler().getIP().toString()) .arg(DOMAIN_SERVER_HTTP_PORT) .arg(uuidStringWithoutCurlyBraces(_uuid))); } else { scriptURL = QUrl(_payload); } QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance(); QNetworkRequest networkRequest = QNetworkRequest(scriptURL); networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT); QNetworkReply* reply = networkAccessManager.get(networkRequest); QNetworkDiskCache* cache = new QNetworkDiskCache(); QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation); cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "agentCache"); networkAccessManager.setCache(cache); qDebug() << "Downloading script at" << scriptURL.toString(); QEventLoop loop; QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); QString scriptContents(reply->readAll()); delete reply; qDebug() << "Downloaded script:" << scriptContents; // setup an Avatar for the script to use ScriptableAvatar scriptedAvatar(&_scriptEngine); scriptedAvatar.setForceFaceTrackerConnected(true); // call model URL setters with empty URLs so our avatar, if user, will have the default models scriptedAvatar.setFaceModelURL(QUrl()); scriptedAvatar.setSkeletonModelURL(QUrl()); // give this AvatarData object to the script engine _scriptEngine.setAvatarData(&scriptedAvatar, "Avatar"); _scriptEngine.setAvatarHashMap(DependencyManager::get().data(), "AvatarList"); // register ourselves to the script engine _scriptEngine.registerGlobalObject("Agent", this); _scriptEngine.init(); // must be done before we set up the viewers _scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get().data()); auto entityScriptingInterface = DependencyManager::get(); _scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer); _entityViewer.setJurisdictionListener(entityScriptingInterface->getJurisdictionListener()); _entityViewer.init(); entityScriptingInterface->setEntityTree(_entityViewer.getTree()); _scriptEngine.setScriptContents(scriptContents); _scriptEngine.run(); setFinished(true); } void Agent::aboutToFinish() { _scriptEngine.stop(); // our entity tree is going to go away so tell that to the EntityScriptingInterface DependencyManager::get()->setEntityTree(NULL); }