// // NodeData.h // hifi // // Created by Stephen Birarda on 2/19/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // #ifndef hifi_NodeData_h #define hifi_NodeData_h #include class Node; class NodeData : public QObject { Q_OBJECT public: NodeData(Node* owningNode); virtual ~NodeData() = 0; virtual int parseData(unsigned char* sourceBuffer, int numBytes) = 0; Node* getOwningNode() { return _owningNode; } protected: Node* _owningNode; }; #endif