// // RenderPipelines.h // render-utils/src/ // // Created by Sam Gondelman on 2/15/18 // Copyright 2018 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_RenderPipelines_h #define hifi_RenderPipelines_h #include class RenderPipelines { public: static void bindMaterial(const graphics::MaterialPointer& material, gpu::Batch& batch, bool enableTextures); }; #endif // hifi_RenderPipelines_h