// // bot.js // hifi // // Created by Stephen Birarda on 2/20/14. // Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // // This is an example script that demonstrates an NPC avatar. // // function getRandomFloat(min, max) { return Math.random() * (max - min) + min; } function getRandomInt (min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } // choose a random x and y in the range of 0 to 50 positionX = getRandomFloat(0, 18); positionZ = getRandomFloat(0, 18); // change the avatar's position to the random one Avatar.position = {x: positionX, y: 0, z: positionZ}; // pick an integer between 1 and 20 for the face model for this bot botNumber = getRandomInt(1, 100); newBodyFilePrefix = "defaultAvatar"; if (botNumber <= 20) { newFaceFilePrefix = "bot" + botNumber; } else { if (botNumber <= 40) { newFaceFilePrefix = "superhero"; } else if (botNumber <= 60) { newFaceFilePrefix = "amber"; } else if (botNumber <= 80) { newFaceFilePrefix = "ron"; } else { newFaceFilePrefix = "angie"; } newBodyFilePrefix = "bot" + botNumber; } // set the face model fst using the bot number // there is no need to change the body model - we're using the default Avatar.faceModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newFaceFilePrefix + ".fst"; Avatar.skeletonModelURL = "https://s3-us-west-1.amazonaws.com/highfidelity-public/meshes/" + newBodyFilePrefix + ".fst"; Agent.isAvatar = true;