// // audio.cpp // interface // // Created by Stephen Birarda on 1/22/13. // Copyright (c) 2013 Rosedale Lab. All rights reserved. // #include #include #include "audio.h" bool Audio::initialized; PaError Audio::err; PaStream *Audio::stream; Audio::AudioData *Audio::data; /** * Audio callback used by portaudio. * Communicates with Audio via a shared pointer to Audio::data. * Writes input audio channels (if they exist) into Audio::data->buffer, multiplied by Audio::data->inputGain. * Then writes Audio::data->buffer into output audio channels, and clears the portion of Audio::data->buffer that has been read from for reuse. * * @param[in] inputBuffer A pointer to an internal portaudio data buffer containing data read by portaudio. * @param[out] outputBuffer A pointer to an internal portaudio data buffer to be read by the configured output device. * @param[in] frames Number of frames that portaudio requests to be read/written. (Valid size of input/output buffers = frames * number of channels (2) * sizeof data type (float)). * @param[in] timeInfo Portaudio time info. Currently unused. * @param[in] statusFlags Portaudio status flags. Currently unused. * @param[in] userData Pointer to supplied user data (in this case, a pointer to Audio::data). Used to communicate with external code (since portaudio calls this function from another thread). * @return Should be of type PaStreamCallbackResult. Return paComplete to end the stream, or paContinue to continue (default). Can be used to end the stream from within the callback. */ int audioCallback (const void *inputBuffer, void *outputBuffer, unsigned long frames, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData) { Audio::AudioData *data = (Audio::AudioData *) userData; int16_t *outputLeft = ((int16_t **) outputBuffer)[0]; int16_t *outputRight = ((int16_t **) outputBuffer)[1]; // float yawRatio = 0; // int numSamplesDelay = abs(floor(yawRatio * PHASE_DELAY_AT_90)); // // if (numSamplesDelay > PHASE_DELAY_AT_90) { // numSamplesDelay = PHASE_DELAY_AT_90; // } // // int16_t *leadingBuffer = yawRatio > 0 ? outputLeft : outputRight; // int16_t *trailingBuffer = yawRatio > 0 ? outputRight : outputLeft; // int16_t *samplesToQueue = new int16_t[BUFFER_LENGTH_BYTES]; for (int s = 0; s < AUDIO_SOURCES; s++) { int wrapAroundSamples = (BUFFER_LENGTH_BYTES / sizeof(int16_t)) - (data->sources[s].lengthInSamples - data->sources[s].samplePointer); if (wrapAroundSamples <= 0) { memcpy(samplesToQueue, data->sources[s].audioData + data->sources[s].samplePointer, BUFFER_LENGTH_BYTES); data->sources[s].samplePointer += (BUFFER_LENGTH_BYTES / sizeof(int16_t)); } else { memcpy(samplesToQueue, data->sources[s].audioData + data->sources[s].samplePointer, (data->sources[s].lengthInSamples - data->sources[s].samplePointer) * sizeof(int16_t)); memcpy(samplesToQueue + (data->sources[s].lengthInSamples - data->sources[s].samplePointer), data->sources[s].audioData, wrapAroundSamples * sizeof(int16_t)); data->sources[s].samplePointer = wrapAroundSamples; } glm::vec3 headPos = data->linkedHead->getPos(); glm::vec3 sourcePos = data->sources[s].position; float distance = sqrtf(powf(-headPos[0] - sourcePos[0], 2) + powf(-headPos[2] - sourcePos[2], 2)); float amplitudeRatio = powf(0.5, cbrtf(distance * 10)); std::cout << "The AR to source " << s << " is " << amplitudeRatio << "\n"; for (int i = 0; i < BUFFER_LENGTH_BYTES / sizeof(int16_t); i++) { samplesToQueue[i] *= amplitudeRatio; outputLeft[i] = s == 0 ? samplesToQueue[i] : outputLeft[i] + samplesToQueue[i]; } if (wrapAroundSamples > 0) { delete[] samplesToQueue; } } for (int f = 0; f < BUFFER_LENGTH_BYTES; f++) { outputLeft[f] = (int) floor(outputLeft[f] / AUDIO_SOURCES); outputRight[f] = outputLeft[f]; } // int offsetBytes = numSamplesDelay * sizeof(int16_t); // memcpy(trailingBuffer, data->sources[1].delayBuffer + (PHASE_DELAY_AT_90 - numSamplesDelay), offsetBytes); // memcpy(trailingBuffer + numSamplesDelay, samplesToQueue, BUFFER_LENGTH_BYTES - offsetBytes); // // copy PHASE_DELAY_AT_90 samples to delayBuffer in case we need it next go around // memcpy(data->sources[1].delayBuffer, data->sources[1].audioData + data->sources[1].samplePointer - PHASE_DELAY_AT_90, PHASE_DELAY_AT_90 * sizeof(int16_t)); return paContinue; } /** * Initialize portaudio and start an audio stream. * Should be called at the beginning of program exection. * @seealso Audio::terminate * @return Returns true if successful or false if an error occurred. Use Audio::getError() to retrieve the error code. */ bool Audio::init() { Head deadHead = Head(); return Audio::init(&deadHead); } bool Audio::init(Head* mainHead) { data = new AudioData(); data->linkedHead = mainHead; err = Pa_Initialize(); if (err != paNoError) goto error; err = Pa_OpenDefaultStream(&stream, NULL, // input channels 2, // output channels (paInt16 | paNonInterleaved), // sample format 22050, // sample rate (hz) 512, // frames per buffer audioCallback, // callback function (void *) data); // user data to be passed to callback if (err != paNoError) goto error; data->sources[0].position = glm::vec3(3, 0, -1); readFile("love.raw", &data->sources[0]); data->sources[1].position = glm::vec3(-1, 0, 3); readFile("grayson.raw", &data->sources[1]); initialized = true; // start the stream now that sources are good to go Pa_StartStream(stream); if (err != paNoError) goto error; return paNoError; error: fprintf(stderr, "-- Failed to initialize portaudio --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); initialized = false; delete[] data; return false; } void Audio::sourceSetup() { if (initialized) { // render gl objects on screen for our sources glPushMatrix(); glTranslatef(data->sources[0].position[0], data->sources[0].position[1], data->sources[0].position[2]); glColor3f(1, 0, 0); glutSolidCube(0.5); glPopMatrix(); glPushMatrix(); glTranslatef(data->sources[1].position[0], data->sources[1].position[1], data->sources[1].position[2]); glColor3f(0, 0, 1); glutSolidCube(0.5); glPopMatrix(); } } void Audio::readFile(const char *filename, struct AudioSource *source) { FILE *soundFile = fopen(filename, "r"); // get length of file: std::fseek(soundFile, 0, SEEK_END); source->lengthInSamples = std::ftell(soundFile) / sizeof(int16_t); std::rewind(soundFile); source->audioData = new int16_t[source->lengthInSamples]; std::fread(source->audioData, sizeof(int16_t), source->lengthInSamples, soundFile); std::fclose(soundFile); } /** * Close the running audio stream, and deinitialize portaudio. * Should be called at the end of program execution. * @return Returns true if the initialization was successful, or false if an error occured. The error code may be retrieved by Audio::getError(). */ bool Audio::terminate () { if (!initialized) { return true; } else { initialized = false; err = Pa_CloseStream(stream); if (err != paNoError) goto error; delete data; err = Pa_Terminate(); if (err != paNoError) goto error; return true; } error: fprintf(stderr, "-- portaudio termination error --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); return false; }