"use strict"; /* jslint vars: true, plusplus: true, forin: true*/ /* globals Tablet, Script, AvatarList, Users, Entities, MyAvatar, Camera, Overlays, Vec3, Quat, Controller, print, getControllerWorldLocation */ /* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */ // // createFloatinLanternBox.js // // Created by MrRoboman on 17/05/04 // Copyright 2017 High Fidelity, Inc. // // Creates a crate that spawn floating lanterns // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html var COMPOUND_SHAPE_URL = "http://hifi-content.s3.amazonaws.com/Examples%20Content/production/maracas/woodenCrate_phys.obj"; var MODEL_URL = "http://hifi-content.s3.amazonaws.com/Examples%20Content/production/maracas/woodenCrate_VR.fbx"; var SCRIPT_URL = Script.resolvePath("./entity_scripts/floatingLanternBox.js?v=" + Date.now()); var START_POSITION = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), 2)); START_POSITION.y -= .6; var LIFETIME = 3600; var SCALE_FACTOR = 1; var lanternBox = { type: "Model", name: "Floating Lantern Box", description: "Spawns Lanterns that float away when grabbed and released!", script: SCRIPT_URL, modelURL: MODEL_URL, shapeType: "Compound", compoundShapeURL: COMPOUND_SHAPE_URL, position: START_POSITION, lifetime: LIFETIME, dimensions: { x: 0.8696 * SCALE_FACTOR, y: 0.58531 * SCALE_FACTOR, z: 0.9264 * SCALE_FACTOR }, owningAvatarID: MyAvatar.sessionUUID }; Entities.addEntity(lanternBox); Script.stop();