// // Menu.cpp // interface/src // // Created by Stephen Birarda on 8/12/13. // Copyright 2013 High Fidelity, Inc. // Copyright 2020 Vircadia contributors. // Copyright 2023 Overte e.V. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // SPDX-License-Identifier: Apache-2.0 // // For happ(ier) development of QML, use these two things: // This forces QML files to be pulled from the source as you edit it: set environment variable HIFI_USE_SOURCE_TREE_RESOURCES=1 // Use this to live reload: DependencyManager::get()->clearCache(); #include "Menu.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Application.h" #include "AccountManager.h" #include "assets/ATPAssetMigrator.h" #include "audio/AudioScope.h" #include "avatar/AvatarManager.h" #include "avatar/AvatarPackager.h" #include "AvatarBookmarks.h" #include "DomainAccountManager.h" #include "MainWindow.h" #include "render/DrawStatus.h" #include "scripting/MenuScriptingInterface.h" #include "scripting/HMDScriptingInterface.h" #include "ui/DialogsManager.h" #include "ui/StandAloneJSConsole.h" #include "InterfaceLogging.h" #include "LocationBookmarks.h" #include "DeferredLightingEffect.h" #include "PickManager.h" #include "crash-handler/CrashHandler.h" #include "scripting/SettingsScriptingInterface.h" #if defined(Q_OS_MAC) || defined(Q_OS_WIN) #include "SpeechRecognizer.h" #endif #include "MeshPartPayload.h" #include "scripting/RenderScriptingInterface.h" extern bool DEV_DECIMATE_TEXTURES; Menu* Menu::getInstance() { return dynamic_cast(qApp->getWindow()->menuBar()); } const char* EXCLUSION_GROUP_KEY = "exclusionGroup"; Menu::Menu() { auto dialogsManager = DependencyManager::get(); auto accountManager = DependencyManager::get(); auto domainAccountManager = DependencyManager::get(); // File/Application menu ---------------------------------- MenuWrapper* fileMenu = addMenu("File"); // File > Login menu items { addActionToQMenuAndActionHash(fileMenu, MenuOption::Login); // connect to the appropriate signal of the AccountManager so that we can change the Login/Logout menu item connect(accountManager.data(), &AccountManager::profileChanged, dialogsManager.data(), &DialogsManager::toggleLoginDialog); connect(accountManager.data(), &AccountManager::logoutComplete, dialogsManager.data(), &DialogsManager::toggleLoginDialog); } auto domainLogin = addActionToQMenuAndActionHash(fileMenu, "Domain: Log In"); domainLogin->setVisible(false); connect(domainLogin, &QAction::triggered, [] { auto dialogsManager = DependencyManager::get(); dialogsManager->setDomainLoginState(); dialogsManager->showDomainLoginDialog(); }); connect(domainAccountManager.data(), &DomainAccountManager::hasLogInChanged, [domainLogin](bool hasLogIn) { domainLogin->setVisible(hasLogIn); }); // File > Quit addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, qApp, SLOT(quit()), QAction::QuitRole); // Edit menu ---------------------------------- MenuWrapper* editMenu = addMenu("Edit"); // Edit > Cut auto cutAction = addActionToQMenuAndActionHash(editMenu, "Cut", QKeySequence::Cut); connect(cutAction, &QAction::triggered, [] { QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_X, Qt::ControlModifier); QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent); }); // Edit > Copy auto copyAction = addActionToQMenuAndActionHash(editMenu, "Copy", QKeySequence::Copy); connect(copyAction, &QAction::triggered, [] { QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_C, Qt::ControlModifier); QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent); }); // Edit > Paste auto pasteAction = addActionToQMenuAndActionHash(editMenu, "Paste", QKeySequence::Paste); connect(pasteAction, &QAction::triggered, [] { QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_V, Qt::ControlModifier); QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent); }); // Edit > Delete auto deleteAction = addActionToQMenuAndActionHash(editMenu, "Delete", QKeySequence::Delete); connect(deleteAction, &QAction::triggered, [] { QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_Delete, Qt::NoModifier); QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent); }); editMenu->addSeparator(); // Edit > Running Scripts auto action = addActionToQMenuAndActionHash(editMenu, MenuOption::RunningScripts, Qt::CTRL | Qt::Key_J); connect(action, &QAction::triggered, [] { if (!qApp->getLoginDialogPoppedUp()) { static const QUrl widgetUrl("hifi/dialogs/RunningScripts.qml"); static const QUrl tabletUrl("hifi/dialogs/TabletRunningScripts.qml"); static const QString name("RunningScripts"); qApp->showDialog(widgetUrl, tabletUrl, name); } }); editMenu->addSeparator(); // Edit > Asset Browser auto assetServerAction = addActionToQMenuAndActionHash(editMenu, MenuOption::AssetServer, Qt::CTRL | Qt::SHIFT | Qt::Key_A, qApp, SLOT(showAssetServerWidget())); { auto nodeList = DependencyManager::get(); QObject::connect(nodeList.data(), &NodeList::canWriteAssetsChanged, assetServerAction, &QAction::setEnabled); assetServerAction->setEnabled(nodeList->getThisNodeCanWriteAssets()); } // Edit > Avatar Packager #ifndef Q_OS_ANDROID action = addActionToQMenuAndActionHash(editMenu, MenuOption::AvatarPackager); connect(action, &QAction::triggered, [] { DependencyManager::get()->open(); }); #endif // Edit > Reload All Content addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches())); // Display menu ---------------------------------- // FIXME - this is not yet matching Alan's spec because it doesn't have // menus for "2D"/"3D" - we need to add support for detecting the appropriate // default 3D display mode addMenu(DisplayPlugin::MENU_PATH()); MenuWrapper* displayModeMenu = addMenu(MenuOption::OutputMenu); QActionGroup* displayModeGroup = new QActionGroup(displayModeMenu); displayModeGroup->setExclusive(true); // View menu ---------------------------------- MenuWrapper* viewMenu = addMenu("View"); QActionGroup* cameraModeGroup = new QActionGroup(viewMenu); // View > [camera group] cameraModeGroup->setExclusive(true); // View > First Person auto firstPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash( viewMenu, MenuOption::FirstPersonLookAt, 0, true, qApp, SLOT(cameraMenuChanged()))); firstPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup)); // View > Look At auto lookAtAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash( viewMenu, MenuOption::LookAtCamera, 0, false, qApp, SLOT(cameraMenuChanged()))); lookAtAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup)); // View > Selfie auto selfieAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash( viewMenu, MenuOption::SelfieCamera, 0, false, qApp, SLOT(cameraMenuChanged()))); selfieAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup)); viewMenu->addSeparator(); // View > Center Player In View addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView, 0, true, qApp, SLOT(rotationModeChanged())); // View > Enter First Person Mode in HMD addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPersonHMD, 0, true); //TODO: Remove Navigation menu when these functions are included in GoTo menu // Navigate menu ---------------------------------- MenuWrapper* navigateMenu = addMenu("Navigate"); // Navigate > LocationBookmarks related menus -- Note: the LocationBookmarks class adds its own submenus here. auto locationBookmarks = DependencyManager::get(); locationBookmarks->setupMenus(this, navigateMenu); // Navigate > Copy Address auto addressManager = DependencyManager::get(); addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyAddress, 0, addressManager.data(), SLOT(copyAddress())); // Navigate > Copy Path addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyPath, 0, addressManager.data(), SLOT(copyPath())); // Navigate > Start-up Location MenuWrapper* startupLocationMenu = navigateMenu->addMenu(MenuOption::StartUpLocation); QActionGroup* startupLocationGroup = new QActionGroup(startupLocationMenu); startupLocationGroup->setExclusive(true); startupLocationGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::HomeLocation, 0, false)); startupLocationGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::LastLocation, 0, true)); // Settings menu ---------------------------------- MenuWrapper* settingsMenu = addMenu("Settings"); // Settings > General... action = addActionToQMenuAndActionHash(settingsMenu, MenuOption::Preferences, Qt::CTRL | Qt::Key_G, nullptr, nullptr); connect(action, &QAction::triggered, [] { if (!qApp->getLoginDialogPoppedUp()) { qApp->showDialog(QString("hifi/dialogs/GeneralPreferencesDialog.qml"), QString("hifi/tablet/TabletGeneralPreferences.qml"), "GeneralPreferencesDialog"); } }); // Settings > Controls... action = addActionToQMenuAndActionHash(settingsMenu, "Controls..."); connect(action, &QAction::triggered, [] { auto tablet = DependencyManager::get()->getTablet("com.highfidelity.interface.tablet.system"); auto hmd = DependencyManager::get(); tablet->pushOntoStack("hifi/tablet/ControllerSettings.qml"); if (!hmd->getShouldShowTablet()) { hmd->toggleShouldShowTablet(); } }); // Settings > Audio... action = addActionToQMenuAndActionHash(settingsMenu, "Audio..."); connect(action, &QAction::triggered, [] { static const QUrl tabletUrl("hifi/audio/Audio.qml"); auto tablet = DependencyManager::get()->getTablet("com.highfidelity.interface.tablet.system"); auto hmd = DependencyManager::get(); tablet->pushOntoStack(tabletUrl); if (!hmd->getShouldShowTablet()) { hmd->toggleShouldShowTablet(); } }); // Settings > Graphics... action = addActionToQMenuAndActionHash(settingsMenu, "Graphics..."); connect(action, &QAction::triggered, [] { auto tablet = DependencyManager::get()->getTablet("com.highfidelity.interface.tablet.system"); auto hmd = DependencyManager::get(); tablet->pushOntoStack("hifi/dialogs/graphics/GraphicsSettings.qml"); if (!hmd->getShouldShowTablet()) { hmd->toggleShouldShowTablet(); } }); // Settings > Security... action = addActionToQMenuAndActionHash(settingsMenu, "Security..."); connect(action, &QAction::triggered, [] { auto tablet = DependencyManager::get()->getTablet("com.highfidelity.interface.tablet.system"); auto hmd = DependencyManager::get(); tablet->pushOntoStack("hifi/dialogs/security/Security.qml"); if (!hmd->getShouldShowTablet()) { hmd->toggleShouldShowTablet(); } }); // Settings > Entity Script / QML Whitelist action = addActionToQMenuAndActionHash(settingsMenu, "Entity Script / QML Whitelist"); connect(action, &QAction::triggered, [] { auto tablet = DependencyManager::get()->getTablet("com.highfidelity.interface.tablet.system"); auto hmd = DependencyManager::get(); tablet->pushOntoStack("hifi/dialogs/security/EntityScriptQMLWhitelist.qml"); if (!hmd->getShouldShowTablet()) { hmd->toggleShouldShowTablet(); } }); // Settings > Developer Menu addCheckableActionToQMenuAndActionHash(settingsMenu, "Developer Menu", 0, false, this, SLOT(toggleDeveloperMenus())); // Settings > Ask to Reset Settings addCheckableActionToQMenuAndActionHash(settingsMenu, MenuOption::AskToResetSettings, 0, false); // Developer menu ---------------------------------- MenuWrapper* developerMenu = addMenu("Developer", "Developer"); // Developer > Scripting >>> MenuWrapper* scriptingOptionsMenu = developerMenu->addMenu("Scripting"); // Developer > Scripting > Console... addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::Console, Qt::CTRL | Qt::ALT | Qt::Key_J, DependencyManager::get().data(), SLOT(toggleConsole()), QAction::NoRole, UNSPECIFIED_POSITION); // Developer > Scripting > API Debugger action = addActionToQMenuAndActionHash(scriptingOptionsMenu, "API Debugger"); connect(action, &QAction::triggered, [] { QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation(); defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/tools/currentAPI.js"); DependencyManager::get()->loadScript(defaultScriptsLoc.toString()); }); // Developer > Scripting > Entity Script Server Log auto essLogAction = addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::EntityScriptServerLog, 0, qApp, SLOT(toggleEntityScriptServerLogDialog())); { auto nodeList = DependencyManager::get(); QObject::connect(nodeList.data(), &NodeList::canRezChanged, essLogAction, [essLogAction] { auto nodeList = DependencyManager::get(); essLogAction->setEnabled(nodeList->getThisNodeCanRez()); }); essLogAction->setEnabled(nodeList->getThisNodeCanRez()); } // Developer > Scripting > Script Log (HMD friendly)... addActionToQMenuAndActionHash(scriptingOptionsMenu, "Script Log (HMD friendly)...", Qt::NoButton, qApp, SLOT(showScriptLogs())); // Developer > Scripting > Verbose Logging addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::VerboseLogging, 0, false, qApp, SLOT(updateVerboseLogging())); // Developer > Scripting > Enable Cachebusting of Script.require addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::CachebustRequire, 0, false, qApp, SLOT(setCachebustRequire())); // Developer > Scripting > Enable Speech Control API #if defined(Q_OS_MAC) || defined(Q_OS_WIN) auto speechRecognizer = DependencyManager::get(); QAction* speechRecognizerAction = addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::ControlWithSpeech, Qt::CTRL | Qt::SHIFT | Qt::Key_C, speechRecognizer->getEnabled(), speechRecognizer.data(), SLOT(setEnabled(bool)), UNSPECIFIED_POSITION); connect(speechRecognizer.data(), SIGNAL(enabledUpdated(bool)), speechRecognizerAction, SLOT(setChecked(bool))); #endif // Developer > UI >>> MenuWrapper* uiOptionsMenu = developerMenu->addMenu("UI"); action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::DesktopTabletToToolbar, 0, qApp->getDesktopTabletBecomesToolbarSetting()); // Developer > UI > Show Overlays addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::Overlays, 0, true); // Developer > UI > Desktop Tablet Becomes Toolbar connect(action, &QAction::triggered, [action] { qApp->setDesktopTabletBecomesToolbarSetting(action->isChecked()); }); // Developer > UI > HMD Tablet Becomes Toolbar action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::HMDTabletToToolbar, 0, qApp->getHmdTabletBecomesToolbarSetting()); connect(action, &QAction::triggered, [action] { qApp->setHmdTabletBecomesToolbarSetting(action->isChecked()); }); // Developer > Render >>> MenuWrapper* renderOptionsMenu = developerMenu->addMenu("Render"); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Shadows, 0, RenderScriptingInterface::getInstance()->getShadowsEnabled(), RenderScriptingInterface::getInstance(), SLOT(setShadowsEnabled(bool))); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AmbientOcclusion, 0, RenderScriptingInterface::getInstance()->getAmbientOcclusionEnabled(), RenderScriptingInterface::getInstance(), SLOT(setAmbientOcclusionEnabled(bool))); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::WorldAxes); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DefaultSkybox, 0, true); // Developer > Render > Throttle FPS If Not Focus addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ThrottleFPSIfNotFocus, 0, true); // Developer > Render > OpenVR threaded submit addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::OpenVrThreadedSubmit, 0, true); //const QString = "Automatic Texture Memory"; //const QString = "64 MB"; //const QString = "256 MB"; //const QString = "512 MB"; //const QString = "1024 MB"; //const QString = "2048 MB"; // Developer > Render > Maximum Texture Memory MenuWrapper* textureMenu = renderOptionsMenu->addMenu(MenuOption::RenderMaxTextureMemory); QActionGroup* textureGroup = new QActionGroup(textureMenu); textureGroup->setExclusive(true); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTextureAutomatic, 0, true)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture4MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture64MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture256MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture512MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture1024MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture2048MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture4096MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture6144MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture8192MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture10240MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture12288MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture16384MB, 0, false)); textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture20480MB, 0, false)); connect(textureGroup, &QActionGroup::triggered, [textureGroup] { auto checked = textureGroup->checkedAction(); auto text = checked->text(); gpu::Context::Size newMaxTextureMemory { 0 }; if (MenuOption::RenderMaxTexture4MB == text) { newMaxTextureMemory = MB_TO_BYTES(4); } else if (MenuOption::RenderMaxTexture64MB == text) { newMaxTextureMemory = MB_TO_BYTES(64); } else if (MenuOption::RenderMaxTexture256MB == text) { newMaxTextureMemory = MB_TO_BYTES(256); } else if (MenuOption::RenderMaxTexture512MB == text) { newMaxTextureMemory = MB_TO_BYTES(512); } else if (MenuOption::RenderMaxTexture1024MB == text) { newMaxTextureMemory = MB_TO_BYTES(1024); } else if (MenuOption::RenderMaxTexture2048MB == text) { newMaxTextureMemory = MB_TO_BYTES(2048); } else if (MenuOption::RenderMaxTexture4096MB == text) { newMaxTextureMemory = MB_TO_BYTES(4096); } else if (MenuOption::RenderMaxTexture6144MB == text) { newMaxTextureMemory = MB_TO_BYTES(6144); } else if (MenuOption::RenderMaxTexture1024MB == text) { newMaxTextureMemory = MB_TO_BYTES(8192); } else if (MenuOption::RenderMaxTexture10240MB == text) { newMaxTextureMemory = MB_TO_BYTES(10240); } else if (MenuOption::RenderMaxTexture12288MB == text) { newMaxTextureMemory = MB_TO_BYTES(12288); } else if (MenuOption::RenderMaxTexture16384MB == text) { newMaxTextureMemory = MB_TO_BYTES(16384); } else if (MenuOption::RenderMaxTexture20480MB == text) { newMaxTextureMemory = MB_TO_BYTES(20480); } gpu::Texture::setAllowedGPUMemoryUsage(newMaxTextureMemory); }); #ifdef Q_OS_WIN // Developer > Render > Enable Sparse Textures { auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::SparseTextureManagement, 0, gpu::Texture::getEnableSparseTextures()); connect(action, &QAction::triggered, [&](bool checked) { qDebug() << "[TEXTURE TRANSFER SUPPORT] --- Enable Dynamic Texture Management menu option:" << checked; gpu::Texture::setEnableSparseTextures(checked); }); } #else qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this platform."; #endif { auto action = addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::RenderClearKtxCache); connect(action, &QAction::triggered, []{ Setting::Handle(KTXCache::SETTING_VERSION_NAME, KTXCache::INVALID_VERSION).set(KTXCache::INVALID_VERSION); }); } // Developer > Render > LOD Tools addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::LodTools, 0, qApp, SLOT(loadLODToolsDialog())); // HACK enable texture decimation { auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, "Decimate Textures"); connect(action, &QAction::triggered, [&](bool checked) { DEV_DECIMATE_TEXTURES = checked; }); } addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ComputeBlendshapes, 0, true, DependencyManager::get().data(), SLOT(setComputeBlendshapes(bool))); action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::MaterialProceduralShaders, 0, false); connect(action, &QAction::triggered, [action] { ModelMeshPartPayload::enableMaterialProceduralShaders = action->isChecked(); }); { auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig("RenderMainView.DrawStatus"); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::HighlightTransitions, 0, false, drawStatusConfig, SLOT(setShowFade(bool))); } // Developer > Assets >>> // Menu item is not currently needed but code should be kept in case it proves useful again at some stage. //#define WANT_ASSET_MIGRATION #ifdef WANT_ASSET_MIGRATION MenuWrapper* assetDeveloperMenu = developerMenu->addMenu("Assets"); auto& atpMigrator = ATPAssetMigrator::getInstance(); atpMigrator.setDialogParent(this); addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration, 0, &atpMigrator, SLOT(loadEntityServerFile())); #endif // Developer > Avatar >>> MenuWrapper* avatarDebugMenu = developerMenu->addMenu("Avatar"); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AvatarReceiveStats, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowReceiveStats(isOptionChecked(MenuOption::AvatarReceiveStats)); }); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowBoundingCollisionShapes, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowCollisionShapes(isOptionChecked(MenuOption::ShowBoundingCollisionShapes)); }); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowMyLookAtVectors, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowMyLookAtVectors(isOptionChecked(MenuOption::ShowMyLookAtVectors)); }); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowMyLookAtTarget, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowMyLookAtTarget(isOptionChecked(MenuOption::ShowMyLookAtTarget)); }); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowOtherLookAtVectors, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowOtherLookAtVectors(isOptionChecked(MenuOption::ShowOtherLookAtVectors)); }); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowOtherLookAtTarget, 0, false); connect(action, &QAction::triggered, [this]{ Avatar::setShowOtherLookAtTarget(isOptionChecked(MenuOption::ShowOtherLookAtTarget)); }); auto avatarManager = DependencyManager::get(); auto avatar = avatarManager->getMyAvatar(); action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableLookAtSnapping, 0, true); connect(action, &QAction::triggered, [this, avatar]{ avatar->setProperty("lookAtSnappingEnabled", isOptionChecked(MenuOption::EnableLookAtSnapping)); }); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false, avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false, avatar.get(), SLOT(setEnableDebugDrawDefaultPose(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false, avatar.get(), SLOT(setEnableDebugDrawAnimPose(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawPosition, 0, false, avatar.get(), SLOT(setEnableDebugDrawPosition(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawOtherSkeletons, 0, false, avatarManager.data(), SLOT(setEnableDebugDrawOtherSkeletons(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::MeshVisible, 0, true, avatar.get(), SLOT(setEnableMeshVisible(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::TurnWithHead, 0, false); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true, avatar.get(), SLOT(setEnableInverseKinematics(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderSensorToWorldMatrix, 0, false, avatar.get(), SLOT(setEnableDebugDrawSensorToWorldMatrix(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKTargets, 0, false, avatar.get(), SLOT(setEnableDebugDrawIKTargets(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKConstraints, 0, false, avatar.get(), SLOT(setEnableDebugDrawIKConstraints(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKChains, 0, false, avatar.get(), SLOT(setEnableDebugDrawIKChains(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderDetailedCollision, 0, false, avatar.get(), SLOT(setEnableDebugDrawDetailedCollision(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl, 0, true, avatar.get(), SLOT(updateMotionBehaviorFromMenu()), UNSPECIFIED_POSITION, "Developer"); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl, 0, true, avatar.get(), SLOT(updateMotionBehaviorFromMenu()), UNSPECIFIED_POSITION, "Developer"); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowTrackedObjects, 0, false, qApp, SLOT(setShowTrackedObjects(bool))); addActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::PackageModel, 0, qApp, SLOT(packageModel())); // Developer > Hands >>> MenuWrapper* handOptionsMenu = developerMenu->addMenu("Hands"); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false, avatar.get(), SLOT(setEnableDebugDrawHandControllers(bool))); // Developer > Entities >>> MenuWrapper* entitiesOptionsMenu = developerMenu->addMenu("Entities"); addActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::OctreeStats, 0, qApp, SLOT(loadEntityStatisticsDialog())); addCheckableActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::ShowRealtimeEntityStats); // Developer > Network >>> MenuWrapper* networkMenu = developerMenu->addMenu("Network"); action = addActionToQMenuAndActionHash(networkMenu, MenuOption::Networking); connect(action, &QAction::triggered, [] { qApp->showDialog(QString("hifi/dialogs/NetworkingPreferencesDialog.qml"), QString("hifi/tablet/TabletNetworkingPreferences.qml"), "NetworkingPreferencesDialog"); }); addActionToQMenuAndActionHash(networkMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches())); action = addActionToQMenuAndActionHash(networkMenu, MenuOption::ClearDiskCaches); connect(action, &QAction::triggered, [] { // The following caches are cleared immediately DependencyManager::get()->clearCache(); #ifndef Q_OS_ANDROID FileTypeProfile::clearCache(); HFWebEngineProfile::clearCache(); #endif // Clear the KTX cache on the next restart. It can't be cleared immediately because its files might be in use. Setting::Handle(KTXCache::SETTING_VERSION_NAME, KTXCache::INVALID_VERSION).set(KTXCache::INVALID_VERSION); }); addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableActivityLogger, 0, true, &UserActivityLogger::getInstance(), SLOT(disable(bool))); addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::EnableCrashReporting, 0, CrashHandler::getInstance().isEnabled(), &CrashHandler::getInstance(), SLOT(setEnabled(bool))); addActionToQMenuAndActionHash(networkMenu, MenuOption::ShowDSConnectTable, 0, qApp, SLOT(loadDomainConnectionDialog())); #if (PR_BUILD || DEV_BUILD) addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongProtocolVersion, 0, false, qApp, SLOT(sendWrongProtocolVersionsSignature(bool))); { auto nodeList = DependencyManager::get(); addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongDSConnectVersion, 0, false, nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool))); } #endif // Developer > Timing >>> MenuWrapper* timingMenu = developerMenu->addMenu("Timing"); MenuWrapper* perfTimerMenu = timingMenu->addMenu("Performance Timer"); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::DisplayDebugTimingDetails); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::OnlyDisplayTopTen, 0, true); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandUpdateTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandSimulationTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPhysicsTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandMyAvatarSimulateTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandOtherAvatarTiming, 0, false); addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::ExpandPaintGLTiming, 0, false); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::FrameTimer); addActionToQMenuAndActionHash(timingMenu, MenuOption::RunTimingTests, 0, qApp, SLOT(runTests())); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::PipelineWarnings); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::LogExtraTimings); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::SuppressShortTimings); // Developer > Audio >>> MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio"); action = addActionToQMenuAndActionHash(audioDebugMenu, "Stats..."); connect(action, &QAction::triggered, [] { QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation(); defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/audio/stats.js"); DependencyManager::get()->loadScript(defaultScriptsLoc.toString()); }); action = addActionToQMenuAndActionHash(audioDebugMenu, "Buffers..."); connect(action, &QAction::triggered, [] { qApp->showDialog(QString("hifi/dialogs/AudioBuffers.qml"), QString("hifi/tablet/TabletAudioBuffers.qml"), "AudioBuffersDialog"); }); addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::MuteEnvironment, 0, DependencyManager::get().data(), SLOT(sendMuteEnvironmentPacket())); action = addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope); connect(action, &QAction::triggered, [] { QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation(); defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/audio/audioScope.js"); DependencyManager::get()->loadScript(defaultScriptsLoc.toString()); }); // Developer > Physics >>> MenuWrapper* physicsOptionsMenu = developerMenu->addMenu("Physics"); { auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig("RenderMainView.DrawStatus"); addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned, 0, false, drawStatusConfig, SLOT(setShowNetwork(bool))); } addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletWireframe, 0, false, qApp, SLOT(setShowBulletWireframe(bool))); addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletAABBs, 0, false, qApp, SLOT(setShowBulletAABBs(bool))); addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletContactPoints, 0, false, qApp, SLOT(setShowBulletContactPoints(bool))); addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraints, 0, false, qApp, SLOT(setShowBulletConstraints(bool))); addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraintLimits, 0, false, qApp, SLOT(setShowBulletConstraintLimits(bool))); // Developer > Picking >>> MenuWrapper* pickingOptionsMenu = developerMenu->addMenu("Picking"); addCheckableActionToQMenuAndActionHash(pickingOptionsMenu, MenuOption::ForceCoarsePicking, 0, false, DependencyManager::get().data(), SLOT(setForceCoarsePicking(bool))); // Developer > Crash >>> bool result = false; const QString HIFI_SHOW_DEVELOPER_CRASH_MENU("HIFI_SHOW_DEVELOPER_CRASH_MENU"); result = true;//QProcessEnvironment::systemEnvironment().contains(HIFI_SHOW_DEVELOPER_CRASH_MENU); if (result) { MenuWrapper* crashMenu = developerMenu->addMenu("Crash"); // Developer > Crash > Display Crash Options addCheckableActionToQMenuAndActionHash(crashMenu, MenuOption::DisplayCrashOptions, 0, true); addActionToQMenuAndActionHash(crashMenu, MenuOption::DeadlockInterface, 0, qApp, SLOT(deadlockApplication())); addActionToQMenuAndActionHash(crashMenu, MenuOption::UnresponsiveInterface, 0, qApp, SLOT(unresponsiveApplication())); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunction); connect(action, &QAction::triggered, qApp, []() { crash::pureVirtualCall(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashPureVirtualFunctionThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::pureVirtualCall).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFree); connect(action, &QAction::triggered, qApp, []() { crash::doubleFree(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashDoubleFreeThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doubleFree).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbort); connect(action, &QAction::triggered, qApp, []() { crash::doAbort(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashAbortThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::doAbort).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereference); connect(action, &QAction::triggered, qApp, []() { crash::nullDeref(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNullDereferenceThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::nullDeref).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccess); connect(action, &QAction::triggered, qApp, []() { crash::outOfBoundsVectorCrash(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOutOfBoundsVectorAccessThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::outOfBoundsVectorCrash).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFault); connect(action, &QAction::triggered, qApp, []() { crash::newFault(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashNewFaultThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::newFault).join(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashThrownException); connect(action, &QAction::triggered, qApp, []() { crash::throwException(); }); action = addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashThrownExceptionThreaded); connect(action, &QAction::triggered, qApp, []() { std::thread(crash::throwException).join(); }); addActionToQMenuAndActionHash(crashMenu, MenuOption::CrashOnShutdown, 0, qApp, SLOT(crashOnShutdown())); } // Developer > Show Statistics addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::Stats, 0, true); // Developer > Show Animation Statistics addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::AnimStats); // Developer > Log addActionToQMenuAndActionHash(developerMenu, MenuOption::Log, Qt::CTRL | Qt::SHIFT | Qt::Key_L, qApp, SLOT(toggleLogDialog())); #if 0 /// -------------- REMOVED FOR NOW -------------- addDisabledActionAndSeparator(navigateMenu, "History"); QAction* backAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Back, 0, addressManager.data(), SLOT(goBack())); QAction* forwardAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Forward, 0, addressManager.data(), SLOT(goForward())); // connect to the AddressManager signal to enable and disable the back and forward menu items connect(addressManager.data(), &AddressManager::goBackPossible, backAction, &QAction::setEnabled); connect(addressManager.data(), &AddressManager::goForwardPossible, forwardAction, &QAction::setEnabled); // set the two actions to start disabled since the stacks are clear on startup backAction->setDisabled(true); forwardAction->setDisabled(true); MenuWrapper* toolsMenu = addMenu("Tools"); addActionToQMenuAndActionHash(toolsMenu, MenuOption::ToolWindow, Qt::CTRL | Qt::ALT | Qt::Key_T, dialogsManager.data(), SLOT(toggleToolWindow()), QAction::NoRole, UNSPECIFIED_POSITION, "Advanced"); addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true, NULL, NULL, UNSPECIFIED_POSITION, "Advanced"); #endif // Help/Application menu ---------------------------------- MenuWrapper * helpMenu = addMenu("Help"); // Help > About Overte action = addActionToQMenuAndActionHash(helpMenu, "About Overte"); connect(action, &QAction::triggered, [] { qApp->showDialog(QString("hifi/dialogs/AboutDialog.qml"), QString("hifi/dialogs/TabletAboutDialog.qml"), "AboutDialog"); }); helpMenu->addSeparator(); // Help > Overte Docs action = addActionToQMenuAndActionHash(helpMenu, "Online Documentation"); connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(NetworkingConstants::HELP_DOCS_URL); }); // Help > Overte Forum action = addActionToQMenuAndActionHash(helpMenu, "Community Support"); connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(NetworkingConstants::HELP_COMMUNITY_URL); }); // Help > Scripting Reference action = addActionToQMenuAndActionHash(helpMenu, "Online Script Reference"); connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(NetworkingConstants::HELP_SCRIPTING_REFERENCE_URL); }); addActionToQMenuAndActionHash(helpMenu, "Controls Reference", 0, qApp, SLOT(showHelp())); addActionToQMenuAndActionHash(helpMenu, "Tutorial", 0, qApp, SLOT(gotoTutorial())); helpMenu->addSeparator(); // Help > Release Notes action = addActionToQMenuAndActionHash(helpMenu, "Release Notes"); connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(NetworkingConstants::HELP_RELEASE_NOTES_URL); }); // Help > Report a Bug! action = addActionToQMenuAndActionHash(helpMenu, "Report a Bug!"); connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(NetworkingConstants::HELP_BUG_REPORT_URL); }); } void Menu::addMenuItem(const MenuItemProperties& properties) { MenuWrapper* menuObj = getMenu(properties.menuName); if (menuObj) { QShortcut* shortcut = NULL; if (!properties.shortcutKeySequence.isEmpty()) { shortcut = new QShortcut(properties.shortcutKeySequence, this); shortcut->setContext(Qt::WidgetWithChildrenShortcut); } // check for positioning requests int requestedPosition = properties.position; if (requestedPosition == UNSPECIFIED_POSITION && !properties.beforeItem.isEmpty()) { requestedPosition = findPositionOfMenuItem(menuObj, properties.beforeItem); // double check that the requested location wasn't a separator label requestedPosition = positionBeforeSeparatorIfNeeded(menuObj, requestedPosition); } if (requestedPosition == UNSPECIFIED_POSITION && !properties.afterItem.isEmpty()) { int afterPosition = findPositionOfMenuItem(menuObj, properties.afterItem); if (afterPosition != UNSPECIFIED_POSITION) { requestedPosition = afterPosition + 1; } } QAction* menuItemAction = NULL; if (properties.isSeparator) { addDisabledActionAndSeparator(menuObj, properties.menuItemName, requestedPosition, properties.grouping); } else if (properties.isCheckable) { menuItemAction = addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence, properties.isChecked, MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()), requestedPosition, properties.grouping); } else { menuItemAction = addActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence, MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()), QAction::NoRole, requestedPosition, properties.grouping); } if (shortcut && menuItemAction) { connect(shortcut, SIGNAL(activated()), menuItemAction, SLOT(trigger())); } QMenuBar::repaint(); } }