# # Copyright 2015 High Fidelity, Inc. # Created by Bradley Austin Davis on 2015/10/10 # # Distributed under the Apache License, Version 2.0. # See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html # macro(TARGET_OPENGL) if (APPLE) # link in required OS X frameworks and include the right GL headers find_library(OpenGL OpenGL) target_link_libraries(${TARGET_NAME} ${OpenGL}) elseif(ANDROID) target_link_libraries(${TARGET_NAME} GLESv3 EGL) else() find_package(OpenGL REQUIRED) if (${OPENGL_INCLUDE_DIR}) include_directories(SYSTEM "${OPENGL_INCLUDE_DIR}") endif() target_link_libraries(${TARGET_NAME} "${OPENGL_LIBRARY}") target_include_directories(${TARGET_NAME} PUBLIC ${OPENGL_INCLUDE_DIR}) endif() target_nsight() target_glew() endmacro()