// // AssignmentClient.cpp // assignment-client/src // // Created by Stephen Birarda on 11/25/2013. // Copyright 2013 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include #include #include #include #include #include #include #include #include #include #include "AssignmentFactory.h" #include "AssignmentThread.h" #include "AssignmentClient.h" const QString ASSIGNMENT_CLIENT_TARGET_NAME = "assignment-client"; const long long ASSIGNMENT_REQUEST_INTERVAL_MSECS = 1 * 1000; SharedAssignmentPointer AssignmentClient::_currentAssignment; int hifiSockAddrMeta = qRegisterMetaType("HifiSockAddr"); AssignmentClient::AssignmentClient(int &argc, char **argv) : QCoreApplication(argc, argv), _shutdownEventListener(this), _assignmentServerHostname(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME) { LogUtils::init(); setOrganizationName("High Fidelity"); setOrganizationDomain("highfidelity.io"); setApplicationName("assignment-client"); QSettings::setDefaultFormat(QSettings::IniFormat); installNativeEventFilter(&_shutdownEventListener); connect(&_shutdownEventListener, SIGNAL(receivedCloseEvent()), SLOT(quit())); // set the logging target to the the CHILD_TARGET_NAME LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME); const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments()); const QString ASSIGNMENT_TYPE_OVERRIDE_OPTION = "t"; const QString ASSIGNMENT_POOL_OPTION = "pool"; const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet"; const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a"; const QString CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION = "p"; Assignment::Type requestAssignmentType = Assignment::AllTypes; // check for an assignment type passed on the command line or in the config if (argumentVariantMap.contains(ASSIGNMENT_TYPE_OVERRIDE_OPTION)) { requestAssignmentType = (Assignment::Type) argumentVariantMap.value(ASSIGNMENT_TYPE_OVERRIDE_OPTION).toInt(); } QString assignmentPool; // check for an assignment pool passed on the command line or in the config if (argumentVariantMap.contains(ASSIGNMENT_POOL_OPTION)) { assignmentPool = argumentVariantMap.value(ASSIGNMENT_POOL_OPTION).toString(); } // setup our _requestAssignment member variable from the passed arguments _requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool); // check for a wallet UUID on the command line or in the config // this would represent where the user running AC wants funds sent to if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) { QUuid walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString(); qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID); _requestAssignment.setWalletUUID(walletUUID); } // create a NodeList as an unassigned client NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned); unsigned short assignmentServerPort = DEFAULT_DOMAIN_SERVER_PORT; // check for an overriden assignment server port if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION)) { assignmentServerPort = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION).toString().toUInt(); } // check for an overriden assignment server hostname if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) { // change the hostname for our assignment server _assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString(); } HifiSockAddr assignmentServerSocket(_assignmentServerHostname, assignmentServerPort, true); nodeList->setAssignmentServerSocket(assignmentServerSocket); qDebug() << "Assignment server socket is" << assignmentServerSocket; // call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required qDebug() << "Waiting for assignment -" << _requestAssignment; QTimer* timer = new QTimer(this); connect(timer, SIGNAL(timeout()), SLOT(sendAssignmentRequest())); timer->start(ASSIGNMENT_REQUEST_INTERVAL_MSECS); // connect our readPendingDatagrams method to the readyRead() signal of the socket connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams); // connections to AccountManager for authentication connect(&AccountManager::getInstance(), &AccountManager::authRequired, this, &AssignmentClient::handleAuthenticationRequest); NetworkAccessManager::getInstance(); } void AssignmentClient::sendAssignmentRequest() { if (!_currentAssignment) { NodeList::getInstance()->sendAssignment(_requestAssignment); } } void AssignmentClient::readPendingDatagrams() { NodeList* nodeList = NodeList::getInstance(); QByteArray receivedPacket; HifiSockAddr senderSockAddr; while (nodeList->getNodeSocket().hasPendingDatagrams()) { receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize()); nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(), senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer()); if (nodeList->packetVersionAndHashMatch(receivedPacket)) { if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) { // construct the deployed assignment from the packet data _currentAssignment = SharedAssignmentPointer(AssignmentFactory::unpackAssignment(receivedPacket)); if (_currentAssignment) { qDebug() << "Received an assignment -" << *_currentAssignment; // switch our DomainHandler hostname and port to whoever sent us the assignment nodeList->getDomainHandler().setSockAddr(senderSockAddr, _assignmentServerHostname); nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID()); qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString(); // start the deployed assignment AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this); connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run); connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit); connect(_currentAssignment.data(), &ThreadedAssignment::finished, this, &AssignmentClient::assignmentCompleted); connect(workerThread, &QThread::finished, workerThread, &QThread::deleteLater); _currentAssignment->moveToThread(workerThread); // move the NodeList to the thread used for the _current assignment nodeList->moveToThread(workerThread); // let the assignment handle the incoming datagrams for its duration disconnect(&nodeList->getNodeSocket(), 0, this, 0); connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment.data(), &ThreadedAssignment::readPendingDatagrams); // Starts an event loop, and emits workerThread->started() workerThread->start(); } else { qDebug() << "Received an assignment that could not be unpacked. Re-requesting."; } } else { // have the NodeList attempt to handle it nodeList->processNodeData(senderSockAddr, receivedPacket); } } } } void AssignmentClient::handleAuthenticationRequest() { const QString DATA_SERVER_USERNAME_ENV = "HIFI_AC_USERNAME"; const QString DATA_SERVER_PASSWORD_ENV = "HIFI_AC_PASSWORD"; // this node will be using an authentication server, let's make sure we have a username/password QProcessEnvironment sysEnvironment = QProcessEnvironment::systemEnvironment(); QString username = sysEnvironment.value(DATA_SERVER_USERNAME_ENV); QString password = sysEnvironment.value(DATA_SERVER_PASSWORD_ENV); AccountManager& accountManager = AccountManager::getInstance(); if (!username.isEmpty() && !password.isEmpty()) { // ask the account manager to log us in from the env variables accountManager.requestAccessToken(username, password); } else { qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString()) << "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV) << "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate."; return; } } void AssignmentClient::assignmentCompleted() { // reset the logging target to the the CHILD_TARGET_NAME LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME); qDebug("Assignment finished or never started - waiting for new assignment."); NodeList* nodeList = NodeList::getInstance(); // have us handle incoming NodeList datagrams again disconnect(&nodeList->getNodeSocket(), 0, _currentAssignment.data(), 0); connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams); // clear our current assignment shared pointer now that we're done with it // if the assignment thread is still around it has its own shared pointer to the assignment _currentAssignment.clear(); // reset our NodeList by switching back to unassigned and clearing the list nodeList->setOwnerType(NodeType::Unassigned); nodeList->reset(); nodeList->resetNodeInterestSet(); }