// // Menu.cpp // hifi // // Created by Stephen Birarda on 8/12/13. // Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Application.h" #include "Menu.h" #include "MenuScriptingInterface.h" #include "Util.h" #include "InfoView.h" #include "ui/MetavoxelEditor.h" Menu* Menu::_instance = NULL; Menu* Menu::getInstance() { static QMutex menuInstanceMutex; // lock the menu instance mutex to make sure we don't race and create two menus and crash menuInstanceMutex.lock(); if (!_instance) { qDebug("First call to Menu::getInstance() - initing menu."); _instance = new Menu(); } menuInstanceMutex.unlock(); return _instance; } const ViewFrustumOffset DEFAULT_FRUSTUM_OFFSET = {-135.0f, 0.0f, 0.0f, 25.0f, 0.0f}; const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f; const int FIVE_SECONDS_OF_FRAMES = 5 * 60; Menu::Menu() : _actionHash(), _audioJitterBufferSamples(0), _bandwidthDialog(NULL), _fieldOfView(DEFAULT_FIELD_OF_VIEW_DEGREES), _faceshiftEyeDeflection(DEFAULT_FACESHIFT_EYE_DEFLECTION), _frustumDrawMode(FRUSTUM_DRAW_MODE_ALL), _viewFrustumOffset(DEFAULT_FRUSTUM_OFFSET), _octreeStatsDialog(NULL), _lodToolsDialog(NULL), _maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM), _voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE), _boundaryLevelAdjust(0), _maxVoxelPacketsPerSecond(DEFAULT_MAX_VOXEL_PPS), _lastAdjust(usecTimestampNow()), _fpsAverage(FIVE_SECONDS_OF_FRAMES), _loginAction(NULL) { Application *appInstance = Application::getInstance(); QMenu* fileMenu = addMenu("File"); #ifdef Q_OS_MAC addActionToQMenuAndActionHash(fileMenu, MenuOption::AboutApp, 0, this, SLOT(aboutApp()), QAction::AboutRole); #endif AccountManager& accountManager = AccountManager::getInstance(); _loginAction = addActionToQMenuAndActionHash(fileMenu, MenuOption::Logout); // call our toggle login function now so the menu option is setup properly toggleLoginMenuItem(); // connect to the appropriate slots of the AccountManager so that we can change the Login/Logout menu item connect(&accountManager, &AccountManager::accessTokenChanged, this, &Menu::toggleLoginMenuItem); connect(&accountManager, &AccountManager::logoutComplete, this, &Menu::toggleLoginMenuItem); addDisabledActionAndSeparator(fileMenu, "Scripts"); addActionToQMenuAndActionHash(fileMenu, MenuOption::LoadScript, Qt::CTRL | Qt::Key_O, appInstance, SLOT(loadDialog())); addActionToQMenuAndActionHash(fileMenu, MenuOption::StopAllScripts, 0, appInstance, SLOT(stopAllScripts())); addActionToQMenuAndActionHash(fileMenu, MenuOption::ReloadAllScripts, 0, appInstance, SLOT(reloadAllScripts())); _activeScriptsMenu = fileMenu->addMenu("Running Scripts"); addDisabledActionAndSeparator(fileMenu, "Go"); addActionToQMenuAndActionHash(fileMenu, MenuOption::GoHome, Qt::CTRL | Qt::Key_G, appInstance->getAvatar(), SLOT(goHome())); addActionToQMenuAndActionHash(fileMenu, MenuOption::GoToDomain, Qt::CTRL | Qt::Key_D, this, SLOT(goToDomainDialog())); addActionToQMenuAndActionHash(fileMenu, MenuOption::GoToLocation, Qt::CTRL | Qt::SHIFT | Qt::Key_L, this, SLOT(goToLocation())); addActionToQMenuAndActionHash(fileMenu, MenuOption::GoTo, Qt::Key_At, this, SLOT(goTo())); addDisabledActionAndSeparator(fileMenu, "Settings"); addActionToQMenuAndActionHash(fileMenu, MenuOption::SettingsImport, 0, this, SLOT(importSettings())); addActionToQMenuAndActionHash(fileMenu, MenuOption::SettingsExport, 0, this, SLOT(exportSettings())); addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, appInstance, SLOT(quit()), QAction::QuitRole); QMenu* editMenu = addMenu("Edit"); addActionToQMenuAndActionHash(editMenu, MenuOption::Preferences, Qt::CTRL | Qt::Key_Comma, this, SLOT(editPreferences()), QAction::PreferencesRole); addDisabledActionAndSeparator(editMenu, "Physics"); addCheckableActionToQMenuAndActionHash(editMenu, MenuOption::Gravity, Qt::SHIFT | Qt::Key_G, false); addCheckableActionToQMenuAndActionHash(editMenu, MenuOption::ClickToFly); addAvatarCollisionSubMenu(editMenu); QMenu* toolsMenu = addMenu("Tools"); addActionToQMenuAndActionHash(toolsMenu, MenuOption::MetavoxelEditor, 0, this, SLOT(showMetavoxelEditor())); addActionToQMenuAndActionHash(toolsMenu, MenuOption::FstUploader, 0, Application::getInstance(), SLOT(uploadFST())); _chatAction = addActionToQMenuAndActionHash(toolsMenu, MenuOption::Chat, Qt::Key_Return, this, SLOT(showChat())); #ifdef HAVE_QXMPP const QXmppClient& xmppClient = XmppClient::getInstance().getXMPPClient(); toggleChat(); connect(&xmppClient, SIGNAL(connected()), this, SLOT(toggleChat())); connect(&xmppClient, SIGNAL(disconnected()), this, SLOT(toggleChat())); #else _chatAction->setEnabled(false); #endif QMenu* viewMenu = addMenu("View"); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Fullscreen, Qt::CTRL | Qt::META | Qt::Key_F, false, appInstance, SLOT(setFullscreen(bool))); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPerson, Qt::Key_P, true, appInstance,SLOT(cameraMenuChanged())); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Mirror, Qt::SHIFT | Qt::Key_H, true); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FullscreenMirror, Qt::Key_H, false, appInstance, SLOT(cameraMenuChanged())); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Enable3DTVMode, 0, false, appInstance, SLOT(setEnable3DTVMode(bool))); QMenu* avatarSizeMenu = viewMenu->addMenu("Avatar Size"); addActionToQMenuAndActionHash(avatarSizeMenu, MenuOption::IncreaseAvatarSize, Qt::Key_Plus, appInstance->getAvatar(), SLOT(increaseSize())); addActionToQMenuAndActionHash(avatarSizeMenu, MenuOption::DecreaseAvatarSize, Qt::Key_Minus, appInstance->getAvatar(), SLOT(decreaseSize())); addActionToQMenuAndActionHash(avatarSizeMenu, MenuOption::ResetAvatarSize, Qt::Key_Equal, appInstance->getAvatar(), SLOT(resetSize())); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::OffAxisProjection, 0, false); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::TurnWithHead, 0, false); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::MoveWithLean, 0, false); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::HeadMouse, 0, false); addDisabledActionAndSeparator(viewMenu, "Stats"); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Stats, Qt::Key_Slash); addActionToQMenuAndActionHash(viewMenu, MenuOption::Log, Qt::CTRL | Qt::Key_L, appInstance, SLOT(toggleLogDialog())); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Oscilloscope, 0, true); addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Bandwidth, 0, true); addActionToQMenuAndActionHash(viewMenu, MenuOption::BandwidthDetails, 0, this, SLOT(bandwidthDetails())); addActionToQMenuAndActionHash(viewMenu, MenuOption::OctreeStats, 0, this, SLOT(octreeStatsDetails())); QMenu* developerMenu = addMenu("Developer"); QMenu* renderOptionsMenu = developerMenu->addMenu("Rendering Options"); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Stars, Qt::Key_Asterisk, true); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Atmosphere, Qt::SHIFT | Qt::Key_A, true); addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::GlowMode, 0, appInstance->getGlowEffect(), SLOT(cycleRenderMode())); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Shadows, 0, false); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Metavoxels, 0, true); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::BuckyBalls, 0, true); addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Particles, 0, true); QMenu* voxelOptionsMenu = developerMenu->addMenu("Voxel Options"); addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::Voxels, Qt::SHIFT | Qt::Key_V, true, appInstance, SLOT(setRenderVoxels(bool))); addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelTextures); addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AmbientOcclusion); addActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::LodTools, Qt::SHIFT | Qt::Key_L, this, SLOT(lodTools())); addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges); addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD); QMenu* avatarOptionsMenu = developerMenu->addMenu("Avatar Options"); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::Avatars, 0, true); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::RenderSkeletonCollisionProxies); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::RenderHeadCollisionProxies); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::LookAtVectors, 0, false); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::FaceshiftTCP, 0, false, appInstance->getFaceshift(), SLOT(setTCPEnabled(bool))); addCheckableActionToQMenuAndActionHash(avatarOptionsMenu, MenuOption::ChatCircling, 0, false); QMenu* handOptionsMenu = developerMenu->addMenu("Hand Options"); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::FilterSixense, 0, true, appInstance->getSixenseManager(), SLOT(setFilter(bool))); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHands, 0, true); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::PlaySlaps, 0, false); addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::HandsCollideWithSelf, 0, false); addDisabledActionAndSeparator(developerMenu, "Testing"); QMenu* timingMenu = developerMenu->addMenu("Timing and Statistics Tools"); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::TestPing, 0, true); addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::FrameTimer); addActionToQMenuAndActionHash(timingMenu, MenuOption::RunTimingTests, 0, this, SLOT(runTests())); QMenu* frustumMenu = developerMenu->addMenu("View Frustum Debugging Tools"); addCheckableActionToQMenuAndActionHash(frustumMenu, MenuOption::DisplayFrustum, Qt::SHIFT | Qt::Key_F); addActionToQMenuAndActionHash(frustumMenu, MenuOption::FrustumRenderMode, Qt::SHIFT | Qt::Key_R, this, SLOT(cycleFrustumRenderMode())); updateFrustumRenderModeAction(); QMenu* renderDebugMenu = developerMenu->addMenu("Render Debugging Tools"); addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::PipelineWarnings, Qt::CTRL | Qt::SHIFT | Qt::Key_P); addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::SuppressShortTimings, Qt::CTRL | Qt::SHIFT | Qt::Key_S); addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::CullSharedFaces, Qt::CTRL | Qt::SHIFT | Qt::Key_C, false, appInstance->getVoxels(), SLOT(cullSharedFaces())); addCheckableActionToQMenuAndActionHash(renderDebugMenu, MenuOption::ShowCulledSharedFaces, Qt::CTRL | Qt::SHIFT | Qt::Key_X, false, appInstance->getVoxels(), SLOT(showCulledSharedFaces())); QMenu* audioDebugMenu = developerMenu->addMenu("Audio Debugging Tools"); addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioNoiseReduction, 0, true, appInstance->getAudio(), SLOT(toggleAudioNoiseReduction())); addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::EchoServerAudio); addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::EchoLocalAudio); addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::MuteAudio, Qt::CTRL | Qt::Key_M, false, appInstance->getAudio(), SLOT(toggleMute())); addActionToQMenuAndActionHash(developerMenu, MenuOption::PasteToVoxel, Qt::CTRL | Qt::SHIFT | Qt::Key_V, this, SLOT(pasteToVoxel())); connect(appInstance->getAudio(), SIGNAL(muteToggled()), this, SLOT(audioMuteToggled())); #ifndef Q_OS_MAC QMenu* helpMenu = addMenu("Help"); QAction* helpAction = helpMenu->addAction(MenuOption::AboutApp); connect(helpAction, SIGNAL(triggered()), this, SLOT(aboutApp())); #endif } Menu::~Menu() { bandwidthDetailsClosed(); octreeStatsDetailsClosed(); } void Menu::loadSettings(QSettings* settings) { if (!settings) { settings = Application::getInstance()->getSettings(); } _audioJitterBufferSamples = loadSetting(settings, "audioJitterBufferSamples", 0); _fieldOfView = loadSetting(settings, "fieldOfView", DEFAULT_FIELD_OF_VIEW_DEGREES); _faceshiftEyeDeflection = loadSetting(settings, "faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION); _maxVoxels = loadSetting(settings, "maxVoxels", DEFAULT_MAX_VOXELS_PER_SYSTEM); _maxVoxelPacketsPerSecond = loadSetting(settings, "maxVoxelsPPS", DEFAULT_MAX_VOXEL_PPS); _voxelSizeScale = loadSetting(settings, "voxelSizeScale", DEFAULT_OCTREE_SIZE_SCALE); _boundaryLevelAdjust = loadSetting(settings, "boundaryLevelAdjust", 0); settings->beginGroup("View Frustum Offset Camera"); // in case settings is corrupt or missing loadSetting() will check for NaN _viewFrustumOffset.yaw = loadSetting(settings, "viewFrustumOffsetYaw", 0.0f); _viewFrustumOffset.pitch = loadSetting(settings, "viewFrustumOffsetPitch", 0.0f); _viewFrustumOffset.roll = loadSetting(settings, "viewFrustumOffsetRoll", 0.0f); _viewFrustumOffset.distance = loadSetting(settings, "viewFrustumOffsetDistance", 0.0f); _viewFrustumOffset.up = loadSetting(settings, "viewFrustumOffsetUp", 0.0f); settings->endGroup(); scanMenuBar(&loadAction, settings); Application::getInstance()->getAvatar()->loadData(settings); Application::getInstance()->updateWindowTitle(); NodeList::getInstance()->loadData(settings); // MyAvatar caches some menu options, so we have to update them whenever we load settings. // TODO: cache more settings in MyAvatar that are checked with very high frequency. MyAvatar* myAvatar = Application::getInstance()->getAvatar(); myAvatar->updateCollisionFlags(); } void Menu::saveSettings(QSettings* settings) { if (!settings) { settings = Application::getInstance()->getSettings(); } settings->setValue("audioJitterBufferSamples", _audioJitterBufferSamples); settings->setValue("fieldOfView", _fieldOfView); settings->setValue("faceshiftEyeDeflection", _faceshiftEyeDeflection); settings->setValue("maxVoxels", _maxVoxels); settings->setValue("maxVoxelsPPS", _maxVoxelPacketsPerSecond); settings->setValue("voxelSizeScale", _voxelSizeScale); settings->setValue("boundaryLevelAdjust", _boundaryLevelAdjust); settings->beginGroup("View Frustum Offset Camera"); settings->setValue("viewFrustumOffsetYaw", _viewFrustumOffset.yaw); settings->setValue("viewFrustumOffsetPitch", _viewFrustumOffset.pitch); settings->setValue("viewFrustumOffsetRoll", _viewFrustumOffset.roll); settings->setValue("viewFrustumOffsetDistance", _viewFrustumOffset.distance); settings->setValue("viewFrustumOffsetUp", _viewFrustumOffset.up); settings->endGroup(); scanMenuBar(&saveAction, settings); Application::getInstance()->getAvatar()->saveData(settings); NodeList::getInstance()->saveData(settings); } void Menu::importSettings() { QString locationDir(QStandardPaths::displayName(QStandardPaths::DesktopLocation)); QString fileName = QFileDialog::getOpenFileName(Application::getInstance()->getWindow(), tr("Open .ini config file"), locationDir, tr("Text files (*.ini)")); if (fileName != "") { QSettings tmp(fileName, QSettings::IniFormat); loadSettings(&tmp); } } void Menu::exportSettings() { QString locationDir(QStandardPaths::displayName(QStandardPaths::DesktopLocation)); QString fileName = QFileDialog::getSaveFileName(Application::getInstance()->getWindow(), tr("Save .ini config file"), locationDir, tr("Text files (*.ini)")); if (fileName != "") { QSettings tmp(fileName, QSettings::IniFormat); saveSettings(&tmp); tmp.sync(); } } void Menu::loadAction(QSettings* set, QAction* action) { if (action->isChecked() != set->value(action->text(), action->isChecked()).toBool()) { action->trigger(); } } void Menu::saveAction(QSettings* set, QAction* action) { set->setValue(action->text(), action->isChecked()); } void Menu::scanMenuBar(settingsAction modifySetting, QSettings* set) { QList menus = this->findChildren(); for (QList::const_iterator it = menus.begin(); menus.end() != it; ++it) { scanMenu(*it, modifySetting, set); } } void Menu::scanMenu(QMenu* menu, settingsAction modifySetting, QSettings* set) { QList actions = menu->actions(); set->beginGroup(menu->title()); for (QList::const_iterator it = actions.begin(); actions.end() != it; ++it) { if ((*it)->menu()) { scanMenu((*it)->menu(), modifySetting, set); } if ((*it)->isCheckable()) { modifySetting(set, *it); } } set->endGroup(); } void Menu::handleViewFrustumOffsetKeyModifier(int key) { const float VIEW_FRUSTUM_OFFSET_DELTA = 0.5f; const float VIEW_FRUSTUM_OFFSET_UP_DELTA = 0.05f; switch (key) { case Qt::Key_BracketLeft: _viewFrustumOffset.yaw -= VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_BracketRight: _viewFrustumOffset.yaw += VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_BraceLeft: _viewFrustumOffset.pitch -= VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_BraceRight: _viewFrustumOffset.pitch += VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_ParenLeft: _viewFrustumOffset.roll -= VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_ParenRight: _viewFrustumOffset.roll += VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_Less: _viewFrustumOffset.distance -= VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_Greater: _viewFrustumOffset.distance += VIEW_FRUSTUM_OFFSET_DELTA; break; case Qt::Key_Comma: _viewFrustumOffset.up -= VIEW_FRUSTUM_OFFSET_UP_DELTA; break; case Qt::Key_Period: _viewFrustumOffset.up += VIEW_FRUSTUM_OFFSET_UP_DELTA; break; default: break; } } void Menu::addDisabledActionAndSeparator(QMenu* destinationMenu, const QString& actionName, int menuItemLocation) { QAction* actionBefore = NULL; if (menuItemLocation >= 0 && destinationMenu->actions().size() > menuItemLocation) { actionBefore = destinationMenu->actions()[menuItemLocation]; } if (actionBefore) { QAction* separator = new QAction("",destinationMenu); destinationMenu->insertAction(actionBefore, separator); separator->setSeparator(true); QAction* separatorText = new QAction(actionName,destinationMenu); separatorText->setEnabled(false); destinationMenu->insertAction(actionBefore, separatorText); } else { destinationMenu->addSeparator(); (destinationMenu->addAction(actionName))->setEnabled(false); } } QAction* Menu::addActionToQMenuAndActionHash(QMenu* destinationMenu, const QString& actionName, const QKeySequence& shortcut, const QObject* receiver, const char* member, QAction::MenuRole role, int menuItemLocation) { QAction* action = NULL; QAction* actionBefore = NULL; if (menuItemLocation >= 0 && destinationMenu->actions().size() > menuItemLocation) { actionBefore = destinationMenu->actions()[menuItemLocation]; } if (!actionBefore) { if (receiver && member) { action = destinationMenu->addAction(actionName, receiver, member, shortcut); } else { action = destinationMenu->addAction(actionName); action->setShortcut(shortcut); } } else { action = new QAction(actionName, destinationMenu); action->setShortcut(shortcut); destinationMenu->insertAction(actionBefore, action); if (receiver && member) { connect(action, SIGNAL(triggered()), receiver, member); } } action->setMenuRole(role); _actionHash.insert(actionName, action); return action; } QAction* Menu::addCheckableActionToQMenuAndActionHash(QMenu* destinationMenu, const QString& actionName, const QKeySequence& shortcut, const bool checked, const QObject* receiver, const char* member, int menuItemLocation) { QAction* action = addActionToQMenuAndActionHash(destinationMenu, actionName, shortcut, receiver, member, QAction::NoRole, menuItemLocation); action->setCheckable(true); action->setChecked(checked); return action; } void Menu::removeAction(QMenu* menu, const QString& actionName) { menu->removeAction(_actionHash.value(actionName)); } void Menu::setIsOptionChecked(const QString& menuOption, bool isChecked) { QAction* menu = _actionHash.value(menuOption); if (menu) { menu->setChecked(isChecked); } } bool Menu::isOptionChecked(const QString& menuOption) { QAction* menu = _actionHash.value(menuOption); if (menu) { return menu->isChecked(); } return false; } void Menu::triggerOption(const QString& menuOption) { _actionHash.value(menuOption)->trigger(); } QAction* Menu::getActionForOption(const QString& menuOption) { return _actionHash.value(menuOption); } void Menu::aboutApp() { InfoView::forcedShow(); } void sendFakeEnterEvent() { QPoint lastCursorPosition = QCursor::pos(); QGLWidget* glWidget = Application::getInstance()->getGLWidget(); QPoint windowPosition = glWidget->mapFromGlobal(lastCursorPosition); QEnterEvent enterEvent = QEnterEvent(windowPosition, windowPosition, lastCursorPosition); QCoreApplication::sendEvent(glWidget, &enterEvent); } const int QLINE_MINIMUM_WIDTH = 400; const float DIALOG_RATIO_OF_WINDOW = 0.30f; void Menu::loginForCurrentDomain() { QDialog loginDialog(Application::getInstance()->getWindow()); loginDialog.setWindowTitle("Login"); QBoxLayout* layout = new QBoxLayout(QBoxLayout::TopToBottom); loginDialog.setLayout(layout); loginDialog.setWindowFlags(Qt::Sheet); QFormLayout* form = new QFormLayout(); layout->addLayout(form, 1); QLineEdit* loginLineEdit = new QLineEdit(); loginLineEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); form->addRow("Login:", loginLineEdit); QLineEdit* passwordLineEdit = new QLineEdit(); passwordLineEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); passwordLineEdit->setEchoMode(QLineEdit::Password); form->addRow("Password:", passwordLineEdit); QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); loginDialog.connect(buttons, SIGNAL(accepted()), SLOT(accept())); loginDialog.connect(buttons, SIGNAL(rejected()), SLOT(reject())); layout->addWidget(buttons); int dialogReturn = loginDialog.exec(); if (dialogReturn == QDialog::Accepted && !loginLineEdit->text().isEmpty() && !passwordLineEdit->text().isEmpty()) { // attempt to get an access token given this username and password AccountManager::getInstance().requestAccessToken(loginLineEdit->text(), passwordLineEdit->text()); } sendFakeEnterEvent(); } void Menu::editPreferences() { Application* applicationInstance = Application::getInstance(); QDialog dialog(applicationInstance->getWindow()); dialog.setWindowTitle("Interface Preferences"); QBoxLayout* layout = new QBoxLayout(QBoxLayout::TopToBottom); dialog.setLayout(layout); QFormLayout* form = new QFormLayout(); layout->addLayout(form, 1); QString faceURLString = applicationInstance->getAvatar()->getHead()->getFaceModel().getURL().toString(); QLineEdit* faceURLEdit = new QLineEdit(faceURLString); faceURLEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); faceURLEdit->setPlaceholderText(DEFAULT_HEAD_MODEL_URL.toString()); form->addRow("Face URL:", faceURLEdit); QString skeletonURLString = applicationInstance->getAvatar()->getSkeletonModel().getURL().toString(); QLineEdit* skeletonURLEdit = new QLineEdit(skeletonURLString); skeletonURLEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); skeletonURLEdit->setPlaceholderText(DEFAULT_BODY_MODEL_URL.toString()); form->addRow("Skeleton URL:", skeletonURLEdit); QString displayNameString = applicationInstance->getAvatar()->getDisplayName(); QLineEdit* displayNameEdit = new QLineEdit(displayNameString); displayNameEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); form->addRow("Display name:", displayNameEdit); QSlider* pupilDilation = new QSlider(Qt::Horizontal); pupilDilation->setValue(applicationInstance->getAvatar()->getHead()->getPupilDilation() * pupilDilation->maximum()); form->addRow("Pupil Dilation:", pupilDilation); QSlider* faceshiftEyeDeflection = new QSlider(Qt::Horizontal); faceshiftEyeDeflection->setValue(_faceshiftEyeDeflection * faceshiftEyeDeflection->maximum()); form->addRow("Faceshift Eye Deflection:", faceshiftEyeDeflection); QSpinBox* fieldOfView = new QSpinBox(); fieldOfView->setMaximum(180); fieldOfView->setMinimum(1); fieldOfView->setValue(_fieldOfView); form->addRow("Vertical Field of View (Degrees):", fieldOfView); QDoubleSpinBox* leanScale = new QDoubleSpinBox(); leanScale->setValue(applicationInstance->getAvatar()->getLeanScale()); form->addRow("Lean Scale:", leanScale); QDoubleSpinBox* avatarScale = new QDoubleSpinBox(); avatarScale->setValue(applicationInstance->getAvatar()->getScale()); form->addRow("Avatar Scale:", avatarScale); QSpinBox* audioJitterBufferSamples = new QSpinBox(); audioJitterBufferSamples->setMaximum(10000); audioJitterBufferSamples->setMinimum(-10000); audioJitterBufferSamples->setValue(_audioJitterBufferSamples); form->addRow("Audio Jitter Buffer Samples (0 for automatic):", audioJitterBufferSamples); QSpinBox* maxVoxels = new QSpinBox(); const int MAX_MAX_VOXELS = 5000000; const int MIN_MAX_VOXELS = 0; const int STEP_MAX_VOXELS = 50000; maxVoxels->setMaximum(MAX_MAX_VOXELS); maxVoxels->setMinimum(MIN_MAX_VOXELS); maxVoxels->setSingleStep(STEP_MAX_VOXELS); maxVoxels->setValue(_maxVoxels); form->addRow("Maximum Voxels:", maxVoxels); QSpinBox* maxVoxelsPPS = new QSpinBox(); const int MAX_MAX_VOXELS_PPS = 6000; const int MIN_MAX_VOXELS_PPS = 60; const int STEP_MAX_VOXELS_PPS = 10; maxVoxelsPPS->setMaximum(MAX_MAX_VOXELS_PPS); maxVoxelsPPS->setMinimum(MIN_MAX_VOXELS_PPS); maxVoxelsPPS->setSingleStep(STEP_MAX_VOXELS_PPS); maxVoxelsPPS->setValue(_maxVoxelPacketsPerSecond); form->addRow("Maximum Voxels Packets Per Second:", maxVoxelsPPS); QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); dialog.connect(buttons, SIGNAL(accepted()), SLOT(accept())); dialog.connect(buttons, SIGNAL(rejected()), SLOT(reject())); layout->addWidget(buttons); int ret = dialog.exec(); if (ret == QDialog::Accepted) { QUrl faceModelURL(faceURLEdit->text()); bool shouldDispatchIdentityPacket = false; if (faceModelURL.toString() != faceURLString) { // change the faceModelURL in the profile, it will also update this user's BlendFace applicationInstance->getAvatar()->setFaceModelURL(faceModelURL); shouldDispatchIdentityPacket = true; } QUrl skeletonModelURL(skeletonURLEdit->text()); if (skeletonModelURL.toString() != skeletonURLString) { // change the skeletonModelURL in the profile, it will also update this user's Body applicationInstance->getAvatar()->setSkeletonModelURL(skeletonModelURL); shouldDispatchIdentityPacket = true; } QString displayNameStr(displayNameEdit->text()); if (displayNameStr != displayNameString) { applicationInstance->getAvatar()->setDisplayName(displayNameStr); shouldDispatchIdentityPacket = true; } if (shouldDispatchIdentityPacket) { applicationInstance->getAvatar()->sendIdentityPacket(); } applicationInstance->getAvatar()->getHead()->setPupilDilation(pupilDilation->value() / (float)pupilDilation->maximum()); _maxVoxels = maxVoxels->value(); applicationInstance->getVoxels()->setMaxVoxels(_maxVoxels); _maxVoxelPacketsPerSecond = maxVoxelsPPS->value(); applicationInstance->getAvatar()->setLeanScale(leanScale->value()); applicationInstance->getAvatar()->setClampedTargetScale(avatarScale->value()); _audioJitterBufferSamples = audioJitterBufferSamples->value(); if (_audioJitterBufferSamples != 0) { applicationInstance->getAudio()->setJitterBufferSamples(_audioJitterBufferSamples); } _fieldOfView = fieldOfView->value(); applicationInstance->resizeGL(applicationInstance->getGLWidget()->width(), applicationInstance->getGLWidget()->height()); _faceshiftEyeDeflection = faceshiftEyeDeflection->value() / (float)faceshiftEyeDeflection->maximum(); } QMetaObject::invokeMethod(applicationInstance->getAudio(), "reset", Qt::QueuedConnection); sendFakeEnterEvent(); } void Menu::goToDomain(const QString newDomain) { if (NodeList::getInstance()->getDomainInfo().getHostname() != newDomain) { // send a node kill request, indicating to other clients that they should play the "disappeared" effect Application::getInstance()->getAvatar()->sendKillAvatar(); // give our nodeList the new domain-server hostname NodeList::getInstance()->getDomainInfo().setHostname(newDomain); } } void Menu::goToDomainDialog() { QString currentDomainHostname = NodeList::getInstance()->getDomainInfo().getHostname(); if (NodeList::getInstance()->getDomainInfo().getPort() != DEFAULT_DOMAIN_SERVER_PORT) { // add the port to the currentDomainHostname string if it is custom currentDomainHostname.append(QString(":%1").arg(NodeList::getInstance()->getDomainInfo().getPort())); } QInputDialog domainDialog(Application::getInstance()->getWindow()); domainDialog.setWindowTitle("Go to Domain"); domainDialog.setLabelText("Domain server:"); domainDialog.setTextValue(currentDomainHostname); domainDialog.setWindowFlags(Qt::Sheet); domainDialog.resize(domainDialog.parentWidget()->size().width() * DIALOG_RATIO_OF_WINDOW, domainDialog.size().height()); int dialogReturn = domainDialog.exec(); if (dialogReturn == QDialog::Accepted) { QString newHostname(DEFAULT_DOMAIN_HOSTNAME); if (domainDialog.textValue().size() > 0) { // the user input a new hostname, use that newHostname = domainDialog.textValue(); } goToDomain(newHostname); } sendFakeEnterEvent(); } void Menu::goToOrientation(QString orientation) { if (orientation.isEmpty()) { return; } QStringList orientationItems = orientation.split(QRegExp("_|,"), QString::SkipEmptyParts); const int NUMBER_OF_ORIENTATION_ITEMS = 4; const int W_ITEM = 0; const int X_ITEM = 1; const int Y_ITEM = 2; const int Z_ITEM = 3; if (orientationItems.size() == NUMBER_OF_ORIENTATION_ITEMS) { double w = replaceLastOccurrence('-', '.', orientationItems[W_ITEM].trimmed()).toDouble(); double x = replaceLastOccurrence('-', '.', orientationItems[X_ITEM].trimmed()).toDouble(); double y = replaceLastOccurrence('-', '.', orientationItems[Y_ITEM].trimmed()).toDouble(); double z = replaceLastOccurrence('-', '.', orientationItems[Z_ITEM].trimmed()).toDouble(); glm::quat newAvatarOrientation(w, x, y, z); MyAvatar* myAvatar = Application::getInstance()->getAvatar(); glm::quat avatarOrientation = myAvatar->getOrientation(); if (newAvatarOrientation != avatarOrientation) { myAvatar->setOrientation(newAvatarOrientation); } } } bool Menu::goToDestination(QString destination) { QStringList coordinateItems = destination.split(QRegExp("_|,"), QString::SkipEmptyParts); const int NUMBER_OF_COORDINATE_ITEMS = 3; const int X_ITEM = 0; const int Y_ITEM = 1; const int Z_ITEM = 2; if (coordinateItems.size() == NUMBER_OF_COORDINATE_ITEMS) { double x = replaceLastOccurrence('-', '.', coordinateItems[X_ITEM].trimmed()).toDouble(); double y = replaceLastOccurrence('-', '.', coordinateItems[Y_ITEM].trimmed()).toDouble(); double z = replaceLastOccurrence('-', '.', coordinateItems[Z_ITEM].trimmed()).toDouble(); glm::vec3 newAvatarPos(x, y, z); MyAvatar* myAvatar = Application::getInstance()->getAvatar(); glm::vec3 avatarPos = myAvatar->getPosition(); if (newAvatarPos != avatarPos) { // send a node kill request, indicating to other clients that they should play the "disappeared" effect MyAvatar::sendKillAvatar(); qDebug("Going To Location: %f, %f, %f...", x, y, z); myAvatar->setPosition(newAvatarPos); } return true; } // no coordinates were parsed return false; } void Menu::goTo() { QInputDialog gotoDialog(Application::getInstance()->getWindow()); gotoDialog.setWindowTitle("Go to"); gotoDialog.setLabelText("Destination:"); QString destination = QString(); gotoDialog.setTextValue(destination); gotoDialog.setWindowFlags(Qt::Sheet); gotoDialog.resize(gotoDialog.parentWidget()->size().width() * DIALOG_RATIO_OF_WINDOW, gotoDialog.size().height()); int dialogReturn = gotoDialog.exec(); if (dialogReturn == QDialog::Accepted && !gotoDialog.textValue().isEmpty()) { destination = gotoDialog.textValue(); // go to coordinate destination or to Username if (!goToDestination(destination)) { JSONCallbackParameters callbackParams; callbackParams.jsonCallbackReceiver = Application::getInstance()->getAvatar(); callbackParams.jsonCallbackMethod = "goToLocationFromResponse"; // there's a username entered by the user, make a request to the data-server for the associated location AccountManager::getInstance().authenticatedRequest("/api/v1/users/" + gotoDialog.textValue() + "/address", QNetworkAccessManager::GetOperation, callbackParams); } } sendFakeEnterEvent(); } void Menu::goToLocation() { MyAvatar* myAvatar = Application::getInstance()->getAvatar(); glm::vec3 avatarPos = myAvatar->getPosition(); QString currentLocation = QString("%1, %2, %3").arg(QString::number(avatarPos.x), QString::number(avatarPos.y), QString::number(avatarPos.z)); QInputDialog coordinateDialog(Application::getInstance()->getWindow()); coordinateDialog.setWindowTitle("Go to Location"); coordinateDialog.setLabelText("Coordinate as x,y,z:"); coordinateDialog.setTextValue(currentLocation); coordinateDialog.setWindowFlags(Qt::Sheet); coordinateDialog.resize(coordinateDialog.parentWidget()->size().width() * 0.30, coordinateDialog.size().height()); int dialogReturn = coordinateDialog.exec(); if (dialogReturn == QDialog::Accepted && !coordinateDialog.textValue().isEmpty()) { goToDestination(coordinateDialog.textValue()); } sendFakeEnterEvent(); } void Menu::pasteToVoxel() { QInputDialog pasteToOctalCodeDialog(Application::getInstance()->getWindow()); pasteToOctalCodeDialog.setWindowTitle("Paste to Voxel"); pasteToOctalCodeDialog.setLabelText("Octal Code:"); QString octalCode = ""; pasteToOctalCodeDialog.setTextValue(octalCode); pasteToOctalCodeDialog.setWindowFlags(Qt::Sheet); pasteToOctalCodeDialog.resize(pasteToOctalCodeDialog.parentWidget()->size().width() * DIALOG_RATIO_OF_WINDOW, pasteToOctalCodeDialog.size().height()); int dialogReturn = pasteToOctalCodeDialog.exec(); if (dialogReturn == QDialog::Accepted && !pasteToOctalCodeDialog.textValue().isEmpty()) { // we got an octalCode to paste to... QString locationToPaste = pasteToOctalCodeDialog.textValue(); unsigned char* octalCodeDestination = hexStringToOctalCode(locationToPaste); // check to see if it was a legit octcode... if (locationToPaste == octalCodeToHexString(octalCodeDestination)) { Application::getInstance()->pasteVoxelsToOctalCode(octalCodeDestination); } else { qDebug() << "Problem with octcode..."; } } sendFakeEnterEvent(); } void Menu::toggleLoginMenuItem() { AccountManager& accountManager = AccountManager::getInstance(); disconnect(_loginAction, 0, 0, 0); if (accountManager.isLoggedIn()) { // change the menu item to logout _loginAction->setText("Logout " + accountManager.getUsername()); connect(_loginAction, &QAction::triggered, &accountManager, &AccountManager::logout); } else { // change the menu item to login _loginAction->setText("Login"); connect(_loginAction, &QAction::triggered, this, &Menu::loginForCurrentDomain); } } void Menu::bandwidthDetails() { if (! _bandwidthDialog) { _bandwidthDialog = new BandwidthDialog(Application::getInstance()->getGLWidget(), Application::getInstance()->getBandwidthMeter()); connect(_bandwidthDialog, SIGNAL(closed()), SLOT(bandwidthDetailsClosed())); _bandwidthDialog->show(); } _bandwidthDialog->raise(); } void Menu::showMetavoxelEditor() { if (!_MetavoxelEditor) { _MetavoxelEditor = new MetavoxelEditor(); } _MetavoxelEditor->raise(); } void Menu::showChat() { if (!_chatWindow) { _chatWindow = new ChatWindow(); QMainWindow* mainWindow = Application::getInstance()->getWindow(); // the height of the title bar is given by frameGeometry().height() - geometry().height() // however, frameGeometry() is initialised after showing (Qt queries the OS windowing system) // on the other hand, moving a window after showing it flickers; so just use some reasonable value int titleBarHeight = 16; _chatWindow->setGeometry(mainWindow->width() - _chatWindow->width(), mainWindow->geometry().y() + titleBarHeight, _chatWindow->width(), mainWindow->height() - titleBarHeight); _chatWindow->show(); } _chatWindow->raise(); } void Menu::toggleChat() { #ifdef HAVE_QXMPP _chatAction->setEnabled(XmppClient::getInstance().getXMPPClient().isConnected()); if (!_chatAction->isEnabled() && _chatWindow) { _chatWindow->close(); } #endif } void Menu::audioMuteToggled() { QAction *muteAction = _actionHash.value(MenuOption::MuteAudio); muteAction->setChecked(Application::getInstance()->getAudio()->getMuted()); } void Menu::bandwidthDetailsClosed() { if (_bandwidthDialog) { delete _bandwidthDialog; _bandwidthDialog = NULL; } } void Menu::octreeStatsDetails() { if (!_octreeStatsDialog) { _octreeStatsDialog = new OctreeStatsDialog(Application::getInstance()->getGLWidget(), Application::getInstance()->getOcteeSceneStats()); connect(_octreeStatsDialog, SIGNAL(closed()), SLOT(octreeStatsDetailsClosed())); _octreeStatsDialog->show(); } _octreeStatsDialog->raise(); } void Menu::octreeStatsDetailsClosed() { if (_octreeStatsDialog) { delete _octreeStatsDialog; _octreeStatsDialog = NULL; } } void Menu::autoAdjustLOD(float currentFPS) { // NOTE: our first ~100 samples at app startup are completely all over the place, and we don't // really want to count them in our average, so we will ignore the real frame rates and stuff // our moving average with simulated good data const int IGNORE_THESE_SAMPLES = 100; const float ASSUMED_FPS = 60.0f; if (_fpsAverage.getSampleCount() < IGNORE_THESE_SAMPLES) { currentFPS = ASSUMED_FPS; } _fpsAverage.updateAverage(currentFPS); bool changed = false; quint64 now = usecTimestampNow(); quint64 elapsed = now - _lastAdjust; if (elapsed > ADJUST_LOD_DOWN_DELAY && _fpsAverage.getAverage() < ADJUST_LOD_DOWN_FPS && _voxelSizeScale > ADJUST_LOD_MIN_SIZE_SCALE) { _voxelSizeScale *= ADJUST_LOD_DOWN_BY; if (_voxelSizeScale < ADJUST_LOD_MIN_SIZE_SCALE) { _voxelSizeScale = ADJUST_LOD_MIN_SIZE_SCALE; } changed = true; _lastAdjust = now; qDebug() << "adjusting LOD down... average fps for last approximately 5 seconds=" << _fpsAverage.getAverage() << "_voxelSizeScale=" << _voxelSizeScale; } if (elapsed > ADJUST_LOD_UP_DELAY && _fpsAverage.getAverage() > ADJUST_LOD_UP_FPS && _voxelSizeScale < ADJUST_LOD_MAX_SIZE_SCALE) { _voxelSizeScale *= ADJUST_LOD_UP_BY; if (_voxelSizeScale > ADJUST_LOD_MAX_SIZE_SCALE) { _voxelSizeScale = ADJUST_LOD_MAX_SIZE_SCALE; } changed = true; _lastAdjust = now; qDebug() << "adjusting LOD up... average fps for last approximately 5 seconds=" << _fpsAverage.getAverage() << "_voxelSizeScale=" << _voxelSizeScale; } if (changed) { if (_lodToolsDialog) { _lodToolsDialog->reloadSliders(); } } } void Menu::setVoxelSizeScale(float sizeScale) { _voxelSizeScale = sizeScale; } void Menu::setBoundaryLevelAdjust(int boundaryLevelAdjust) { _boundaryLevelAdjust = boundaryLevelAdjust; } void Menu::lodTools() { if (!_lodToolsDialog) { _lodToolsDialog = new LodToolsDialog(Application::getInstance()->getGLWidget()); connect(_lodToolsDialog, SIGNAL(closed()), SLOT(lodToolsClosed())); _lodToolsDialog->show(); } _lodToolsDialog->raise(); } void Menu::lodToolsClosed() { if (_lodToolsDialog) { delete _lodToolsDialog; _lodToolsDialog = NULL; } } void Menu::cycleFrustumRenderMode() { _frustumDrawMode = (FrustumDrawMode)((_frustumDrawMode + 1) % FRUSTUM_DRAW_MODE_COUNT); updateFrustumRenderModeAction(); } void Menu::runTests() { runTimingTests(); } void Menu::updateFrustumRenderModeAction() { QAction* frustumRenderModeAction = _actionHash.value(MenuOption::FrustumRenderMode); switch (_frustumDrawMode) { default: case FRUSTUM_DRAW_MODE_ALL: frustumRenderModeAction->setText("Render Mode - All"); break; case FRUSTUM_DRAW_MODE_VECTORS: frustumRenderModeAction->setText("Render Mode - Vectors"); break; case FRUSTUM_DRAW_MODE_PLANES: frustumRenderModeAction->setText("Render Mode - Planes"); break; case FRUSTUM_DRAW_MODE_NEAR_PLANE: frustumRenderModeAction->setText("Render Mode - Near"); break; case FRUSTUM_DRAW_MODE_FAR_PLANE: frustumRenderModeAction->setText("Render Mode - Far"); break; case FRUSTUM_DRAW_MODE_KEYHOLE: frustumRenderModeAction->setText("Render Mode - Keyhole"); break; } } void Menu::addAvatarCollisionSubMenu(QMenu* overMenu) { // add avatar collisions subMenu to overMenu QMenu* subMenu = overMenu->addMenu("Collision Options"); Application* appInstance = Application::getInstance(); QObject* avatar = appInstance->getAvatar(); addCheckableActionToQMenuAndActionHash(subMenu, MenuOption::CollideWithEnvironment, 0, false, avatar, SLOT(updateCollisionFlags())); addCheckableActionToQMenuAndActionHash(subMenu, MenuOption::CollideWithAvatars, 0, true, avatar, SLOT(updateCollisionFlags())); addCheckableActionToQMenuAndActionHash(subMenu, MenuOption::CollideWithVoxels, 0, false, avatar, SLOT(updateCollisionFlags())); addCheckableActionToQMenuAndActionHash(subMenu, MenuOption::CollideWithParticles, 0, true, avatar, SLOT(updateCollisionFlags())); } QString Menu::replaceLastOccurrence(QChar search, QChar replace, QString string) { int lastIndex; lastIndex = string.lastIndexOf(search); if (lastIndex > 0) { lastIndex = string.lastIndexOf(search); string.replace(lastIndex, 1, replace); } return string; } QAction* Menu::getActionFromName(const QString& menuName, QMenu* menu) { QList menuActions; if (menu) { menuActions = menu->actions(); } else { menuActions = actions(); } foreach (QAction* menuAction, menuActions) { if (menuName == menuAction->text()) { return menuAction; } } return NULL; } QMenu* Menu::getSubMenuFromName(const QString& menuName, QMenu* menu) { QAction* action = getActionFromName(menuName, menu); if (action) { return action->menu(); } return NULL; } QMenu* Menu::getMenuParent(const QString& menuName, QString& finalMenuPart) { QStringList menuTree = menuName.split(">"); QMenu* parent = NULL; QMenu* menu = NULL; foreach (QString menuTreePart, menuTree) { parent = menu; finalMenuPart = menuTreePart.trimmed(); menu = getSubMenuFromName(finalMenuPart, parent); if (!menu) { break; } } return parent; } QMenu* Menu::getMenu(const QString& menuName) { QStringList menuTree = menuName.split(">"); QMenu* parent = NULL; QMenu* menu = NULL; int item = 0; foreach (QString menuTreePart, menuTree) { menu = getSubMenuFromName(menuTreePart.trimmed(), parent); if (!menu) { break; } parent = menu; item++; } return menu; } QAction* Menu::getMenuAction(const QString& menuName) { QStringList menuTree = menuName.split(">"); QMenu* parent = NULL; QAction* action = NULL; foreach (QString menuTreePart, menuTree) { action = getActionFromName(menuTreePart.trimmed(), parent); if (!action) { break; } parent = action->menu(); } return action; } int Menu::findPositionOfMenuItem(QMenu* menu, const QString& searchMenuItem) { int position = 0; foreach(QAction* action, menu->actions()) { if (action->text() == searchMenuItem) { return position; } position++; } return UNSPECIFIED_POSITION; // not found } int Menu::positionBeforeSeparatorIfNeeded(QMenu* menu, int requestedPosition) { QList menuActions = menu->actions(); if (requestedPosition > 1 && requestedPosition < menuActions.size()) { QAction* beforeRequested = menuActions[requestedPosition - 1]; if (beforeRequested->isSeparator()) { requestedPosition--; } } return requestedPosition; } QMenu* Menu::addMenu(const QString& menuName) { QStringList menuTree = menuName.split(">"); QMenu* addTo = NULL; QMenu* menu = NULL; foreach (QString menuTreePart, menuTree) { menu = getSubMenuFromName(menuTreePart.trimmed(), addTo); if (!menu) { if (!addTo) { menu = QMenuBar::addMenu(menuTreePart.trimmed()); } else { menu = addTo->addMenu(menuTreePart.trimmed()); } } addTo = menu; } QMenuBar::repaint(); return menu; } void Menu::removeMenu(const QString& menuName) { QAction* action = getMenuAction(menuName); // only proceed if the menu actually exists if (action) { QString finalMenuPart; QMenu* parent = getMenuParent(menuName, finalMenuPart); if (parent) { removeAction(parent, finalMenuPart); } else { QMenuBar::removeAction(action); } QMenuBar::repaint(); } } void Menu::addSeparator(const QString& menuName, const QString& separatorName) { QMenu* menuObj = getMenu(menuName); if (menuObj) { addDisabledActionAndSeparator(menuObj, separatorName); } } void Menu::removeSeparator(const QString& menuName, const QString& separatorName) { QMenu* menu = getMenu(menuName); bool separatorRemoved = false; if (menu) { int textAt = findPositionOfMenuItem(menu, separatorName); QList menuActions = menu->actions(); QAction* separatorText = menuActions[textAt]; if (textAt > 0 && textAt < menuActions.size()) { QAction* separatorLine = menuActions[textAt - 1]; if (separatorLine) { if (separatorLine->isSeparator()) { menu->removeAction(separatorText); menu->removeAction(separatorLine); separatorRemoved = true; } } } } if (separatorRemoved) { QMenuBar::repaint(); } } void Menu::addMenuItem(const MenuItemProperties& properties) { QMenu* menuObj = getMenu(properties.menuName); if (menuObj) { QShortcut* shortcut = NULL; if (!properties.shortcutKeySequence.isEmpty()) { shortcut = new QShortcut(properties.shortcutKeySequence, this); } // check for positioning requests int requestedPosition = properties.position; if (requestedPosition == UNSPECIFIED_POSITION && !properties.beforeItem.isEmpty()) { requestedPosition = findPositionOfMenuItem(menuObj, properties.beforeItem); // double check that the requested location wasn't a separator label requestedPosition = positionBeforeSeparatorIfNeeded(menuObj, requestedPosition); } if (requestedPosition == UNSPECIFIED_POSITION && !properties.afterItem.isEmpty()) { int afterPosition = findPositionOfMenuItem(menuObj, properties.afterItem); if (afterPosition != UNSPECIFIED_POSITION) { requestedPosition = afterPosition + 1; } } QAction* menuItemAction = NULL; if (properties.isSeparator) { addDisabledActionAndSeparator(menuObj, properties.menuItemName, requestedPosition); } else if (properties.isCheckable) { menuItemAction = addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence, properties.isChecked, MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()), requestedPosition); } else { menuItemAction = addActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence, MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()), QAction::NoRole, requestedPosition); } if (shortcut && menuItemAction) { connect(shortcut, SIGNAL(activated()), menuItemAction, SLOT(trigger())); } QMenuBar::repaint(); } } void Menu::removeMenuItem(const QString& menu, const QString& menuitem) { QMenu* menuObj = getMenu(menu); if (menuObj) { removeAction(menuObj, menuitem); } QMenuBar::repaint(); };