# Copyright 2013-2019 High Fidelity, Inc. # Copyright 2020-2022 Vircadia contributors # Copyright 2021-2022 Overte e.V. # SPDX-License-Identifier: Apache-2.0 name: Master CI Build on: push: branches: - master env: APP_NAME: interface BUILD_TYPE: Release BUILD_NUMBER: ${{ github.run_number }} CI_BUILD: Github GIT_COMMIT: ${{ github.sha }} # VCPKG did not build well on OSX disabling HIFI_VCPKG_BOOTSTRAP, which invokes a download to a working version of vcpkg # HIFI_VCPKG_BOOTSTRAP: true RELEASE_TYPE: PRODUCTION RELEASE_NUMBER: ${{ github.run_number }} STABLE_BUILD: 0 UPLOAD_BUCKET: overte-public UPLOAD_REGION: fra1 UPLOAD_ENDPOINT: "https://fra1.digitaloceanspaces.com" # OSX-specific variables DEVELOPER_DIR: /Applications/Xcode_11.2.app/Contents/Developer # We are using macOS SDK 10.12 to work around a lot of OpenGL issues in newer SDKs. # There are crashes on startup, crashes on window resize, etc. on newer macOS SDKs. MACOSX_DEPLOYMENT_TARGET: '10.12' # WIN-specific variables PreferredToolArchitecture: X64 jobs: build: strategy: matrix: include: - os: windows-2019 build_type: full - os: macOS-10.15 build_type: full - os: ubuntu-20.04 build_type: full apt-dependencies: mesa-common-dev libegl1 libglvnd-dev libdouble-conversion3 libpulse0 libsnappy1v5 libwebpdemux2 libwebpmux3 python3-github python3-distro fail-fast: false runs-on: ${{matrix.os}} steps: - name: Report Build Number shell: bash run: | echo "Build number: $BUILD_NUMBER" - name: Configure build environment 1 shell: bash id: buildenv1 run: | echo "UPLOAD_PREFIX=build/overte/master" >> $GITHUB_ENV echo ::set-output name=github_sha_short::`echo $GIT_COMMIT | cut -c1-7` echo "JOB_NAME=build (${{matrix.os}}, ${{matrix.build_type}})" >> $GITHUB_ENV echo "APP_TARGET_NAME=$APP_NAME" >> $GITHUB_ENV # Linux build variables if [[ "${{ matrix.os }}" = "ubuntu-"* ]]; then echo "PYTHON_EXEC=python3" >> $GITHUB_ENV echo "INSTALLER_EXT=tgz" >> $GITHUB_ENV echo "CMAKE_BUILD_EXTRA=-- -j$(nproc)" >> $GITHUB_ENV echo "CMAKE_EXTRA=-DOVERTE_CPU_ARCHITECTURE=-msse3 -DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV fi # Mac build variables if [ "${{ matrix.os }}" = "macOS-10.15" ]; then echo "PYTHON_EXEC=python3" >> $GITHUB_ENV echo "ZIP_COMMAND=zip" >> $GITHUB_ENV echo "ZIP_ARGS=-r" >> $GITHUB_ENV echo "INSTALLER_EXT=dmg" >> $GITHUB_ENV echo "CMAKE_EXTRA=-DOVERTE_CPU_ARCHITECTURE= -DCMAKE_OSX_SYSROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOPENSSL_LIBRARIES=/usr/local/opt/openssl/lib -G Xcode" >> $GITHUB_ENV echo "::set-output name=symbols_archive::${BUILD_NUMBER}-${{ matrix.build_type }}-mac-symbols.zip" echo "APP_TARGET_NAME=Overte" >> $GITHUB_ENV fi # Windows build variables if [ "${{ matrix.os }}" = "windows-2019" ]; then echo "PYTHON_EXEC=python" >> $GITHUB_ENV echo "ZIP_COMMAND=7z" >> $GITHUB_ENV echo "ZIP_ARGS=a" >> $GITHUB_ENV echo "INSTALLER_EXT=exe" >> $GITHUB_ENV echo "CMAKE_EXTRA=-A x64" >> $GITHUB_ENV echo "SYMBOL_REGEX=\(exe\|dll\|pdb\)" >> $GITHUB_ENV echo "symbols_archive=${BUILD_NUMBER}-${{ matrix.build_type }}-win-symbols.zip" >> $GITHUB_ENV # echo "HF_PFX_PASSPHRASE=${{secrets.pfx_key}}" >> $GITHUB_ENV # echo "HF_PFX_FILE=${{runner.workspace}}\build\codesign.pfx" >> $GITHUB_ENV fi # Configuration is broken into two steps because you can't set an env var and also reference it in the same step - name: Configure build environment 2 shell: bash run: | echo "${{ steps.buildenv1.outputs.symbols_archive }}" echo "ARTIFACT_PATTERN=Overte-*.$INSTALLER_EXT" >> $GITHUB_ENV echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV # Build type variables if [ "${{ matrix.build_type }}" = "full" ]; then echo "CLIENT_ONLY=FALSE" >> $GITHUB_ENV echo "INSTALLER=Overte-master$BUILD_NUMBER-${{ steps.buildenv1.outputs.github_sha_short }}.$INSTALLER_EXT" >> $GITHUB_ENV else echo "CLIENT_ONLY=TRUE" >> $GITHUB_ENV echo "INSTALLER=Overte-Interface-master$BUILD_NUMBER-${{ steps.buildenv1.outputs.github_sha_short }}.$INSTALLER_EXT" >> $GITHUB_ENV fi - name: Clear working directory if: startsWith(matrix.os, 'windows') shell: bash working-directory: ${{runner.workspace}} run: rm -rf ./* - uses: actions/checkout@v1 with: submodules: false fetch-depth: 1 - name: Install dependencies shell: bash if: startsWith(matrix.os, 'ubuntu') || contains(matrix.os, 'debian') || startsWith(matrix.os, 'macOS') run: | if [[ "${{ matrix.os }}" =~ "ubuntu" || "${{ matrix.os }}" =~ "debian" ]]; then echo "Updating apt repository index" sudo apt update || exit 1 echo "Installing apt packages" sudo apt install -y ${{ matrix.apt-dependencies }} || exit 1 echo "Installing Python Modules" pip3 install boto3 || exit 1 else # macOS echo "Downloading MacOSX10.12 SDK.." curl --progress-bar -L -o macOS_SDK10.12.4.tar.xz "https://data.moto9000.moe/overte_packages/macOS_SDK10.12.4.tar.xz" || exit 1 echo " done\n" echo "Checking MacOSX10.12 SDK.." echo "c00e03cb64bed8d0d75d7a01c93de094b6ffaa3bc3318e7b29a9bdc354f0e29e363c454b7db89db8a3b78e9702668d1c661f1af279807de8db11accecb0ca498 macOS_SDK10.12.4.tar.xz" >> macOS_SDK10.12.4.tar.xz.checksum shasum -a 512 -w -c macOS_SDK10.12.4.tar.xz.checksum echo "Extracting MacOSX10.12 SDK.." tar -xf macOS_SDK10.12.4.tar.xz || exit 1 echo " done\n" echo "Installing MacOSX10.12 SDK.." # cp always sets an error code while copying the SDK so we return 0 when that happens. sudo cp -rp MacOSX10.12.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ || exit 0 echo " done" fi - name: Override NSIS shell: pwsh if: startsWith(matrix.os, 'windows') run: choco install nsis --version=3.06.1 - name: Install Python modules if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') shell: bash run: $PYTHON_EXEC -m pip install boto3 PyGithub - name: Create build environment shell: bash run: cmake -E make_directory "${{runner.workspace}}/build" - name: Configure CMake working-directory: ${{runner.workspace}}/build shell: bash run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DVCPKG_BUILD_TYPE=release -DCLIENT_ONLY:BOOLEAN=$CLIENT_ONLY -DBYPASS_SIGNING:BOOLEAN=TRUE $CMAKE_EXTRA - name: Build application working-directory: ${{runner.workspace}}/build shell: bash run: cmake --build . --config $BUILD_TYPE --target $APP_TARGET_NAME $CMAKE_BUILD_EXTRA - name: Build domain server working-directory: ${{runner.workspace}}/build shell: bash run: cmake --build . --config $BUILD_TYPE --target domain-server $CMAKE_BUILD_EXTRA - name: Build assignment client working-directory: ${{runner.workspace}}/build shell: bash run: cmake --build . --config $BUILD_TYPE --target assignment-client $CMAKE_BUILD_EXTRA - name: Build console working-directory: ${{runner.workspace}}/build shell: bash run: cmake --build . --config $BUILD_TYPE --target packaged-server-console $CMAKE_BUILD_EXTRA - name: Build installer working-directory: ${{runner.workspace}}/build shell: bash run: | echo "Retry code from https://unix.stackexchange.com/a/137639" function fail { echo $1 >&2 exit 1 } function retry { local n=1 local max=5 local delay=15 while true; do "$@" && break || { if [[ $n -lt $max ]]; then ((n++)) echo "Command failed. Attempt $n/$max:" sleep $delay; else fail "The command has failed after $n attempts." fi } done } retry cmake --build . --config $BUILD_TYPE --target package $CMAKE_BUILD_EXTRA #- name: Sign installer (Windows) # if: startsWith(matrix.os, 'windows') # shell: powershell # working-directory: C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0\x64 # run: .\signtool.exe sign /fd sha256 /f ${{runner.workspace}}\build\codesign.pfx /p ${{secrets.pfx_key}} /tr http://sha256timestamp.ws.symantec.com/sha256/timestamp /td SHA256 ${{runner.workspace}}\build\${env:INSTALLER} - name: Output system stats if: ${{ always() }} working-directory: ${{runner.workspace}}/build shell: bash run: | echo "Disk usage:" df -h - name: Output installer logs if: failure() && startsWith(matrix.os, 'windows') shell: bash working-directory: ${{runner.workspace}}/build run: cat ./_CPack_Packages/win64/NSIS/NSISOutput.log - name: Upload artifact if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') || matrix.build_type == 'android' # Automatic Linux packaging is not implemented shell: bash working-directory: ${{runner.workspace}}/build env: AWS_ACCESS_KEY_ID: ${{ secrets.s3_access_key_id }} AWS_SECRET_ACCESS_KEY: ${{ secrets.s3_secret_access_key }} run: $PYTHON_EXEC $GITHUB_WORKSPACE/tools/ci-scripts/upload.py #- name: Archive symbols # if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') # working-directory: ${{runner.workspace}} # shell: bash # run: | # SYMBOLS_TEMP="symbols-temp" # mkdir $SYMBOLS_TEMP # find "./build" \( -path '*/tools/gpu-frame-player/*' -or -path '*/interface/*' -or -path '*/plugins/*' \) -regex ".*\.$SYMBOL_REGEX" -exec cp -r {} $SYMBOLS_TEMP \; # cd $SYMBOLS_TEMP # $ZIP_COMMAND $ZIP_ARGS ../${{ steps.buildenv1.outputs.symbols_archive }} . #- name: Upload symbols # if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') # working-directory: ${{runner.workspace}} # shell: bash # run: | # curl --data-binary @${{ steps.buildenv1.outputs.symbols_archive }} "$CMAKE_BACKTRACE_URL/post?format=symbols&token=$CMAKE_BACKTRACE_SYMBOLS_TOKEN&upload_file=${{steps.buildenv1.outputs.symbols_archive}}&tag=$BUILD_NUMBER" #- name: Debug list symbols # if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') # working-directory: ${{runner.workspace}} # shell: bash # run: | # unzip -v "${{runner.workspace}}/${{ steps.buildenv1.outputs.symbols_archive }}" #- name: Upload debug list symbols # if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') # uses: actions/upload-artifact@v1 # with: # name: symbols # path: ${{runner.workspace}}/${{ steps.buildenv1.outputs.symbols_archive }}