/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-10-09 // Updated : 2011-10-14 // Licence : This source is under MIT License // File : glm/gtx/reciprocal.inl /////////////////////////////////////////////////////////////////////////////////////////////////// #include "../core/_vectorize.hpp" namespace glm { // sec template GLM_FUNC_QUALIFIER genType sec ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'sec' only accept floating-point values"); return genType(1) / glm::cos(angle); } VECTORIZE_VEC(sec) // csc template GLM_FUNC_QUALIFIER genType csc ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'csc' only accept floating-point values"); return genType(1) / glm::sin(angle); } VECTORIZE_VEC(csc) // cot template GLM_FUNC_QUALIFIER genType cot ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'cot' only accept floating-point values"); return genType(1) / glm::tan(angle); } VECTORIZE_VEC(cot) // asec template GLM_FUNC_QUALIFIER genType asec ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'asec' only accept floating-point values"); return acos(genType(1) / x); } VECTORIZE_VEC(asec) // acsc template GLM_FUNC_QUALIFIER genType acsc ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acsc' only accept floating-point values"); return asin(genType(1) / x); } VECTORIZE_VEC(acsc) // acot template GLM_FUNC_QUALIFIER genType acot ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acot' only accept floating-point values"); genType const pi_over_2 = genType(3.1415926535897932384626433832795 / 2.0); return pi_over_2 - atan(x); } VECTORIZE_VEC(acot) // sech template GLM_FUNC_QUALIFIER genType sech ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'sech' only accept floating-point values"); return genType(1) / glm::cosh(angle); } VECTORIZE_VEC(sech) // csch template GLM_FUNC_QUALIFIER genType csch ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'csch' only accept floating-point values"); return genType(1) / glm::sinh(angle); } VECTORIZE_VEC(csch) // coth template GLM_FUNC_QUALIFIER genType coth ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'coth' only accept floating-point values"); return glm::cosh(angle) / glm::sinh(angle); } VECTORIZE_VEC(coth) // asech template GLM_FUNC_QUALIFIER genType asech ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'asech' only accept floating-point values"); return acosh(genType(1) / x); } VECTORIZE_VEC(asech) // acsch template GLM_FUNC_QUALIFIER genType acsch ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acsch' only accept floating-point values"); return asinh(genType(1) / x); } VECTORIZE_VEC(acsch) // acoth template GLM_FUNC_QUALIFIER genType acoth ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acoth' only accept floating-point values"); return atanh(genType(1) / x); } VECTORIZE_VEC(acoth) }//namespace glm