set(TARGET_NAME render) AUTOSCRIBE_SHADER_LIB(gpu model) # use setup_hifi_library macro to setup our project and link appropriate Qt modules setup_hifi_library() add_dependency_external_projects(glm) find_package(GLM REQUIRED) target_include_directories(${TARGET_NAME} PUBLIC ${GLM_INCLUDE_DIRS}) link_hifi_libraries(shared gpu model) if (WIN32) if (USE_NSIGHT) # try to find the Nsight package and add it to the build if we find it find_package(NSIGHT) if (NSIGHT_FOUND) include_directories(${NSIGHT_INCLUDE_DIRS}) add_definitions(-DNSIGHT_FOUND) target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}") endif () endif() endif (WIN32)