import QtQuick 2.0 import QtGraphicalEffects 1.0 Item { id: tablet objectName: "tablet" property double micLevel: 0.8 width: parent.width height: parent.height // called by C++ code to keep audio bar updated function setMicLevel(newMicLevel) { tablet.micLevel = newMicLevel; } // used to look up a button by its uuid function findButtonIndex(uuid) { if (!uuid) { return -1; } for (var i in flowMain.children) { var child = flowMain.children[i]; if (child.uuid === uuid) { return i; } } return -1; } // called by C++ code when a button should be added to the tablet function addButtonProxy(properties) { var component = Qt.createComponent("TabletButton.qml"); var button = component.createObject(flowMain); // copy all properites to button var keys = Object.keys(properties).forEach(function (key) { button[key] = properties[key]; }); // pass a reference to the tabletRoot object to the button. button.tabletRoot = parent.parent; return button; } // called by C++ code when a button should be removed from the tablet function removeButtonProxy(properties) { var index = findButtonIndex(properties.uuid); if (index < 0) { console.log("Warning: Tablet.qml could not find button with uuid = " + properties.uuid); } else { flowMain.children[index].destroy(); } } Rectangle { id: bgTopBar height: 90 gradient: Gradient { GradientStop { position: 0 color: "#2b2b2b" } GradientStop { position: 1 color: "#1e1e1e" } } anchors.right: parent.right anchors.rightMargin: 0 anchors.left: parent.left anchors.leftMargin: 0 anchors.topMargin: 0 anchors.top: parent.top Row { id: rowAudio1 height: parent.height anchors.topMargin: 0 anchors.top: parent.top anchors.leftMargin: 30 anchors.left: parent.left anchors.rightMargin: 30 anchors.right: parent.right spacing: 5 Image { id: muteIcon width: 40 height: 40 source: "../../../icons/tablet-mute-icon.svg" anchors.verticalCenter: parent.verticalCenter } Item { id: item1 width: 225 height: 10 anchors.verticalCenter: parent.verticalCenter Rectangle { id: audioBarBase color: "#333333" radius: 5 anchors.fill: parent } Rectangle { id: audioBarMask width: parent.width * tablet.micLevel color: "#333333" radius: 5 anchors.bottom: parent.bottom anchors.bottomMargin: 0 anchors.top: parent.top anchors.topMargin: 0 anchors.left: parent.left anchors.leftMargin: 0 } LinearGradient { anchors.fill: audioBarMask source: audioBarMask start: Qt.point(0, 0) end: Qt.point(225, 0) gradient: Gradient { GradientStop { position: 0 color: "#00b8ff" } GradientStop { position: 1 color: "#ff2d73" } } } } } } Rectangle { id: bgMain gradient: Gradient { GradientStop { position: 0 color: "#2b2b2b" } GradientStop { position: 1 color: "#0f212e" } } anchors.bottom: parent.bottom anchors.bottomMargin: 0 anchors.right: parent.right anchors.rightMargin: 0 anchors.left: parent.left anchors.leftMargin: 0 anchors.top: bgTopBar.bottom anchors.topMargin: 0 Flow { id: flowMain spacing: 16 anchors.right: parent.right anchors.rightMargin: 30 anchors.left: parent.left anchors.leftMargin: 30 anchors.bottom: parent.bottom anchors.bottomMargin: 30 anchors.top: parent.top anchors.topMargin: 30 } } states: [ State { name: "muted state" PropertyChanges { target: muteText text: "UNMUTE" } PropertyChanges { target: muteIcon source: "../../../icons/tablet-unmute-icon.svg" } PropertyChanges { target: tablet micLevel: 0 } } ] }