// // OffscreenGlCanvas.cpp // interface/src/renderer // // Created by Bradley Austin Davis on 2014/04/09. // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "OffscreenGlCanvas.h" OffscreenGlCanvas::OffscreenGlCanvas() { } void OffscreenGlCanvas::create(QOpenGLContext* sharedContext) { if (nullptr != sharedContext) { sharedContext->doneCurrent(); _context.setFormat(sharedContext->format()); _context.setShareContext(sharedContext); } else { QSurfaceFormat format; format.setDepthBufferSize(16); format.setStencilBufferSize(8); format.setMajorVersion(4); format.setMinorVersion(1); format.setProfile(QSurfaceFormat::OpenGLContextProfile::CompatibilityProfile); _context.setFormat(format); } _context.create(); _offscreenSurface.setFormat(_context.format()); _offscreenSurface.create(); } bool OffscreenGlCanvas::makeCurrent() { return _context.makeCurrent(&_offscreenSurface); } void OffscreenGlCanvas::doneCurrent() { _context.doneCurrent(); }