// // Created by Sam Gondelman on 1/3/19. // Copyright 2019 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_RenderLayer_h #define hifi_RenderLayer_h #include "QString" /*@jsdoc *
A layer in which an entity may be rendered.
*Value | Description |
---|---|
"world" | The entity is drawn in the world with everything else. |
"front" | The entity is drawn on top of the world layer but behind the HUD surface. |
"hud" | The entity is drawn on top of other layers and the HUD surface. |