(function() { Script.include('utils.js'); var Fuse = function() { }; Fuse.prototype = { onLit: function() { print("LIT", this.entityID); var fuseID = Utils.findEntity({ name: "tutorial/equip/fuse" }, 20); Entities.callEntityMethod(fuseID, "light"); }, preload: function(entityID) { this.entityID = entityID; }, }; return new Fuse(); });