"use strict"; /*jslint vars:true, plusplus:true, forin:true*/ /* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */ // // wallet.js // // Created by Zach Fox on 2017-08-17 // Copyright 2017 High Fidelity, Inc // // Distributed under the Apache License, Version 2.0 // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // /* global getConnectionData */ (function () { // BEGIN LOCAL_SCOPE Script.include("/~/system/libraries/accountUtils.js"); Script.include("/~/system/libraries/connectionUtils.js"); var MARKETPLACE_URL = Account.metaverseServerURL + "/marketplace"; // BEGIN AVATAR SELECTOR LOGIC var UNSELECTED_COLOR = { red: 0x1F, green: 0xC6, blue: 0xA6 }; var SELECTED_COLOR = { red: 0xF3, green: 0x91, blue: 0x29 }; var HOVER_COLOR = { red: 0xD0, green: 0xD0, blue: 0xD0 }; var overlays = {}; // Keeps track of all our extended overlay data objects, keyed by target identifier. function ExtendedOverlay(key, type, properties) { // A wrapper around overlays to store the key it is associated with. overlays[key] = this; this.key = key; this.selected = false; this.hovering = false; this.activeOverlay = Overlays.addOverlay(type, properties); // We could use different overlays for (un)selected... } // Instance methods: ExtendedOverlay.prototype.deleteOverlay = function () { // remove display and data of this overlay Overlays.deleteOverlay(this.activeOverlay); delete overlays[this.key]; }; ExtendedOverlay.prototype.editOverlay = function (properties) { // change display of this overlay Overlays.editOverlay(this.activeOverlay, properties); }; function color(selected, hovering) { var base = hovering ? HOVER_COLOR : selected ? SELECTED_COLOR : UNSELECTED_COLOR; function scale(component) { var delta = 0xFF - component; return component; } return { red: scale(base.red), green: scale(base.green), blue: scale(base.blue) }; } // so we don't have to traverse the overlays to get the last one var lastHoveringId = 0; ExtendedOverlay.prototype.hover = function (hovering) { this.hovering = hovering; if (this.key === lastHoveringId) { if (hovering) { return; } lastHoveringId = 0; } this.editOverlay({ color: color(this.selected, hovering) }); if (hovering) { // un-hover the last hovering overlay if (lastHoveringId && lastHoveringId !== this.key) { ExtendedOverlay.get(lastHoveringId).hover(false); } lastHoveringId = this.key; } }; ExtendedOverlay.prototype.select = function (selected) { if (this.selected === selected) { return; } this.editOverlay({ color: color(selected, this.hovering) }); this.selected = selected; }; // Class methods: var selectedId = false; ExtendedOverlay.isSelected = function (id) { return selectedId === id; }; ExtendedOverlay.get = function (key) { // answer the extended overlay data object associated with the given avatar identifier return overlays[key]; }; ExtendedOverlay.some = function (iterator) { // Bails early as soon as iterator returns truthy. var key; for (key in overlays) { if (iterator(ExtendedOverlay.get(key))) { return; } } }; ExtendedOverlay.unHover = function () { // calls hover(false) on lastHoveringId (if any) if (lastHoveringId) { ExtendedOverlay.get(lastHoveringId).hover(false); } }; // hit(overlay) on the one overlay intersected by pickRay, if any. // noHit() if no ExtendedOverlay was intersected (helps with hover) ExtendedOverlay.applyPickRay = function (pickRay, hit, noHit) { var pickedOverlay = Overlays.findRayIntersection(pickRay); // Depends on nearer coverOverlays to extend closer to us than farther ones. if (!pickedOverlay.intersects) { if (noHit) { return noHit(); } return; } ExtendedOverlay.some(function (overlay) { // See if pickedOverlay is one of ours. if ((overlay.activeOverlay) === pickedOverlay.overlayID) { hit(overlay); return true; } }); }; function addAvatarNode(id) { return new ExtendedOverlay(id, "sphere", { drawInFront: true, solid: true, alpha: 0.8, color: color(false, false), ignoreRayIntersection: false }); } var pingPong = true; function updateOverlays() { var eye = Camera.position; AvatarList.getAvatarIdentifiers().forEach(function (id) { if (!id) { return; // don't update ourself, or avatars we're not interested in } var avatar = AvatarList.getAvatar(id); if (!avatar) { return; // will be deleted below if there had been an overlay. } var overlay = ExtendedOverlay.get(id); if (!overlay) { // For now, we're treating this as a temporary loss, as from the personal space bubble. Add it back. overlay = addAvatarNode(id); } var target = avatar.position; var distance = Vec3.distance(target, eye); var offset = 0.2; var diff = Vec3.subtract(target, eye); // get diff between target and eye (a vector pointing to the eye from avatar position) var headIndex = avatar.getJointIndex("Head"); // base offset on 1/2 distance from hips to head if we can if (headIndex > 0) { offset = avatar.getAbsoluteJointTranslationInObjectFrame(headIndex).y / 2; } // move a bit in front, towards the camera target = Vec3.subtract(target, Vec3.multiply(Vec3.normalize(diff), offset)); // now bump it up a bit target.y = target.y + offset; overlay.ping = pingPong; overlay.editOverlay({ color: color(ExtendedOverlay.isSelected(id), overlay.hovering), position: target, dimensions: 0.032 * distance }); }); pingPong = !pingPong; ExtendedOverlay.some(function (overlay) { // Remove any that weren't updated. (User is gone.) if (overlay.ping === pingPong) { overlay.deleteOverlay(); } }); } function removeOverlays() { selectedId = false; lastHoveringId = 0; ExtendedOverlay.some(function (overlay) { overlay.deleteOverlay(); }); } // // Clicks. // function usernameFromIDReply(id, username, machineFingerprint, isAdmin) { if (selectedId === id) { var message = { method: 'updateSelectedRecipientUsername', userName: username === "" ? "unknown username" : username }; sendToQml(message); } } function handleClick(pickRay) { ExtendedOverlay.applyPickRay(pickRay, function (overlay) { var nextSelectedStatus = !overlay.selected; var avatarId = overlay.key; selectedId = nextSelectedStatus ? avatarId : false; if (nextSelectedStatus) { Users.requestUsernameFromID(avatarId); } var message = { method: 'selectRecipient', id: avatarId, isSelected: nextSelectedStatus, displayName: '"' + AvatarList.getAvatar(avatarId).sessionDisplayName + '"', userName: '' }; sendToQml(message); ExtendedOverlay.some(function (overlay) { var id = overlay.key; var selected = ExtendedOverlay.isSelected(id); overlay.select(selected); }); return true; }); } function handleMouseEvent(mousePressEvent) { // handleClick if we get one. if (!mousePressEvent.isLeftButton) { return; } handleClick(Camera.computePickRay(mousePressEvent.x, mousePressEvent.y)); } function handleMouseMove(pickRay) { // given the pickRay, just do the hover logic ExtendedOverlay.applyPickRay(pickRay, function (overlay) { overlay.hover(true); }, function () { ExtendedOverlay.unHover(); }); } // handy global to keep track of which hand is the mouse (if any) var currentHandPressed = 0; var TRIGGER_CLICK_THRESHOLD = 0.85; var TRIGGER_PRESS_THRESHOLD = 0.05; function handleMouseMoveEvent(event) { // find out which overlay (if any) is over the mouse position var pickRay; if (HMD.active) { if (currentHandPressed !== 0) { pickRay = controllerComputePickRay(currentHandPressed); } else { // nothing should hover, so ExtendedOverlay.unHover(); return; } } else { pickRay = Camera.computePickRay(event.x, event.y); } handleMouseMove(pickRay); } function handleTriggerPressed(hand, value) { // The idea is if you press one trigger, it is the one // we will consider the mouse. Even if the other is pressed, // we ignore it until this one is no longer pressed. var isPressed = value > TRIGGER_PRESS_THRESHOLD; if (currentHandPressed === 0) { currentHandPressed = isPressed ? hand : 0; return; } if (currentHandPressed === hand) { currentHandPressed = isPressed ? hand : 0; return; } // otherwise, the other hand is still triggered // so do nothing. } // We get mouseMoveEvents from the handControllers, via handControllerPointer. // But we don't get mousePressEvents. var triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click'); var triggerPressMapping = Controller.newMapping(Script.resolvePath('') + '-press'); function controllerComputePickRay(hand) { var controllerPose = getControllerWorldLocation(hand, true); if (controllerPose.valid) { return { origin: controllerPose.position, direction: Quat.getUp(controllerPose.orientation) }; } } function makeClickHandler(hand) { return function (clicked) { if (clicked > TRIGGER_CLICK_THRESHOLD) { var pickRay = controllerComputePickRay(hand); handleClick(pickRay); } }; } function makePressHandler(hand) { return function (value) { handleTriggerPressed(hand, value); }; } triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand)); triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand)); triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand)); triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand)); // END AVATAR SELECTOR LOGIC // Function Name: onButtonClicked() // // Description: // -Fired when the app button is pressed. // // Relevant Variables: // -WALLET_QML_SOURCE: The path to the Wallet QML // -onWalletScreen: true/false depending on whether we're looking at the app. var WALLET_QML_SOURCE = "hifi/commerce/wallet/Wallet.qml"; var MARKETPLACE_PURCHASES_QML_PATH = "hifi/commerce/purchases/Purchases.qml"; var onWalletScreen = false; function onButtonClicked() { if (!tablet) { print("Warning in buttonClicked(): 'tablet' undefined!"); return; } if (onWalletScreen) { // for toolbar-mode: go back to home screen, this will close the window. tablet.gotoHomeScreen(); } else { tablet.loadQMLSource(WALLET_QML_SOURCE); } } // Function Name: sendToQml() // // Description: // -Use this function to send a message to the QML (i.e. to change appearances). The "message" argument is what is sent to // the QML in the format "{method, params}", like json-rpc. See also fromQml(). function sendToQml(message) { tablet.sendToQml(message); } var sendMoneyRecipient; var sendMoneyParticleEffectUpdateTimer; var particleEffectTimestamp; var sendMoneyParticleEffect; var SEND_MONEY_PARTICLE_TIMER_UPDATE = 250; var SEND_MONEY_PARTICLE_EMITTING_DURATION = 3000; var SEND_MONEY_PARTICLE_LIFETIME_SECONDS = 8; var SEND_MONEY_PARTICLE_PROPERTIES = { accelerationSpread: { x: 0, y: 0, z: 0 }, alpha: 1, alphaFinish: 1, alphaSpread: 0, alphaStart: 1, azimuthFinish: 0, azimuthStart: -6, color: { red: 143, green: 5, blue: 255 }, colorFinish: { red: 255, green: 0, blue: 204 }, colorSpread: { red: 0, green: 0, blue: 0 }, colorStart: { red: 0, green: 136, blue: 255 }, emitAcceleration: { x: 0, y: 0, z: 0 }, // Immediately gets updated to be accurate emitDimensions: { x: 0, y: 0, z: 0 }, emitOrientation: { x: 0, y: 0, z: 0 }, emitRate: 4, emitSpeed: 2.1, emitterShouldTrail: true, isEmitting: 1, lifespan: SEND_MONEY_PARTICLE_LIFETIME_SECONDS + 1, // Immediately gets updated to be accurate lifetime: SEND_MONEY_PARTICLE_LIFETIME_SECONDS + 1, maxParticles: 20, name: 'hfc-particles', particleRadius: 0.2, polarFinish: 0, polarStart: 0, radiusFinish: 0.05, radiusSpread: 0, radiusStart: 0.2, speedSpread: 0, textures: "http://hifi-content.s3.amazonaws.com/alan/dev/Particles/Bokeh-Particle-HFC.png", type: 'ParticleEffect' }; function updateSendMoneyParticleEffect() { var timestampNow = Date.now(); if ((timestampNow - particleEffectTimestamp) > (SEND_MONEY_PARTICLE_LIFETIME_SECONDS * 1000)) { deleteSendMoneyParticleEffect(); return; } else if ((timestampNow - particleEffectTimestamp) > SEND_MONEY_PARTICLE_EMITTING_DURATION) { Entities.editEntity(sendMoneyParticleEffect, { isEmitting: 0 }); } else if (sendMoneyParticleEffect) { var recipientPosition = AvatarList.getAvatar(sendMoneyRecipient).position; var distance = Vec3.distance(recipientPosition, MyAvatar.position); var accel = Vec3.subtract(recipientPosition, MyAvatar.position); accel.y -= 3.0; var life = Math.sqrt(2 * distance / Vec3.length(accel)); Entities.editEntity(sendMoneyParticleEffect, { emitAcceleration: accel, lifespan: life }); } } function deleteSendMoneyParticleEffect() { if (sendMoneyParticleEffectUpdateTimer) { Script.clearInterval(sendMoneyParticleEffectUpdateTimer); sendMoneyParticleEffectUpdateTimer = null; } if (sendMoneyParticleEffect) { sendMoneyParticleEffect = Entities.deleteEntity(sendMoneyParticleEffect); } sendMoneyRecipient = null; } // Function Name: fromQml() // // Description: // -Called when a message is received from SpectatorCamera.qml. The "message" argument is what is sent from the QML // in the format "{method, params}", like json-rpc. See also sendToQml(). var isHmdPreviewDisabled = true; var MARKETPLACES_INJECT_SCRIPT_URL = Script.resolvePath("../html/js/marketplacesInject.js"); function fromQml(message) { switch (message.method) { case 'passphrasePopup_cancelClicked': case 'needsLogIn_cancelClicked': tablet.gotoHomeScreen(); break; case 'walletSetup_cancelClicked': switch (message.referrer) { case '': // User clicked "Wallet" app case undefined: case null: tablet.gotoHomeScreen(); break; case 'purchases': case 'marketplace cta': case 'mainPage': tablet.gotoWebScreen(MARKETPLACE_URL, MARKETPLACES_INJECT_SCRIPT_URL); break; default: // User needs to return to an individual marketplace item URL tablet.gotoWebScreen(MARKETPLACE_URL + '/items/' + message.referrer, MARKETPLACES_INJECT_SCRIPT_URL); break; } break; case 'needsLogIn_loginClicked': openLoginWindow(); break; case 'disableHmdPreview': break; // do nothing here, handled in marketplaces.js case 'maybeEnableHmdPreview': break; // do nothing here, handled in marketplaces.js case 'passphraseReset': onButtonClicked(); onButtonClicked(); break; case 'walletReset': Settings.setValue("isFirstUseOfPurchases", true); onButtonClicked(); onButtonClicked(); break; case 'transactionHistory_linkClicked': tablet.gotoWebScreen(message.marketplaceLink, MARKETPLACES_INJECT_SCRIPT_URL); break; case 'goToPurchases_fromWalletHome': case 'goToPurchases': tablet.pushOntoStack(MARKETPLACE_PURCHASES_QML_PATH); break; case 'goToMarketplaceMainPage': tablet.gotoWebScreen(MARKETPLACE_URL, MARKETPLACES_INJECT_SCRIPT_URL); break; case 'goToMarketplaceItemPage': tablet.gotoWebScreen(MARKETPLACE_URL + '/items/' + message.itemId, MARKETPLACES_INJECT_SCRIPT_URL); break; case 'refreshConnections': print('Refreshing Connections...'); getConnectionData(false); break; case 'enable_ChooseRecipientNearbyMode': if (!isUpdateOverlaysWired) { Script.update.connect(updateOverlays); isUpdateOverlaysWired = true; } break; case 'disable_ChooseRecipientNearbyMode': if (isUpdateOverlaysWired) { Script.update.disconnect(updateOverlays); isUpdateOverlaysWired = false; } removeOverlays(); break; case 'sendAsset_sendPublicly': if (message.assetName === "") { deleteSendMoneyParticleEffect(); sendMoneyRecipient = message.recipient; var amount = message.amount; var props = SEND_MONEY_PARTICLE_PROPERTIES; props.parentID = MyAvatar.sessionUUID; props.position = MyAvatar.position; props.position.y += 0.2; if (message.effectImage) { props.textures = message.effectImage; } sendMoneyParticleEffect = Entities.addEntity(props, true); particleEffectTimestamp = Date.now(); updateSendMoneyParticleEffect(); sendMoneyParticleEffectUpdateTimer = Script.setInterval(updateSendMoneyParticleEffect, SEND_MONEY_PARTICLE_TIMER_UPDATE); } break; case 'transactionHistory_goToBank': if (Account.metaverseServerURL.indexOf("staging") >= 0) { Window.location = "hifi://hifiqa-master-metaverse-staging"; // So that we can test in staging. } else { Window.location = "hifi://BankOfHighFidelity"; } break; case 'wallet_availableUpdatesReceived': // NOP break; case 'http.request': // Handled elsewhere, don't log. break; default: print('Unrecognized message from QML:', JSON.stringify(message)); } } // Function Name: wireEventBridge() // // Description: // -Used to connect/disconnect the script's response to the tablet's "fromQml" signal. Set the "on" argument to enable or // disable to event bridge. // // Relevant Variables: // -hasEventBridge: true/false depending on whether we've already connected the event bridge. var hasEventBridge = false; function wireEventBridge(on) { if (!tablet) { print("Warning in wireEventBridge(): 'tablet' undefined!"); return; } if (on) { if (!hasEventBridge) { tablet.fromQml.connect(fromQml); hasEventBridge = true; } } else { if (hasEventBridge) { tablet.fromQml.disconnect(fromQml); hasEventBridge = false; } } } // Function Name: onTabletScreenChanged() // // Description: // -Called when the TabletScriptingInterface::screenChanged() signal is emitted. The "type" argument can be either the string // value of "Home", "Web", "Menu", "QML", or "Closed". The "url" argument is only valid for Web and QML. function onTabletScreenChanged(type, url) { onWalletScreen = (type === "QML" && url === WALLET_QML_SOURCE); wireEventBridge(onWalletScreen); // Change button to active when window is first openend, false otherwise. if (button) { button.editProperties({ isActive: onWalletScreen }); } if (onWalletScreen) { if (!isWired) { Users.usernameFromIDReply.connect(usernameFromIDReply); Controller.mousePressEvent.connect(handleMouseEvent); Controller.mouseMoveEvent.connect(handleMouseMoveEvent); triggerMapping.enable(); triggerPressMapping.enable(); } isWired = true; } else { off(); } } // // Manage the connection between the button and the window. // var button; var buttonName = "WALLET"; var tablet = null; var walletEnabled = Settings.getValue("commerce", true); function startup() { if (walletEnabled) { tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system"); button = tablet.addButton({ text: buttonName, icon: "icons/tablet-icons/wallet-i.svg", activeIcon: "icons/tablet-icons/wallet-a.svg", sortOrder: 10 }); button.clicked.connect(onButtonClicked); tablet.screenChanged.connect(onTabletScreenChanged); } } var isWired = false; var isUpdateOverlaysWired = false; function off() { if (isWired) { Users.usernameFromIDReply.disconnect(usernameFromIDReply); Controller.mousePressEvent.disconnect(handleMouseEvent); Controller.mouseMoveEvent.disconnect(handleMouseMoveEvent); triggerMapping.disable(); triggerPressMapping.disable(); isWired = false; } if (isUpdateOverlaysWired) { Script.update.disconnect(updateOverlays); isUpdateOverlaysWired = false; } removeOverlays(); } function shutdown() { button.clicked.disconnect(onButtonClicked); tablet.removeButton(button); deleteSendMoneyParticleEffect(); if (tablet) { tablet.screenChanged.disconnect(onTabletScreenChanged); if (onWalletScreen) { tablet.gotoHomeScreen(); } } off(); } // // Run the functions. // startup(); Script.scriptEnding.connect(shutdown); }()); // END LOCAL_SCOPE