// // AtRestDetector.h // libraries/shared/src // // Created by Anthony Thibault on 10/6/2015 // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_AtRestDetector_h #define hifi_AtRestDetector_h #include #include class AtRestDetector { public: AtRestDetector() {}; AtRestDetector(const glm::vec3& startPosition, const glm::quat& startRotation); void reset(const glm::vec3& startPosition, const glm::quat& startRotation); // returns true if object is at rest, dt in assumed to be seconds. void update(const glm::vec3& position, const glm::quat& startRotation); void invalidate() { _isValid = false; } bool isAtRest() const { return _isAtRest; } bool onRest() const { return !_lastIsAtRest && _isAtRest; } bool onWake() const { return _lastIsAtRest && !_isAtRest; } protected: bool _isValid { false }; glm::vec3 _positionAverage; glm::vec3 _quatLogAverage; uint64_t _lastUpdateTime { 0 }; float _positionVariance { 0.0f }; float _quatLogVariance { 0.0f }; bool _isAtRest { false }; bool _lastIsAtRest { false }; }; #endif