// // Text3DOverlay.cpp // interface/src/ui/overlays // // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // // include this before QGLWidget, which includes an earlier version of OpenGL #include "InterfaceConfig.h" #include #include "Application.h" #include "Text3DOverlay.h" const xColor DEFAULT_BACKGROUND_COLOR = { 0, 0, 0 }; const float DEFAULT_BACKGROUND_ALPHA = 0.7f; const float DEFAULT_MARGIN = 0.1f; const int FIXED_FONT_POINT_SIZE = 40; const float LINE_SCALE_RATIO = 1.2f; Text3DOverlay::Text3DOverlay() : _backgroundColor(DEFAULT_BACKGROUND_COLOR), _backgroundAlpha(DEFAULT_BACKGROUND_ALPHA), _lineHeight(0.1f), _leftMargin(DEFAULT_MARGIN), _topMargin(DEFAULT_MARGIN), _rightMargin(DEFAULT_MARGIN), _bottomMargin(DEFAULT_MARGIN), _isFacingAvatar(false) { } Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) : Planar3DOverlay(text3DOverlay), _text(text3DOverlay->_text), _backgroundColor(text3DOverlay->_backgroundColor), _backgroundAlpha(text3DOverlay->_backgroundAlpha), _lineHeight(text3DOverlay->_lineHeight), _leftMargin(text3DOverlay->_leftMargin), _topMargin(text3DOverlay->_topMargin), _rightMargin(text3DOverlay->_rightMargin), _bottomMargin(text3DOverlay->_bottomMargin), _isFacingAvatar(text3DOverlay->_isFacingAvatar) { } Text3DOverlay::~Text3DOverlay() { } xColor Text3DOverlay::getBackgroundColor() { if (_colorPulse == 0.0f) { return _backgroundColor; } float pulseLevel = updatePulse(); xColor result = _backgroundColor; if (_colorPulse < 0.0f) { result.red *= (1.0f - pulseLevel); result.green *= (1.0f - pulseLevel); result.blue *= (1.0f - pulseLevel); } else { result.red *= pulseLevel; result.green *= pulseLevel; result.blue *= pulseLevel; } return result; } void Text3DOverlay::render(RenderArgs* args) { if (!_visible) { return; // do nothing if we're not visible } glPushMatrix(); { glTranslatef(_position.x, _position.y, _position.z); glm::quat rotation; if (_isFacingAvatar) { // rotate about vertical to face the camera rotation = Application::getInstance()->getCamera()->getRotation(); } else { rotation = getRotation(); } glm::vec3 axis = glm::axis(rotation); glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z); const float MAX_COLOR = 255.0f; xColor backgroundColor = getBackgroundColor(); glm::vec4 quadColor(backgroundColor.red / MAX_COLOR, backgroundColor.green / MAX_COLOR, backgroundColor.blue / MAX_COLOR, getBackgroundAlpha()); glm::vec2 dimensions = getDimensions(); glm::vec2 halfDimensions = dimensions * 0.5f; const float SLIGHTLY_BEHIND = -0.005f; glm::vec3 topLeft(-halfDimensions.x, -halfDimensions.y, SLIGHTLY_BEHIND); glm::vec3 bottomRight(halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND); DependencyManager::get()->renderQuad(topLeft, bottomRight, quadColor); const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation // Same font properties as textSize() TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO; float scaleFactor = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight; glTranslatef(-(halfDimensions.x - _leftMargin), halfDimensions.y - _topMargin, 0.0f); glm::vec2 clipMinimum(0.0f, 0.0f); glm::vec2 clipDimensions((dimensions.x - (_leftMargin + _rightMargin)) / scaleFactor, (dimensions.y - (_topMargin + _bottomMargin)) / scaleFactor); glScalef(scaleFactor, -scaleFactor, 1.0); enableClipPlane(GL_CLIP_PLANE0, -1.0f, 0.0f, 0.0f, clipMinimum.x + clipDimensions.x); enableClipPlane(GL_CLIP_PLANE1, 1.0f, 0.0f, 0.0f, -clipMinimum.x); enableClipPlane(GL_CLIP_PLANE2, 0.0f, -1.0f, 0.0f, clipMinimum.y + clipDimensions.y); enableClipPlane(GL_CLIP_PLANE3, 0.0f, 1.0f, 0.0f, -clipMinimum.y); glm::vec4 textColor = { _color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR, getAlpha() }; textRenderer->draw(0, 0, _text, textColor); glDisable(GL_CLIP_PLANE0); glDisable(GL_CLIP_PLANE1); glDisable(GL_CLIP_PLANE2); glDisable(GL_CLIP_PLANE3); } glPopMatrix(); } void Text3DOverlay::enableClipPlane(GLenum plane, float x, float y, float z, float w) { GLdouble coefficients[] = { x, y, z, w }; glClipPlane(plane, coefficients); glEnable(plane); } void Text3DOverlay::setProperties(const QScriptValue& properties) { Planar3DOverlay::setProperties(properties); QScriptValue text = properties.property("text"); if (text.isValid()) { setText(text.toVariant().toString()); } QScriptValue backgroundColor = properties.property("backgroundColor"); if (backgroundColor.isValid()) { QScriptValue red = backgroundColor.property("red"); QScriptValue green = backgroundColor.property("green"); QScriptValue blue = backgroundColor.property("blue"); if (red.isValid() && green.isValid() && blue.isValid()) { _backgroundColor.red = red.toVariant().toInt(); _backgroundColor.green = green.toVariant().toInt(); _backgroundColor.blue = blue.toVariant().toInt(); } } if (properties.property("backgroundAlpha").isValid()) { _backgroundAlpha = properties.property("backgroundAlpha").toVariant().toFloat(); } if (properties.property("lineHeight").isValid()) { setLineHeight(properties.property("lineHeight").toVariant().toFloat()); } if (properties.property("leftMargin").isValid()) { setLeftMargin(properties.property("leftMargin").toVariant().toFloat()); } if (properties.property("topMargin").isValid()) { setTopMargin(properties.property("topMargin").toVariant().toFloat()); } if (properties.property("rightMargin").isValid()) { setRightMargin(properties.property("rightMargin").toVariant().toFloat()); } if (properties.property("bottomMargin").isValid()) { setBottomMargin(properties.property("bottomMargin").toVariant().toFloat()); } QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar"); if (isFacingAvatarValue.isValid()) { _isFacingAvatar = isFacingAvatarValue.toVariant().toBool(); } } QScriptValue Text3DOverlay::getProperty(const QString& property) { if (property == "text") { return _text; } if (property == "backgroundColor") { return xColorToScriptValue(_scriptEngine, _backgroundColor); } if (property == "backgroundAlpha") { return _backgroundAlpha; } if (property == "lineHeight") { return _lineHeight; } if (property == "leftMargin") { return _leftMargin; } if (property == "topMargin") { return _topMargin; } if (property == "rightMargin") { return _rightMargin; } if (property == "bottomMargin") { return _bottomMargin; } if (property == "isFacingAvatar") { return _isFacingAvatar; } return Planar3DOverlay::getProperty(property); } Text3DOverlay* Text3DOverlay::createClone() const { return new Text3DOverlay(this);; } QSizeF Text3DOverlay::textSize(const QString& text) const { QFont font(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); // Same font properties as render() QFontMetrics fontMetrics(font); const float TEXT_SCALE_ADJUST = 1.025f; // Experimentally detemined for the specified font const int TEXT_HEIGHT_ADJUST = -10; float scaleFactor = _lineHeight * TEXT_SCALE_ADJUST * LINE_SCALE_RATIO / (float)FIXED_FONT_POINT_SIZE; QStringList lines = text.split(QRegExp("\r\n|\r|\n")); float width = 0.0f; for (int i = 0; i < lines.count(); i += 1) { width = std::max(width, scaleFactor * (float)fontMetrics.width(qPrintable(lines[i]))); } float height = lines.count() * scaleFactor * (float)(fontMetrics.height() + TEXT_HEIGHT_ADJUST); return QSizeF(width, height); }