// // developerMenuItems.js // examples // // Created by Brad Hefta-Gaub on 2/24/14 // Copyright 2013 High Fidelity, Inc. // // Adds a bunch of developer and debugging menu items // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // var createdRenderMenu = false; var ENTITIES_MENU = "Developer > Entities"; var COLLISION_UPDATES_TO_SERVER = "Don't send collision updates to server"; var RENDER_MENU = "Developer > Render"; var ENTITIES_ITEM = "Entities"; var AVATARS_ITEM = "Avatars"; function setupMenus() { if (!Menu.menuExists("Developer")) { Menu.addMenu("Developer"); } if (!Menu.menuExists(ENTITIES_MENU)) { Menu.addMenu(ENTITIES_MENU); // NOTE: these menu items aren't currently working. I've temporarily removed them. Will add them back once we // rewire these to work /* Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Bounds", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Triangles", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Element Bounds", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Element Children", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Do Precision Picking", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Attempt Render Entities as Scene", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Do Precision Picking", isCheckable: true, isChecked: false }); Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Disable Light Entities", isCheckable: true, isChecked: false }); */ Menu.addMenuItem({ menuName: ENTITIES_MENU, menuItemName: COLLISION_UPDATES_TO_SERVER, isCheckable: true, isChecked: false }); } if (!Menu.menuExists(RENDER_MENU)) { Menu.addMenu(RENDER_MENU); createdRenderMenu = true; } if (!Menu.menuItemExists(RENDER_MENU, ENTITIES_ITEM)) { Menu.addMenuItem({ menuName: RENDER_MENU, menuItemName: ENTITIES_ITEM, isCheckable: true, isChecked: Scene.shouldRenderEntities }) } if (!Menu.menuItemExists(RENDER_MENU, AVATARS_ITEM)) { Menu.addMenuItem({ menuName: RENDER_MENU, menuItemName: AVATARS_ITEM, isCheckable: true, isChecked: Scene.shouldRenderAvatars }) } } Menu.menuItemEvent.connect(function (menuItem) { print("menuItemEvent() in JS... menuItem=" + menuItem); if (menuItem == COLLISION_UPDATES_TO_SERVER) { var dontSendUpdates = Menu.isOptionChecked(COLLISION_UPDATES_TO_SERVER); print(" dontSendUpdates... checked=" + dontSendUpdates); Entities.setSendPhysicsUpdates(!dontSendUpdates); } else if (menuItem == ENTITIES_ITEM) { Scene.shouldRenderEntities = Menu.isOptionChecked(ENTITIES_ITEM); } else if (menuItem == AVATARS_ITEM) { Scene.shouldRenderAvatars = Menu.isOptionChecked(AVATARS_ITEM); } }); Scene.shouldRenderAvatarsChanged.connect(function(shouldRenderAvatars) { Menu.setIsOptionChecked(AVATARS_ITEM, shouldRenderAvatars) }); Scene.shouldRenderEntitiesChanged.connect(function(shouldRenderEntities) { Menu.setIsOptionChecked(ENTITIES_ITEM, shouldRenderEntities) }); function scriptEnding() { Menu.removeMenu(ENTITIES_MENU); if (createdRenderMenu) { Menu.removeMenu(RENDER_MENU); } else { Menu.removeMenuItem(RENDER_MENU, ENTITIES_ITEM); Menu.removeMenuItem(RENDER_MENU, AVATARS_ITEM); } } setupMenus(); Script.scriptEnding.connect(scriptEnding);