// // Created by Sam Gondelman on 5/31/19 // Copyright 2019 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "ComponentMode.h" /*@jsdoc *
How an effect is applied in a {@link Entities.EntityProperties-Zone|Zone} entity.
*Value | Description |
---|---|
"inherit" | The effect from any enclosing zone continues into this zone. |
"disabled" | The effect — from any enclosing zone and this zone — is disabled in * this zone. |
"enabled" | The effect from this zone is enabled, overriding the effect from any enclosing * zone. |
The priority of updates from avatars in a zone to other clients.
*Value | Description |
---|---|
"inherit" | The update priority from any enclosing zone continues into this zone. |
"crowd" | The update priority in this zone is the normal priority. |
"hero" | Avatars in this zone have an increased update priority. |