// // AudioHelpers.h // libraries/shared/src // // Created by Ken Cooke on 1/4/17. // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_AudioHelpers_h #define hifi_AudioHelpers_h #include #include const int IEEE754_MANT_BITS = 23; const int IEEE754_EXPN_BIAS = 127; // // for x > 0.0f, returns log2(x) // for x <= 0.0f, returns large negative value // // abs |error| < 2e-4, smooth (exact for x=2^N) // rel |error| < 0.4 from precision loss very close to 1.0f // static inline float fastLog2f(float x) { union { float f; int32_t i; } mant, bits = { x }; // split into mantissa and exponent mant.i = (bits.i & ((1 << IEEE754_MANT_BITS) - 1)) | (IEEE754_EXPN_BIAS << IEEE754_MANT_BITS); int32_t expn = (bits.i >> IEEE754_MANT_BITS) - IEEE754_EXPN_BIAS; mant.f -= 1.0f; // polynomial for log2(1+x) over x=[0,1] x = (((-0.0821307180f * mant.f + 0.321188984f) * mant.f - 0.677784014f) * mant.f + 1.43872575f) * mant.f; return x + expn; } // // for -126 <= x < 128, returns exp2(x) // for x < -126, returns 0 // for x >= 128, returns undefined // // rel |error| < 9e-6, smooth (exact for x=N) // static inline float fastExp2f(float x) { union { float f; int32_t i; } xi; // bias such that x > 0 x += IEEE754_EXPN_BIAS; // split into integer and fraction xi.i = (int32_t)x; x -= xi.i; // construct exp2(xi) as a float xi.i &= ~(xi.i >> 31); // MAX(xi.i, 0) xi.i <<= IEEE754_MANT_BITS; // polynomial for exp2(x) over x=[0,1] x = (((0.0135557472f * x + 0.0520323690f) * x + 0.241379763f) * x + 0.693032121f) * x + 1.0f; return x * xi.f; } // // on x86 architecture, assume that SSE2 is present // #if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__x86_64__) #include // inline sqrtss, without requiring /fp:fast static inline float fastSqrtf(float x) { return _mm_cvtss_f32(_mm_sqrt_ss(_mm_set_ss(x))); } #else static inline float fastSqrtf(float x) { return sqrtf(x); } #endif // // for -1 <= x <= 1, returns acos(x) // otherwise, returns NaN // // abs |error| < 7e-5, smooth // static inline float fastAcosf(float x) { union { float f; int32_t i; } xi = { x }; int32_t sign = xi.i & 0x80000000; xi.i ^= sign; // fabs(x) // compute sqrt(1-x) in parallel float r = fastSqrtf(1.0f - xi.f); // polynomial for acos(x)/sqrt(1-x) over x=[0,1] xi.f = ((-0.0198439236f * xi.f + 0.0762021306f) * xi.f + -0.212940971f) * xi.f + 1.57079633f; xi.f *= r; return (sign ? PI - xi.f : xi.f); } // // Quantize a non-negative gain value to the nearest 0.5dB, and pack to a byte. // // Values above +30dB are clamped to +30dB // Values below -97dB are clamped to -inf // Value of 1.0 (+0dB) is reconstructed exactly // const float GAIN_CONVERSION_RATIO = 2.0f * 6.02059991f; // scale log2 to 0.5dB const float GAIN_CONVERSION_OFFSET = 255 - 60.0f; // translate +30dB to max static inline uint8_t packFloatGainToByte(float gain) { float f = fastLog2f(gain) * GAIN_CONVERSION_RATIO + GAIN_CONVERSION_OFFSET; int32_t i = (int32_t)(f + 0.5f); // quantize uint8_t byte = (i < 0) ? 0 : ((i > 255) ? 255 : i); // clamp return byte; } static inline float unpackFloatGainFromByte(uint8_t byte) { float gain = (byte == 0) ? 0.0f : fastExp2f((byte - GAIN_CONVERSION_OFFSET) * (1.0f/GAIN_CONVERSION_RATIO)); return gain; } #endif // hifi_AudioHelpers_h