// // messagesReceiverEntityExample.js // examples/entityScripts // // Created by Brad Hefta-Gaub on 11/18/15. // Copyright 2015 High Fidelity, Inc. // // This is an example of an entity script which when assigned to an entity, will detect when the entity is being grabbed by the hydraGrab script // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function () { var _this; var messageReceived = function (channel, message, senderID) { print("message received on channel:" + channel + ", message:" + message + ", senderID:" + senderID); }; // this is the "constructor" for the entity as a JS object we don't do much here, but we do want to remember // our this object, so we can access it in cases where we're called without a this (like in the case of various global signals) MessagesReceiver = function () { _this = this; }; MessagesReceiver.prototype = { // preload() will be called when the entity has become visible (or known) to the interface // it gives us a chance to set our local JavaScript object up. In this case it means: // * remembering our entityID, so we can access it in cases where we're called without an entityID // * unsubscribing from messages // * connectingf to the messageReceived signal preload: function (entityID) { this.entityID = entityID; print("---- subscribing ----"); Messages.subscribe("example"); Messages.messageReceived.connect(messageReceived); }, // unload() will be called when the entity has become no longer known to the interface // it gives us a chance to clean up our local JavaScript object. In this case it means: // * unsubscribing from messages // * disconnecting from the messageReceived signal unload: function (entityID) { print("---- unsubscribing ----"); Messages.unsubscribe("example"); Messages.messageReceived.disconnect(messageReceived); }, }; // entity scripts always need to return a newly constructed object of our type return new MessagesReceiver(); })