Commit graph

6 commits

Author SHA1 Message Date
Sam Gateau
ef20c3234f merging 2015-02-13 14:41:39 -08:00
Sam Gateau
c2761ac887 CLean up the shader code for the blinn and the new PBR shading equation 2015-02-09 15:26:14 -08:00
Sam Gateau
48fca4c11d introducing PBR shading 2015-02-08 23:22:14 -08:00
Sam Gateau
bdf9164c7b debugging the new global light pass 2015-02-06 16:30:07 -08:00
Sam Gateau
1b22a3ef36 connecting the globalLight info to the DeferredLightingEffect 2015-02-05 17:30:57 -08:00
Sam Gateau
9b0036d010 adding Light and replace glLights also for the first deferred pass 2015-02-05 14:10:06 -08:00