Brad Hefta-Gaub
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7a85e5b7a7
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rename frameIndex to currentFrame
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2015-10-07 13:02:58 -07:00 |
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Brad Hefta-Gaub
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6eeb64b032
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CR feedback
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2015-10-07 11:23:24 -07:00 |
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Brad Hefta-Gaub
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016bf4011d
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cleanup
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2015-10-06 16:07:36 -07:00 |
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Brad Hefta-Gaub
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1319642a59
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fix frame jumping behavior on restart
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2015-10-06 15:59:35 -07:00 |
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Brad Hefta-Gaub
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f618a2adfa
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gak - get streaming working again
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2015-10-02 17:06:32 -07:00 |
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Brad Hefta-Gaub
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b27396606b
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fix first run
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2015-10-02 12:34:46 -07:00 |
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Brad Hefta-Gaub
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cf2693e712
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working fistFrame lastFrame
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2015-10-02 08:31:22 -07:00 |
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Brad Hefta-Gaub
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91a27e3adf
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get animation to actually run again
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2015-10-01 13:29:07 -07:00 |
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Brad Hefta-Gaub
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aca25bd76e
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connect up AnimationPropertyGroup to AnimationLoop
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2015-10-01 11:05:16 -07:00 |
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Howard Stearns
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9593668110
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Bring animation file headers up to date.
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2015-07-23 15:08:22 -07:00 |
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ZappoMan
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1dd40af162
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fix AnimationLoop::setRunning() to not constantly reset the frame when the running state doesn't actually change
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2015-07-10 12:43:35 -07:00 |
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ZappoMan
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a0ec2ddfe9
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clamp frame index between 0 and 100,000
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2014-12-29 21:07:04 -08:00 |
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ZappoMan
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5c2cc20313
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fixes the stutter in animation when observer moves
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2014-11-28 17:36:55 -08:00 |
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ZappoMan
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ef17659ea2
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cleanup
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2014-11-12 16:57:42 -08:00 |
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ZappoMan
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dd22683672
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fixing up animation loop issues
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2014-11-12 16:53:16 -08:00 |
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ZappoMan
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ba79f40007
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add some debug
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2014-11-12 16:12:34 -08:00 |
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ZappoMan
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68bd6c23d9
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sepearate looping logic from AnimationHandle
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2014-11-12 14:47:02 -08:00 |
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