Anthony Thibault
079b276c2b
Merge pull request #13733 from luiscuenca/fixElbowPoleVector3
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Elbow pole vectors improvements
2018-08-06 17:33:03 -07:00
John Conklin II
fd1a431729
Merge pull request #13689 from ctrlaltdavid/M15244
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Move scriptable caches' APIs into scripting interfaces
2018-08-01 11:50:13 -07:00
luiscuenca
fde77add79
Elbow pole vectors fixes
2018-08-01 11:49:18 -07:00
Anthony J. Thibault
fd780845bb
Code review feedback
2018-07-31 18:25:04 -07:00
Anthony J. Thibault
58f95bd07b
assert fix
2018-07-30 13:14:32 -07:00
Anthony J. Thibault
6a6ece8910
Warning fixes and whitespace cleanup
2018-07-30 11:49:44 -07:00
Anthony J. Thibault
401995fb06
Leg IK fixes
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Fixes for raising legs and sometimes squatting while in HMD mode.
2018-07-30 10:55:52 -07:00
David Rowe
9a9d190918
Remove unnecessary duplicate function
2018-07-26 20:26:13 +12:00
David Rowe
baf88ab508
Revise scriptable resource caches' interfaces
2018-07-26 16:12:16 +12:00
David Rowe
16e06de9cd
Move scriptable caches into scripting interfaces
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Removed non-working getResource() API functions.
2018-07-25 22:10:14 +12:00
luiscuenca
e7d70a832d
Pole Vectors always calculated when arms are crossed
2018-07-24 08:58:17 -07:00
luiscuenca
8f547d9bdd
fix warnings
2018-07-23 16:37:25 -07:00
luiscuenca
94bb8fc917
More unused code
2018-07-23 15:29:42 -07:00
luiscuenca
4a27189913
function consistancy
2018-07-23 14:27:55 -07:00
luiscuenca
2adb334034
unused code deleted
2018-07-23 14:25:30 -07:00
luiscuenca
9d2d7c3aa4
Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-23 13:16:11 -07:00
Anthony Thibault
f56c0a3a3f
Merge pull request #13502 from luiscuenca/eyelidFix
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Fix closed eyelids when head is tilted down
2018-07-05 08:50:22 -07:00
Anthony J. Thibault
3a88582f42
Bug fix for feet poleVector smoothing.
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This bug was introduced when I renamed the variable from poleVector to sensorPoleVector for readablity.
2018-07-02 15:16:47 -07:00
Anthony J. Thibault
fff4348a0f
Bug fix for poleVector smoothing
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Needs to occur in sensor space rather then avatar space.
2018-06-29 17:54:21 -07:00
luiscuenca
24d03ace4c
Changes from CR and decreased looking at angle to mitigate freaky eyes
2018-06-29 14:34:17 -07:00
Andrew Meadows
6331395a89
remove crash mode in invokable methods
2018-06-15 10:27:35 -07:00
Anthony J. Thibault
94c39bc4af
Better fix for looking down at your own body.
2018-06-05 14:43:33 -07:00
Anthony J. Thibault
c3d1daf855
Merge branch 'master' into nativeCGCode
2018-06-04 09:32:38 -07:00
David Rowe
e44e7ca35f
Fix up Resource and resource cache APIs' JSDoc
2018-05-21 11:57:16 +12:00
Anthony J. Thibault
ec638d9d91
Avatar can now look straight down without spinning 180.
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Also, come code clean up and removal of unnecessary Y_180 flips.
2018-05-14 13:48:04 -07:00
Clement
da9fb9c751
Fix non self-sufficient headers
2018-05-04 16:26:41 -07:00
David Rowe
e95c38d939
Merge branch 'master' into 21856-g
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# Conflicts:
# libraries/model-networking/src/model-networking/TextureCache.h
2018-05-03 21:03:14 +12:00
David Rowe
48632be3c2
Fix up cache APIs' JSDoc
2018-05-02 16:12:48 +12:00
David Rowe
1aa28b7f54
Merge remote-tracking branch 'upstream/master' into 21856-d
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# Conflicts:
# interface/src/LODManager.h
2018-05-02 07:50:55 +12:00
Oren Hurvitz
69b97b423f
Added a missing 'break' in AnimExpression::evalUnaryMinus()
2018-04-30 15:42:45 +03:00
David Rowe
2cc3ed6287
List which contexts each namespace and object is available in
2018-04-28 20:00:28 +12:00
David Rowe
08dc9b133f
Docs to JSDoc review
2018-04-26 21:10:28 +12:00
milad nazeri
23d07fa292
fixed spacing issue
2018-04-24 13:14:55 -07:00
milad nazeri
1121fe8da0
fix tabs
2018-04-23 21:47:53 -07:00
milad nazeri
4ac06fe99f
Updating previous jsdocs
2018-04-22 22:22:33 -07:00
milad nazeri
e9b9c05b5d
removed cruft
2018-04-22 08:51:47 -07:00
Anthony Thibault
dc9c9fd0ee
Merge pull request #12683 from hyperlogic/bug-fix/reduce-elbow-flapping
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Reduce avatar elbow fluttering by disabling pole vectors
2018-04-02 10:51:28 -07:00
John Conklin II
563ff61325
Merge pull request #12661 from SamGondelman/android
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Android: Stats, disable IK, reduce impact of InputRecorder
2018-03-23 11:08:50 -07:00
Anthony J. Thibault
f19b1d9890
Fix for character walk animations in desktop mode.
2018-03-20 18:12:55 -07:00
Anthony J. Thibault
69f462baeb
Disable elbow pole vectors, solve from joint limit centers.
2018-03-19 18:53:00 -07:00
SamGondelman
06c0b3afd3
disable IK on android, input recorder doesn't do anything if off
2018-03-16 16:52:12 -07:00
Anthony J. Thibault
f6c4f6b9c4
Fix for arm IK jitter
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When in HMD mode, holding your hand controller in front of your face, would often result in a 1-2 mm pop in wrist position.
This was due to a problem in the IK elbow constraint.
When the swing rotation out of the elbow's reference frame was close to but not exactly identity it would not be properly constrainted.
But when the magnitude of that swing became big enough the constraint would engage.
This small change in swing rotation was noticable as a 1-2 mm movement in the wrist.
2018-03-15 13:06:27 -07:00
David Rowe
75189e292d
Fix OSX / Linux warning
2018-03-13 10:22:50 +13:00
David Rowe
945858876e
Use std::vector<> instead of QVector
2018-03-13 09:53:25 +13:00
David Rowe
5acc605ba0
Fix OSX / Linux warning
2018-03-12 16:03:31 +13:00
David Rowe
957d39b0b1
Fix rotation and position of meshes attached to eye joints
2018-03-11 14:49:23 +13:00
Seth Alves
bf73df1265
more logging for fogbugz 11748
2018-02-20 15:45:47 -08:00
John Conklin II
309c2ecba1
Merge pull request #12239 from druiz17/fix-camera-update
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Do not override sensorToWorldMatrix if animGraph is loading or failed to load
2018-02-13 15:10:13 -08:00
John Conklin II
d084e58f48
Merge pull request #12328 from Atlante45/fix/misc-bugs
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Misc bug fixes
2018-02-12 14:31:38 -08:00
Dante Ruiz
d381beb213
cleaning up code
2018-02-12 10:53:42 -08:00