Andrzej Kapolka
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e9b3cca3de
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OpenGL fields of view are vertical, not horizontal.
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2013-08-07 14:26:22 -07:00 |
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atlante45
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29062c51b2
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- changed according to review comments
- added reset scale option
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2013-08-05 15:23:40 -07:00 |
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atlante45
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3d853f5b90
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- Smooth rescaling
- stop following when leading avatar disconnect
- set max far clip for no more crash with really big avatars
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2013-08-05 14:05:58 -07:00 |
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atlante45
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bf3c4fa1f8
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Avatar resizing final commit
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2013-07-15 12:04:24 -07:00 |
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atlante45
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280afed7f0
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added scale in avatar packets eand slots to change it from the menu
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2013-07-12 17:51:47 -07:00 |
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atlante45
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35c00c739c
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resizing avatar now handle the camera
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2013-07-12 14:53:51 -07:00 |
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Philip Rosedale
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c2ef960a9e
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Changed horizontal field of view to a constant, made it 90 degrees
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2013-06-28 16:31:59 -07:00 |
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Andrzej Kapolka
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3f6cf08b97
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Removed remaining Orientation bits (and class itself), enforce limits on
head yaw/pitch/roll.
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2013-05-30 15:15:12 -07:00 |
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Andrzej Kapolka
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3330b20232
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More reformatting.
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2013-05-30 10:33:45 -07:00 |
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Andrzej Kapolka
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d6855b6430
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Massive changes to orientations: use quaternions rather than Orientation
class.
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2013-05-29 19:05:33 -07:00 |
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Jeffrey Ventrella
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883d21a5e4
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added facing other av requirement for camera shift to 1p; improved ease-in/out for camera mode shift; did some clean up on the camera code
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2013-05-26 15:17:58 -07:00 |
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Jeffrey Ventrella
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3c3a3fc82e
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cleaning up look at code - Stephen helped find a transmission bug - fixed.
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2013-05-22 13:12:11 -07:00 |
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Andrzej Kapolka
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85bca558f5
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Tabs -> spaces, spacing fix.
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2013-05-20 09:38:01 -07:00 |
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Andrzej Kapolka
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58a9a05ef7
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-05-17 10:17:37 -07:00 |
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Andrzej Kapolka
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3ed99f40a6
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Working on support for off-axis projection.
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2013-05-17 10:17:21 -07:00 |
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Jeffrey Ventrella
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04828c8224
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cleaned up copyright header notifications in several files
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2013-05-16 12:06:36 -07:00 |
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Jeffrey Ventrella
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acda87502e
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more work on camera shifting between modes
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2013-05-14 11:43:51 -07:00 |
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Jeffrey Ventrella
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54010d36c4
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created transitions between camera modes
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2013-05-13 16:53:45 -07:00 |
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Jeffrey Ventrella
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08aba4decb
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fixed problem of camera shifting when application starts (made camera jump to ideal position/rotation when initialized)
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2013-05-11 11:48:00 -07:00 |
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Jeffrey Ventrella
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6254a6886f
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cleaned up camera code and improved first person mode
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2013-05-09 22:11:33 -07:00 |
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Jeffrey Ventrella
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b388e9a760
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(1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm
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2013-05-01 13:00:08 -07:00 |
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Jeffrey Ventrella
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2486b6e15c
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moved inline functions from Camera.h to Camera.cpp as per Stephen's request
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2013-04-26 13:33:36 -07:00 |
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Jeffrey Ventrella
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86e72a90d4
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working on camera view shifting from first person to third person
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2013-04-25 16:31:42 -07:00 |
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Jeffrey Ventrella
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7a0ed469b8
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added methods to camera class to check for when the view frustum needs to be reshaped (but the calls are not yet being made - need to make sure the right place to use it)
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2013-04-25 14:25:28 -07:00 |
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Jeffrey Ventrella
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5a0a1c1cec
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increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum.
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2013-04-25 13:51:20 -07:00 |
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Jeffrey Ventrella
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9a4d27c0b5
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cleaned up some camera code and added some functionality for first-person view
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2013-04-25 12:19:23 -07:00 |
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ZappoMan
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4f5ddb3700
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fixed yaw/ideal yaw problem correctly
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2013-04-16 15:46:20 -07:00 |
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Jeffrey Ventrella
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0c85f832e6
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trying to get around git confusion
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2013-04-16 14:56:49 -07:00 |
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Jeffrey Ventrella
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1bef9544d9
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Merge remote-tracking branch 'origin/master'
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2013-04-16 13:56:45 -07:00 |
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Jeffrey Ventrella
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216cc465e7
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Added idealYaw to camera and also switched ordering of gl camera rotation commands
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2013-04-16 13:51:14 -07:00 |
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Stephen Birarda
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1dd21a450e
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Merge remote-tracking branch 'upstream/master'
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2013-04-16 12:00:55 -07:00 |
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Stephen Birarda
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2b49442039
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resolve conflicts on merge with upstream master
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2013-04-15 18:34:40 -07:00 |
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ZappoMan
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47a4211257
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Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Conflicts:
interface/src/Camera.cpp
interface/src/Camera.h
interface/src/main.cpp
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2013-04-15 18:05:35 -07:00 |
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ZappoMan
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c2c36e6cea
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Tweaks to Camera class
- added lens attributes
- coding standard cleanup
|
2013-04-15 17:56:52 -07:00 |
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Jeffrey Ventrella
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ca05823010
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added some smoothness to the camera
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2013-04-12 18:06:11 -07:00 |
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Jeffrey Ventrella
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3871c220b2
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improved hand movement - now transformed to av rotation
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2013-04-10 15:27:04 -07:00 |
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Jeffrey Ventrella
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3dae70e665
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removed glm::dvec3 and replaced with glm::vec3 in most of avatar code, except for velocity
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2013-04-09 15:23:59 -07:00 |
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Jeffrey Ventrella
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09af8d153f
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added camera modes and also set initial avatar yaw to 90
|
2013-04-09 15:05:37 -07:00 |
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Jeffrey Ventrella
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a0f09b597a
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got a basic avatar skeleton with a simpler starter user interaction for moving the right hand
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2013-04-05 16:19:23 -07:00 |
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Jeffrey Ventrella
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d3f6c19e83
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adding Camera and some utility classes and start of prototype avatar
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2013-04-04 18:04:32 -07:00 |
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