ZappoMan
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57633f8b92
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fixed comment
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2013-11-24 00:05:06 -08:00 |
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ZappoMan
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ba26e5c3e3
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add back non-compression mode to VoxelPacket and tweaks to how compression works to make it more efficient
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2013-11-24 00:02:51 -08:00 |
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ZappoMan
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c28027b7ca
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better compressed packets with fewer calls to checkCompress
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2013-11-23 22:30:15 -08:00 |
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ZappoMan
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e65f74e06b
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moved compression into VoxelPacket class. works, but too slow for larger sizes
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2013-11-23 21:40:50 -08:00 |
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ZappoMan
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cd1d3765a9
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cleaned up const semantics and DRYed up appendBitMask
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2013-11-23 16:28:21 -08:00 |
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ZappoMan
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0f66f4c1bd
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Revert "cleaned up some comments and code"
This reverts commit 99c427c97d .
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2013-11-23 16:19:57 -08:00 |
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ZappoMan
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99c427c97d
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cleaned up some comments and code
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2013-11-23 16:18:18 -08:00 |
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ZappoMan
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cb43b0dea1
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cleaned up some comments and code
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2013-11-23 15:10:03 -08:00 |
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ZappoMan
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b0cc6494da
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cleaned up some comments and code
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2013-11-23 14:58:23 -08:00 |
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ZappoMan
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7ff7b13c6b
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cleaned up some comments
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2013-11-23 14:52:34 -08:00 |
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ZappoMan
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a9f336e34e
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cleaned up packet sending accounting and debug output to be less verbose unless requested
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2013-11-23 14:49:53 -08:00 |
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ZappoMan
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a9642a3e15
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tweaks and cleanup
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2013-11-23 14:21:14 -08:00 |
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ZappoMan
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51547f6f8d
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tweaks and cleanup
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2013-11-23 14:20:12 -08:00 |
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ZappoMan
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13e6a187bd
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tweaks and cleanup
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2013-11-23 14:19:18 -08:00 |
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ZappoMan
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0ed31b5b9f
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tweaks and cleanup
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2013-11-23 14:14:00 -08:00 |
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ZappoMan
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57831b377f
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tweaks and cleanup
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2013-11-23 14:07:09 -08:00 |
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ZappoMan
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29522d1e50
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tweaks and cleanup
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2013-11-23 14:07:01 -08:00 |
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ZappoMan
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ae5d5324c1
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added some comments to VoxelPacket
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2013-11-23 14:02:46 -08:00 |
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ZappoMan
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4c0569fc60
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removing compression from VoxelNodeData to eventually move it into VoxelPacket where it belongs
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2013-11-23 13:55:21 -08:00 |
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ZappoMan
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11d7cb64c2
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switch back to qDebug
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2013-11-23 13:42:11 -08:00 |
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ZappoMan
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b1a0ed6480
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remove old buffer style approach to encoding
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2013-11-23 13:36:38 -08:00 |
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ZappoMan
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661152956a
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clean up comments
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2013-11-23 13:23:03 -08:00 |
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ZappoMan
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00b3451729
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properly handle update fails when encoding
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2013-11-23 13:11:06 -08:00 |
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ZappoMan
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b1adf82d4b
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cleaned up const semantics in streaming voxel packets, fixed double reset bug
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2013-11-23 13:05:37 -08:00 |
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ZappoMan
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1d88399476
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cleaning up semantics of VoxelPacket
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2013-11-22 20:39:11 -08:00 |
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ZappoMan
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0cd0012aab
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cleaning up semantics of VoxelPacket
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2013-11-22 20:08:58 -08:00 |
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Philip Rosedale
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a1ba36d543
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Lean drive works with keys and no up/down
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2013-11-22 20:08:44 -08:00 |
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ZappoMan
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9d8f0b82df
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make append() private
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2013-11-22 17:59:47 -08:00 |
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ZappoMan
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69eee541db
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removed some old debug, standardize callers of VoxelPacket to use semantic entry points instead of direct access to bytes
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2013-11-22 17:53:25 -08:00 |
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ZappoMan
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01488ed332
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don't send any voxel stats till we've succesfully encoded at least one voxel
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2013-11-22 17:23:12 -08:00 |
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ZappoMan
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80cfba465c
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move sending of packet to immediately following scene end to get better synch of stats packets, also fix duplicate suppression bug
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2013-11-22 17:00:39 -08:00 |
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ZappoMan
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7151d1679f
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Merge pull request #1288 from ey6es/master
Have avatars glow/shrink out of existence when they log off or move to another domain/location.
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2013-11-22 16:48:12 -08:00 |
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Andrzej Kapolka
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083800dc59
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Glow/shrink avatars when killed, send kill message when we move between
domains, locations, etc.
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2013-11-22 16:23:40 -08:00 |
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Andrzej Kapolka
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47f4ad8034
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Merge pull request #1287 from PhilipRosedale/master
Improved using faceshift to turn body
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2013-11-22 15:30:05 -08:00 |
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Andrzej Kapolka
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092515e199
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Send an explicit kill request to the avatar mixer (which will pass it along to
the other clients) when we exit.
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2013-11-22 15:19:59 -08:00 |
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Philip Rosedale
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582a71990e
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Improved using faceshift to turn body
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2013-11-22 15:08:16 -08:00 |
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Philip Rosedale
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184c0a67d1
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Merge pull request #1286 from ey6es/master
When Faceshift isn't connected, apply the audio-based blinking and brow/...
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2013-11-22 13:49:19 -08:00 |
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Andrzej Kapolka
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eeeed84664
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When Faceshift isn't connected, apply the audio-based blinking and brow/mouth
movement to the new face models.
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2013-11-22 13:36:14 -08:00 |
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ZappoMan
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e60c482086
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supress empty packets in handlePacketSend(), DRY up code in deepestLevelVoxelDistributor()
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2013-11-22 12:59:52 -08:00 |
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Philip Rosedale
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2526937e2d
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Merge pull request #1285 from ey6es/master
Treat pitchFromTouch more like yawFromTouch, persist mouse pitch.
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2013-11-22 12:41:39 -08:00 |
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Andrzej Kapolka
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91b38313be
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Treat pitchFromTouch more like yawFromTouch, persist mouse pitch.
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2013-11-22 11:28:33 -08:00 |
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ZappoMan
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a426f97e52
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removing some debug output
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2013-11-22 10:04:59 -08:00 |
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ZappoMan
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48dad5ab86
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fix bug in packet filling related to octcodes for new trees not fitting
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2013-11-22 09:49:50 -08:00 |
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ZappoMan
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4fc9d5409c
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voxel sender now uses maximum bytes in packets with VoxelPacket class
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2013-11-21 23:46:12 -08:00 |
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ZappoMan
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c25199c80a
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removed some debugging
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2013-11-21 21:27:37 -08:00 |
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ZappoMan
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b9429eeb1e
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working version of writeToSVO that uses VoxelPacket and fills it to limit before writing
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2013-11-21 21:18:31 -08:00 |
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ZappoMan
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5a9baf2779
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moved some debug code
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2013-11-21 20:36:09 -08:00 |
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ZappoMan
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e8c3670cdd
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added packet.reset() in writeToSVO()
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2013-11-21 20:18:19 -08:00 |
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ZappoMan
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60f5681a76
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Merge pull request #1284 from ey6es/shadowplay
First pass at shadow maps of avatars on voxels.
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2013-11-21 15:25:27 -08:00 |
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ZappoMan
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e0c55be4e2
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more debug
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2013-11-21 15:21:29 -08:00 |
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