Seth Alves
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f3c61a823e
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try harder to get children flags right when something moves. added worldToLocal methods
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2015-10-23 16:58:09 -07:00 |
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Seth Alves
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61269c3ce8
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fix up entity constructors so that setProperties isn't called during the constructor
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2015-10-23 13:52:50 -07:00 |
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Seth Alves
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22af5b27ab
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avoid shared_from_this while constructing
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2015-10-23 12:55:48 -07:00 |
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Seth Alves
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7b08d047b1
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when EntityTree::updateEntityWithElement is called on an entity, call it on all the children of that entity
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2015-10-22 16:59:56 -07:00 |
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Seth Alves
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d86d69aeba
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keep track of children. use local position and orientation on the wire.
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2015-10-22 15:36:03 -07:00 |
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Seth Alves
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778dc8dc15
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add parentID and parentJointIndex EntityItemProperties
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2015-10-22 11:52:56 -07:00 |
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Seth Alves
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264b658132
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hook up entities and avatars to SpatialParentFinder
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2015-10-22 11:05:48 -07:00 |
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Seth Alves
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37923e81bb
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make SpatiallyNestable::_transform private
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2015-10-18 08:18:10 -07:00 |
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Seth Alves
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7977f4640d
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new class: SpatiallyNestable
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2015-10-18 07:27:22 -07:00 |
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