Commit graph

174 commits

Author SHA1 Message Date
Olivier Prat
d98dfff0a8 Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage) 2017-11-17 19:25:21 +01:00
Olivier Prat
f8c241c429 Merged disappearing shadow bug fix from pcf branch 2017-11-16 12:19:19 +01:00
Olivier Prat
f47a3e7d2c Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake 2017-11-15 09:42:57 +01:00
Olivier Prat
ac0e816f8c Cascade selection working on shadow but not in Luci debug mode 2017-11-13 18:42:34 +01:00
Olivier Prat
7515c341ad Merged with PCF fix with dithered filtering 2017-11-13 14:47:35 +01:00
Olivier Prat
dd6b7b04c2 Merged with master 2017-11-13 14:33:59 +01:00
Olivier Prat
fa58cf2e60 Merged with master 2017-11-13 14:07:48 +01:00
Olivier Prat
103e036b70 Shadow maps rendered in cascades 2017-11-10 18:30:37 +01:00
Olivier Prat
9817cb4c44 Added highlight configuration in HighlightStageSetup job 2017-11-07 15:35:43 +01:00
Olivier Prat
3cc445ff02 Renamed outline to highlight 2017-11-07 11:07:25 +01:00
Olivier Prat
fbcb2924e8 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-03 15:08:15 +01:00
Olivier Prat
4b598a6e24 Working stencil mask with object bounding boxes 2017-11-03 14:26:36 +01:00
Olivier Prat
f2444f9a30 Merge branch 'master' of git://github.com/highfidelity/hifi into outline 2017-11-02 09:25:07 +01:00
samcake
7e149fe30d Remove unecessary comments 2017-10-27 15:18:50 -07:00
samcake
715cf301d5 cleaning the layout finally 2017-10-27 12:00:10 -07:00
Sam Gateau
a2765cffbd adjusting the qml again ? i just hate the layout / anchor system 2017-10-26 23:22:06 -07:00
samcake
1dbeac7b88 Adding the idons for Luci and cleaning up the scripts 2017-10-26 19:55:59 -07:00
samcake
79338f4316 removing the the unecessary files and trying using qrc:///qml 2017-10-26 17:12:49 -07:00
Olivier Prat
ae8a9e68c8 Added debug tool to view shadow & view frustums 2017-10-25 11:58:16 +02:00
Olivier Prat
7011fd3731 Removed Mac and Ubuntu warnings 2017-10-23 15:46:11 +02:00
Olivier Prat
43f9db5b70 Fixed small bug due to half texel offset in outline shader 2017-10-23 11:08:13 +02:00
Olivier Prat
2d49cc1a75 Fixed bug in debugOutline script 2017-10-20 12:04:20 +02:00
Olivier Prat
732fe3b8db Improved outline debugging script for easier test plan 2017-10-20 11:32:43 +02:00
Olivier Prat
410b1904cd Fixed bug in outline.qml that associated outline tab to wrong outline job config 2017-10-19 17:36:16 +02:00
Olivier Prat
fc66dcfdea Added outline to statsGPU script 2017-10-19 16:52:29 +02:00
Olivier Prat
f63b4a64b0 Working debugging script with tabs 2017-10-18 16:02:38 +02:00
Olivier Prat
25b3549e04 Working multiple outlines except debugging scripts which applies config to all outlines and graphics bug when filled 2017-10-18 15:00:53 +02:00
Olivier Prat
76589316df Working debug script with multiple selection 2017-10-17 10:24:05 +02:00
Olivier Prat
9ed5185a3e Multiple outline group config working 2017-10-17 10:01:06 +02:00
Olivier Prat
2658d65814 Preparing for outline color mask 2017-10-13 12:02:21 +02:00
Sam Gateau
18287ed45b Banging my head against qml... 2017-10-13 01:06:40 -07:00
samcake
8994200d01 Trying to integrate the tool scripts as an app 2017-10-12 17:57:30 -07:00
SamGondelman
b4a3ab9204 fix debugDeferredLighting 2017-10-06 15:46:10 -07:00
Olivier Prat
fe357671e1 Removed qmlc files 2017-09-06 19:06:40 +02:00
Olivier Prat
25ff132fc7 Debugging scripts working again with correct occlusion management 2017-09-06 19:05:15 +02:00
Olivier Prat
1763ecd4c6 Merge branch 'master' of git://github.com/highfidelity/hifi into outline 2017-08-11 09:38:00 +02:00
Olivier Prat
392a99f038 Added some fill parameters. Still need to fix issues with blur changing with screen aspect ratio 2017-08-09 19:18:16 +02:00
Olivier Prat
0f2c41b009 Added outline intensity 2017-08-09 18:27:39 +02:00
Olivier Prat
01a028cbb6 First alpha working version of outline 2017-08-09 18:03:52 +02:00
Olivier Prat
44ee7c4bf1 Renamed to OutlineEffect and working on debugging tool. Problems with outline framebuffer not complete 2017-08-08 18:41:57 +02:00
Olivier Prat
b125fba2e1 Removed untested avatar bubble fade code. Made changes as requested by Andrew 2017-07-13 23:04:55 +02:00
Olivier Prat
53a92c1506 Fade edit is working again and time based transitions are garbage collected 2017-07-13 12:31:10 +02:00
Olivier Prat
9758a6ded0 Edition picking again (but without bounding box highlighting) 2017-07-10 17:57:02 +02:00
Olivier Prat
2525fe5869 Working save and load 2017-07-04 17:31:24 +02:00
Olivier Prat
7d851c1cbd Added timing parameters and visual debug of threshold 2017-07-04 12:01:28 +02:00
Olivier Prat
af7957491b Working avater enter/leaves + manual threshold 2017-07-03 12:40:58 +02:00
Olivier Prat
c5ca23f4ea Changing edited fade category properly updates widgets in edit window 2017-06-29 17:14:20 +02:00
Olivier Prat
6a31dc2659 Selection of edited object working 2017-06-29 12:13:55 +02:00
Olivier Prat
8a12d0c106 Fade effect working again for basic enter domain but with various Fade jobs 2017-06-29 08:54:23 +02:00
Olivier Prat
1bb0d51849 Merged with master 2017-06-26 11:55:46 +02:00