Brad Hefta-Gaub
d85a8a4fb9
Merge pull request #7103 from jherico/render-rate
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Don't drop to half the vsync rate when we can't keep up
2016-02-12 17:11:03 -08:00
Brad Davis
df225afd05
PR feedback
2016-02-12 16:25:46 -08:00
Brad Davis
908e153c36
Don't drop to half the vsync rate when we can't keep up
2016-02-12 15:57:27 -08:00
samcake
ef92a52777
Merge pull request #7051 from zzmp/feat/graphics-dialog
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Move graphics settings to a new dialog
2016-02-12 10:46:00 -08:00
Seth Alves
90d81bc17b
Merge pull request #7091 from jherico/overlayCrash
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Prevent overlay cleanup from crashing the app
2016-02-11 16:26:07 -08:00
Andrew Meadows
b6456889ef
Merge pull request #7050 from Atlante45/fix/audio-stats
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Fix audio stats
2016-02-11 15:56:45 -08:00
Brad Davis
e06bc26896
Prevent overlay cleanup from crashing the app
2016-02-11 15:17:58 -08:00
Chris Collins
c6bc91f8b2
Merge pull request #7084 from jherico/toolTabs
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Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
Brad Hefta-Gaub
894c75f8fc
Merge pull request #7066 from zzmp/fix/circle3d-radii
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Add radius as property to circle3d
2016-02-11 13:07:24 -08:00
Brad Hefta-Gaub
d14b9ab9b6
Merge pull request #7065 from zzmp/fix/circle3d-click
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Fix circle3d FindRayIntersection
2016-02-11 13:07:00 -08:00
Chris Collins
ca15638463
Merge pull request #7080 from ZappoMan/fixPersistMono
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add support for persisting the mono preview mode option
2016-02-11 13:03:49 -08:00
Chris Collins
38ba852c2e
Merge pull request #7075 from Atlante45/fix/add-to-scene
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Fix "Add to scene" option while dropping model
2016-02-11 13:02:36 -08:00
Brad Davis
2ee1f18e06
Allow closed tabs to delete properly
2016-02-11 10:27:24 -08:00
Zach Pomerantz
a7778daed2
Change graphics dialog to persisted dropdowns
2016-02-11 10:15:13 -08:00
Stephen Birarda
62e842bf2b
Merge pull request #7052 from huffman/bugsplat
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BugSplat integration
2016-02-11 10:10:44 -08:00
Zach Pomerantz
84197e5eb2
Add persistent render engine configuration file
2016-02-11 10:00:44 -08:00
Zach Pomerantz
66e1d9668c
Add ComboBox preference
2016-02-11 10:00:44 -08:00
Zach Pomerantz
5eeaa9a33e
Move graphics settings to dedicated dialog
2016-02-11 10:00:44 -08:00
Ryan Huffman
d226416306
Update params to MiniDmpSender to be const
2016-02-11 09:46:31 -08:00
Zach Pomerantz
eb6ff725c4
Fix circle3d FindRayIntersection to scale by radius
2016-02-11 08:24:48 -08:00
Ryan Huffman
3355019cbe
Add custom bugsplat flags
2016-02-11 08:17:20 -08:00
Brad Hefta-Gaub
d77d102384
add support for persisting the mono preview mode option
2016-02-10 22:01:17 -08:00
Atlante45
913172b490
Fix extension checking
2016-02-10 18:17:13 -08:00
Atlante45
1fe4ff5319
Make stats code more readable
2016-02-10 16:35:06 -08:00
Chris Collins
b1c6d1d256
Merge pull request #7070 from sethalves/no-sink-upon-server-restart
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don't sink through floor when server restarts
2016-02-10 14:42:28 -08:00
Seth Alves
11d296a477
if we are told to clear the octree, disable physics until we have (re)loaded entities
2016-02-10 14:08:35 -08:00
Seth Alves
3b1db7a522
Merge pull request #7061 from AndrewMeadows/crash-fix
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Fix crash when deleting many moving dynamic objects.
2016-02-10 13:58:03 -08:00
Zach Pomerantz
7e474dba60
Add radius as property to circle3d
2016-02-10 12:27:00 -08:00
Brad Hefta-Gaub
5120076add
Merge pull request #7060 from jherico/qml
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Small QML fixes
2016-02-10 11:39:45 -08:00
Andrew Meadows
132169395c
use const reference for std:vector
2016-02-10 10:36:34 -08:00
Brad Davis
4d1c24abb7
Fix OverlayWindow loading issues
2016-02-10 10:02:20 -08:00
Brad Hefta-Gaub
9e3a13795a
Merge pull request #7054 from howard-stearns/editjs-ToolWindow-initial-position
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Fix ToolWindow's initial position (e.g., as used by edit.js).
2016-02-10 09:30:06 -08:00
howard-stearns
e2ac48fac0
Fix ToolWindow's initial position (e.g., as used by edit.js).
2016-02-09 14:49:50 -08:00
Seth Alves
43592fd699
Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
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Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
2b10fea006
SpatiallyNestable: warn on failure.
2016-02-09 14:03:39 -08:00
Brad Hefta-Gaub
a8ec4bb844
Merge pull request #7049 from jherico/antistutter
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Anti-stutter work
2016-02-09 12:16:15 -08:00
Ryan Huffman
27384dbe0a
Clean up BugSplat initialization
2016-02-09 11:33:50 -08:00
Chris Collins
cc576dd5e3
Merge pull request #7045 from sethalves/fix-query-cube
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fix queryAACube lastEdited bug
2016-02-09 11:23:56 -08:00
Ryan Huffman
65b82b9bba
Add BugSplat to interface
2016-02-09 10:48:32 -08:00
Chris Collins
e61636e8a7
Merge pull request #7028 from zzmp/fix/overlay
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Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Anthony Thibault
aa3cb8fb20
Merge pull request #7047 from AndrewMeadows/hide-the-razor-blades
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MyAVatar::rebuildCollisionShape() is not a slot
2016-02-09 09:11:14 -08:00
James B. Pollack
a8395b38ac
Merge pull request #7046 from jherico/keynav
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Improve keyboard navigation in file dialog and running scripts
2016-02-09 09:09:58 -08:00
Brad Davis
6a66d74e19
Limit the number of concurrent file parsing threads
2016-02-08 23:55:03 -08:00
Anthony J. Thibault
072172b1a2
SpatiallyNestable: now with velocity support!
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Moved velocity and angularVelocity into the SpatiallyNestable base class.
Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.
MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
samcake
07759bb5db
Merge pull request #7034 from zzmp/feat/render-to-json
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Add toJson methods to render config objects in JS
2016-02-08 18:00:25 -08:00
Andrew Meadows
65ca25ff47
MyAVatar::rebuildCollisionShape() is not a slot
2016-02-08 17:08:40 -08:00
Seth Alves
d5f3447fbc
when updating queryAACubes for children, use the lastEdited from the parent's properties
2016-02-08 16:22:41 -08:00
Brad Davis
427644cb77
Add better keyboard navigation to file dialog
2016-02-08 16:12:24 -08:00
Brad Davis
e376b781c1
Keyboard navigation in running scripts list
2016-02-08 16:12:23 -08:00
Anthony J. Thibault
97bcc54360
CharacterController: separate target velocity from parent velocity.
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Also, disable damping on the rigidBody used by the CharacterController.
2016-02-08 16:01:36 -08:00