Stephen Birarda
d76fafda67
remove call that included getCmdOption
2013-03-25 16:45:49 -07:00
Stephen Birarda
507b6e0064
use abstracted DS check in method from AgentList
2013-03-25 16:24:14 -07:00
ZappoMan
0711539fc6
Changed colors of spheres to be a gradient along phi between to random colors
...
this gives the spheres a little bit more natural look.
Also increased the level of detail (smaller voxels)
2013-03-24 13:00:23 -07:00
ZappoMan
ef8694dd60
1) Added createSphere() to VoxelSystem to create a sphere
...
2) Added pointToVoxel() to SharedUtils, this will give you a voxel code
given x,y,z,s,r,g,b
3) Added '.' keyboard interface to create a random sphere in the local
voxel system
2013-03-24 10:06:43 -07:00
ZappoMan
8ecc0d53ad
Added a utility to VoxelSystem for loading voxels from a local file
...
Also added a couple shared utility functions for reading command
line options (since that's how you can load a local file at this
point).
2013-03-23 21:59:27 -07:00
Stephen Birarda
6346a14cb5
remove voxelServerAddCallback
2013-03-22 10:48:41 -07:00
Stephen Birarda
95926cb7fc
conditional chdir for OS X resources, revert windows Head changes
2013-03-21 17:02:41 -07:00
Stephen Birarda
d61ae179ae
hide the cloud again
2013-03-21 16:16:25 -07:00
Stephen Birarda
0b48eab1fb
Merge branch 'master' of github.com:worklist/hifi
2013-03-21 16:12:09 -07:00
Stephen Birarda
4552140f61
add a sound when moving so we aren't ninjas
2013-03-21 16:11:17 -07:00
Kees van Prooijen
f308d8e004
merge with upstream master
2013-03-21 10:10:33 -07:00
Stephen Birarda
abc0deaa78
increase the far clip
2013-03-20 16:22:24 -07:00
Kees van Prooijen
9ae11ffe77
more windows port
2013-03-20 12:13:14 -07:00
Stephen Birarda
c7213d6593
conditionally include winsock2.h instead of UNIX socket stuff
2013-03-19 11:46:53 -07:00
Stephen Birarda
8ef885aaaf
remove extra tokens after endif for WIN32 conditionals
2013-03-19 11:10:42 -07:00
Kees van Prooijen
cd27c74a2d
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Stephen Birarda
158270f20d
only use SerialInterface if on UNIX machine
2013-03-18 15:36:26 -07:00
Stephen Birarda
95eb241fdd
remove OS X specific menu, have voxel server point to correct DS
2013-03-13 11:07:46 -07:00
Stephen Birarda
e97aba03a3
move StdDev to shared library
2013-03-12 10:09:07 -07:00
Philip Rosedale
674bd8d798
transmitter full movement, and audio jitter buffer tweaks/debugging data
2013-03-11 16:19:55 -07:00
Philip Rosedale
5c1bd68580
Merge remote-tracking branch 'origin/master'
2013-03-08 16:00:17 -08:00
Philip Rosedale
f014fcd0ac
transmitter tweaks
2013-03-08 15:58:49 -08:00
Stephen Birarda
5535b8a4f5
allow client to request loopback from mixer
2013-03-08 15:37:41 -08:00
Stephen Birarda
686404be2b
add a voxel server
2013-03-08 14:32:06 -08:00
Philip Rosedale
26fd44f030
100,000 voxel death star with concentric shells
2013-03-06 16:58:38 -08:00
Philip Rosedale
e7aa142082
Merge remote-tracking branch 'origin'
2013-03-06 15:23:40 -08:00
Philip Rosedale
89d205f304
turn cloud back off
2013-03-06 14:45:24 -08:00
Philip Rosedale
f98f64e8f7
Added red 'laser pointer' to hand
2013-03-06 14:40:24 -08:00
Stephen Birarda
f004479e39
bump up to 300000 voxels, with color
2013-03-06 14:34:14 -08:00
Stephen Birarda
e16cd4ffc3
use vertex buffer objects to speed up voxel rendering
2013-03-06 13:56:11 -08:00
Stephen Birarda
0fbb534566
randomly draw 50000 voxels for glDrawElements test
2013-03-06 12:04:27 -08:00
Philip Rosedale
04bd98cf85
Merge remote-tracking branch 'origin'
2013-03-04 17:01:24 -08:00
Philip Rosedale
2903ff9f73
Adding support for transmitter data
2013-03-04 17:00:30 -08:00
Philip Rosedale
f3d086f6dd
Merge pull request #10 from heracek/19095
...
Code Review for Job #19095
2013-03-04 16:59:53 -08:00
Stephen Birarda
a42fc47231
relink head to AudioRingBuffer, send source bearing
2013-02-28 15:58:57 -08:00
Stephen Birarda
29df6e6a3e
send 256 samples per callback so mixer can reply with two channels
2013-02-28 12:21:38 -08:00
Philip Rosedale
27cc3a8ee5
Merge remote-tracking branch 'origin'
2013-02-26 17:34:26 -08:00
Philip Rosedale
fe2f2d5019
Reduce mouse force on hand.
2013-02-26 17:33:40 -08:00
Stephen Birarda
c123990d7a
switch back to EC2 DS for sanity check
2013-02-26 13:59:33 -08:00
Stephen Birarda
c645830809
temporary test against birarda's domain server
2013-02-26 13:43:50 -08:00
Stephen Birarda
1783ee5f85
send interface client position to audio mixer
2013-02-26 13:13:40 -08:00
Philip Rosedale
26a87b3b43
Added critically damped spring behavior to hand, and added simulateHand() routine to main.cpp that uses mouse to correctly move hand controller.
2013-02-26 09:41:16 -08:00
Philip Rosedale
f7b20a7c9c
Added ability to drag hand by clicking and dragging on the screen.
2013-02-25 15:06:28 -08:00
Stephen Birarda
d211eb6c84
use getters and setters for all member variables in AgentList and Agent
2013-02-25 12:51:52 -08:00
Stephen Birarda
4541a5fe78
AgentList returns agents vector and agentSocket by reference
2013-02-25 12:24:42 -08:00
Stephen Birarda
a20a162502
don't move user view with their gyro, temporarily hide hand
2013-02-22 16:43:41 -08:00
Stephen Birarda
88cac51c0c
tweak sensitiviy on pitch and yaw changes
2013-02-22 16:28:58 -08:00
Stephen Birarda
2ab58e00ca
revert last change to ignore position changes from self-gyro
2013-02-22 16:25:38 -08:00
Stephen Birarda
7d244bbd45
don't allow gyro to move user head for themselves
2013-02-22 16:17:07 -08:00
Stephen Birarda
af48f4aad2
switch back to EC2 domain server
2013-02-22 15:15:25 -08:00