HifiExperiments
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79484c4b1d
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
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HifiExperiments
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c4cf2ba483
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cleanup + fixing mirrors
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2024-10-30 15:59:12 -07:00 |
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HifiExperiments
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ce7c304025
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
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HifiExperiments
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9da9eb3ca6
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DRY up stage classes with templates
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2024-10-21 16:41:40 -07:00 |
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HifiExperiments
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f7c17d6035
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new procecural particle entity type
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2024-03-21 16:43:09 -07:00 |
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HifiExperiments
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d5e251d8da
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
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HifiExperiments
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56f697e5f0
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merge old work
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2024-02-24 23:26:34 -08:00 |
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Dale Glass
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e7591d6794
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Revert "Revert "Mirrors + Portals""
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2024-01-13 11:23:36 +01:00 |
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c6e4e5de37
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Revert "Mirrors + Portals"
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2024-01-13 11:18:08 +01:00 |
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HifiExperiments
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89e6cbbfa4
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mirrors wip
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2023-11-13 14:40:56 -08:00 |
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Anna
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4e4f8866cd
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fix android/mac build error
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2019-07-30 13:15:26 -07:00 |
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Anna
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f58400950a
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made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility
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2019-07-30 11:57:01 -07:00 |
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Anna
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8aef9db4b9
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works on android!
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2019-07-26 20:09:18 -07:00 |
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SamGondelman
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d545ba5bc6
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
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Sam Gateau
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a278e6c52c
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REmoving unecessary job introduced dureing development
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2019-06-21 17:24:21 -07:00 |
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Sam Gateau
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b5e4a47375
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Proper allocation of the resource in forward and starting to remove the ui as we have it
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2019-06-19 17:33:26 -07:00 |
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Sam Gateau
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251faf2171
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Trying to clean up the solution...
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2019-06-18 17:08:08 -07:00 |
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Sam Gateau
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e5a772a9b8
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Introducing the HUD layer rendering pass into it s own task and file
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2019-06-14 17:54:15 -07:00 |
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Sam Gateau
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12f8c7486b
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getting rescaling to work for forward yop
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2019-06-14 00:48:07 -07:00 |
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Sam Gateau
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5288314d02
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Drafting ways to rescale in forward
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2019-06-13 17:42:32 -07:00 |
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SamGondelman
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eb8c722080
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
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Sam Gateau
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34db48d3a3
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Merging and resolving conflict
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2019-02-14 17:03:44 -08:00 |
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Sam Gateau
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98a5ec84a9
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Adjusting the HUD operator render job to shave an extra framebuffer
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2019-02-14 15:35:02 -08:00 |
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Sam Gateau
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bd3a732cdc
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Introducing msaa to forward renderer
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2019-02-13 17:38:59 -08:00 |
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SamGondelman
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5ce8f566cc
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more overlay wip
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2019-01-25 11:10:11 -08:00 |
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sam gateau
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21577ba311
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fixing warnings and the debug of shadows
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2018-12-20 09:27:15 -08:00 |
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sam gateau
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e941833676
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gathering the lighting stage jobs in their own task away from the renderer specificities
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2018-12-06 17:27:13 -08:00 |
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sam gateau
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a267c3115a
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drafting more factorisation of render tasks
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2018-12-05 17:47:33 -08:00 |
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SamGondelman
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c10bb7d525
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pointers
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2018-10-08 18:05:09 -07:00 |
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SamGondelman
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de90ce5f2b
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move stage frames to varyings
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2018-10-01 11:26:02 -07:00 |
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SamGondelman
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97ee02811c
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disable shadows in secondary camera
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2018-06-26 12:27:59 -07:00 |
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Olivier Prat
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c6d598cc88
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Jitter is now set through a batch command
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2018-04-20 10:52:50 +02:00 |
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Brad Davis
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105dffebaf
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Fixing UI
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2018-01-09 18:36:42 -08:00 |
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