Brad Hefta-Gaub
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89967fbe7a
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Merge pull request #4104 from AndrewMeadows/inertia
store density in EntityItem instead of mass
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2015-01-14 17:17:45 -08:00 |
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ZappoMan
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ff60833129
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fix ray pick of ellipsoids away from origin
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2015-01-14 16:55:24 -08:00 |
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Andrew Meadows
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03b8badd81
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EntityItem stores density rather than mass.
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2015-01-14 15:00:57 -08:00 |
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Andrew Meadows
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85fd1fc14f
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merge andrew/thermonuclear into andrew/inertia
Conflicts:
interface/src/Application.cpp
libraries/entities/src/EntityItem.cpp
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2014-12-18 13:46:06 -08:00 |
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Andrew Meadows
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b03e6c53e1
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fixing derived classes to use new EntityItem API
remove 'forceCopy' argument in EntityItem::setProperties()
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2014-12-18 11:41:20 -08:00 |
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Andrew Meadows
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3fd2f12a73
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merge upstream/master into andrew/inertia
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItem.h
libraries/entities/src/EntitySimulation.h
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/SimpleEntitySimulation.cpp
libraries/entities/src/SimpleEntitySimulation.h
libraries/entities/src/SphereEntityItem.cpp
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2014-12-09 12:41:53 -08:00 |
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ZappoMan
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398b5b1f91
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Merge branch 'master' of https://github.com/highfidelity/hifi into fixEllipsoidRayPick
Conflicts:
libraries/entities/src/SphereEntityItem.cpp
libraries/entities/src/SphereEntityItem.h
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2014-12-07 21:03:09 -08:00 |
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ZappoMan
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dd4f3a4006
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coding standard, added comments
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2014-12-07 20:18:30 -08:00 |
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ZappoMan
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b08d5b87ca
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implement proper ray picking against ellipsoids
Conflicts:
libraries/entities/src/SphereEntityItem.cpp
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2014-12-07 01:31:40 -08:00 |
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ZappoMan
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7ea85073f4
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introduce precision picking in API form
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2014-12-06 11:45:49 -08:00 |
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ZappoMan
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11f10f9512
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make sphere entities pick off their actual sphere, fix bug in ray picking multiple items with different distances
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2014-12-04 10:54:04 -08:00 |
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Andrew Meadows
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85e7c6166b
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support for spherical entities
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2014-12-03 12:10:26 -08:00 |
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ZappoMan
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bb1eacce7d
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more tweaks for new light properties
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2014-10-27 15:37:52 -07:00 |
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ZappoMan
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2f0a9b517f
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make sphere entities use sphere shape for better collisions
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2014-09-25 14:49:52 -07:00 |
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ZappoMan
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b78b8ccbb0
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first cut at replacing radius with dimensions
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2014-09-09 13:33:05 -07:00 |
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ZappoMan
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10d581925c
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DRY up the property reading code by using macro for repeated pattern
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2014-09-02 10:31:26 -07:00 |
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ZappoMan
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799931aa6c
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DRY up the property setting code by using macro for repeated pattern
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2014-09-02 09:30:28 -07:00 |
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ZappoMan
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2b5d631290
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removed a ton of old dead debug code
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2014-09-02 08:44:43 -07:00 |
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ZappoMan
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b244e78af4
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working on addressing issues with sibling cells and server clock skew causing some properties to be ignored
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2014-09-01 21:48:03 -07:00 |
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ZappoMan
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4895ee32f7
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test and fix issues with exportEntities()
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2014-08-26 15:59:49 -07:00 |
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ZappoMan
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17426a1c71
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removed tons of debugging
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2014-08-20 17:47:16 -07:00 |
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ZappoMan
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ef86d86234
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split out entity rendering into subclasses, improved rendering of models
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2014-08-20 15:49:50 -07:00 |
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