Seth Alves
d243132b5c
quiet some logging
2015-12-10 10:28:24 -08:00
Atlante45
b7ba99380a
Pretty up loading debug
2015-10-12 15:32:44 -07:00
Sam Gateau
d0f7ddd3a6
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-18 00:03:19 -07:00
Atlante45
9678e70444
Asset caching
2015-09-16 15:17:15 +02:00
Sam Gateau
c37cdce750
Merging back with master
2015-09-10 17:53:50 -07:00
Atlante45
0de4c02e8d
Add time unit in debug
2015-08-31 23:24:14 +02:00
Atlante45
3f5394281b
Fix HTTPS timeout issue
2015-08-31 23:20:07 +02:00
Atlante45
8f74935e96
Don't reload on error
2015-08-31 22:34:16 +02:00
Atlante45
9a9c703a78
Some code cleanup
2015-08-31 22:31:24 +02:00
Atlante45
15e9797827
CR
2015-08-31 22:12:42 +02:00
Atlante45
729fd96539
Fix bug where _requestLimit is stuck at 0
2015-08-28 22:10:33 +02:00
Atlante45
993217491f
Retry to load only on timeout
2015-08-28 20:35:39 +02:00
Ryan Huffman
c6d98f3c67
Update ResourceCache to retry an asset request when the node is unavailable
2015-08-28 10:59:38 -07:00
Atlante45
ea05fcea0c
Forward AssetResourceRequest loading errors
2015-08-28 16:03:31 +02:00
Ryan Huffman
2a4b25dd76
Update names of ResourceRequest enums
2015-08-27 22:23:06 -07:00
Ryan Huffman
147fbd4b54
Update ResourceCache to only emit failure when not retrying
2015-08-27 21:11:12 -07:00
Ryan Huffman
4bbbd892bd
Fix atp scheme checking in ResourceCache
2015-08-27 16:46:33 -07:00
Ryan Huffman
31bdeed396
Remove cache limit for atp urls
2015-08-27 16:43:40 -07:00
Ryan Huffman
dabea21d66
Remove unused variable
2015-08-27 14:30:48 -07:00
Ryan Huffman
b401a62d7f
Disable request limiting for ATP requests in ResourceCache
2015-08-27 13:58:17 -07:00
Ryan Huffman
33d6f561eb
Reintroduce request limit in ResourceCache
2015-08-27 12:52:11 -07:00
Ryan Huffman
b30a008162
Fix bug with NetworkTexture occasionally breaking on assert
2015-08-27 12:48:55 -07:00
Ryan Huffman
667db200c0
Cleanup BatchLoader
2015-08-27 09:39:12 -07:00
Ryan Huffman
269d5bb6da
Resolve bugs with *Cache changes
2015-08-26 14:04:55 -07:00
Ryan Huffman
aa7d8678e1
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
2015-08-26 12:26:11 -07:00
Sam Gateau
1e9fce2a61
Drafting the materials for FBXReader
2015-08-25 22:12:51 -07:00
Ryan Huffman
3959928bbb
Update ResourceRequest::moveData to getData
2015-08-25 15:20:00 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
...
* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Ryan Huffman
4827d326f4
Update ResourceCache to allow multiple downloads on the same resource
2015-08-19 12:11:47 -07:00
Ryan Huffman
ccc0000fd0
Update ResourceCache to use ResourceRequest
2015-08-03 16:26:16 -07:00
Atlante45
6c591131ba
Made Animations safe for resource reload
2015-07-10 12:01:51 -07:00
Atlante45
90edf055f7
Clear unused resources before refresh
2015-07-09 18:00:07 -07:00
Atlante45
ee3a8b1b6e
Clear resource caches instead of restarting
2015-07-08 18:23:16 -07:00
Howard Stearns
cdef09c9dd
Add comment (and force previous change to the right branch).
2015-05-11 10:12:03 -07:00
Howard Stearns
aed165809c
Use resource cache as long as it is no older than network resource.
...
This allows chache to be used when cdn provides different values for get-vs-head, or for cdn with different resource times in different requests of different sessions.
2015-05-11 10:01:49 -07:00
Seth Alves
e6023c59c1
if _reply is NULL, it doesn't make sense to worry about if it's finished loading or not.
2015-05-10 17:15:48 -07:00
Seth Alves
cb7ff86386
put networking library into its own QLoggingCategory
2015-04-06 15:11:48 -07:00
Brad Hefta-Gaub
d77333953e
Merge pull request #4552 from sethalves/island
...
Fix various collision-model related bugs
2015-03-31 15:47:53 -07:00
David Rowe
154dacf791
Fix typo
2015-03-31 14:21:56 -07:00
Seth Alves
9e0118492e
make sure to not leave in-use resources in UnusedResource list
2015-03-31 14:04:21 -07:00
Seth Alves
087248dffc
fix locking in ResourceCache::checkAsynchronousGets
2015-03-27 13:14:20 -07:00
Seth Alves
7da87d6e15
set up a way to request ResourceCache downloads from a non-networking thread.
2015-03-26 18:37:55 -07:00
Seth Alves
069c358aa3
Work around a deadlock:
...
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs
thread 15 is blocked on qt message passing to thread 1
ResourceCache::getResource libraries/networking/src/ResourceCache.cpp:57
GeometryCache::getGeometry libraries/render-utils/src/GeometryCache.cpp:1774
ModelEntityItem::isReadyToComputeShape libraries/entities/src/ModelEntityItem.cpp:431
PhysicsEngine::addEntityInternal libraries/physics/src/PhysicsEngine.cpp:67
EntitySimulation::addEntity libraries/entities/src/EntitySimulation.cpp:129
EntityTree::postAddEntity libraries/entities/src/EntityTree.cpp:91
^ locks simulation
EntityTreeElement::readElementDataFromBuffer libraries/entities/src/EntityTreeElement.cpp:773
Octree::readElementData libraries/octree/src/Octree.cpp:301
Octree::readElementData libraries/octree/src/Octree.cpp:354
...
Octree::readBitstreamToTree libraries/octree/src/Octree.cpp:439
OctreeRenderer::processDatagram libraries/octree/src/OctreeRenderer.cpp:136
^ lockForWrite Octree::_lock
OctreePacketProcessor::processPacket interface/src/octree/OctreePacketProcessor.cpp:91
ReceivedPacketProcessor::process libraries/networking/src/ReceivedPacketProcessor.cpp:51
thread 1 is blocked on lockForWrite of Octree::_lock
Octree::lockForWrite libraries/octree/src/Octree.h:292
EntityTree::update libraries/entities/src/EntityTree.cpp:668
^ lockForWrite on Octree:_lock
EntityTreeRenderer::update libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
Application::update interface/src/Application.cpp:2189
^ calls _physicsEngine.stepSimulation() before this
Application::idle interface/src/Application.cpp:1535
timer
2015-03-17 11:38:42 -07:00
Seth Alves
019ea55d24
minimize diff
2015-03-15 08:21:57 -07:00
Seth Alves
50798398ff
merge from upstream
2015-03-13 18:04:55 -07:00
Atlante45
405301f861
Don't refresh if no lastModified tag in http request
2015-03-13 20:24:52 +01:00
Atlante45
691b078efc
Fix the timeout crash
2015-03-13 18:43:51 +01:00
Seth Alves
89b58e2681
trying to get loaded callback for model hooked up to PhysicsEngine
2015-03-13 09:11:15 -07:00
Atlante45
1b7fdf5d16
Improve disk cache usage
...
Now we always load from the disk cache if the file is in there.
Then we check the last modidied date from the network file
against the one in the cache.
If needed, we redownload.
2015-03-05 18:49:52 +01:00
ZappoMan
698fcd8116
fix crash on shutdown
2015-02-04 13:54:14 -08:00