Commit graph

15 commits

Author SHA1 Message Date
HifiExperiments
6317bd45ac add tonemapping props to zones, wip ambient occlusion 2024-06-28 13:25:12 -07:00
Anna
2fca77867b broken on android again somehow 2019-07-29 13:45:08 -07:00
Anna
0cc8c1f434 making my changes work on android 2019-07-29 10:43:20 -07:00
Anna
6a6b2f6d27 added tone mapping back 2019-07-26 18:55:08 -07:00
Anna
b59d967b6c fixed luci, made tone mapping mirrored auto generate, changed color format on forward, bug fixes 2019-07-16 15:44:28 -07:00
Anna
f44bc52d58 implemented requested changes, fixed math error in filmic curve 2019-07-01 17:05:13 -07:00
Anna
6b79b275a9 fixed reinhard and filmic curves 2019-06-26 18:00:49 -07:00
Anna
24b6d64e34 removed extraneous code for hmd 2019-06-26 17:27:53 -07:00
Anna
6f5b37ec87 removed extraneous conversion to SRGB and back during deferred rendering 2019-06-26 16:36:04 -07:00
Sam Gateau
9ad783135c Bringing back brownBis to just msaa support 2019-02-11 19:42:05 -08:00
Sam Gateau
4089f8c5b0 Adding Color filter to the tone mapper 2019-02-04 23:45:35 -08:00
Sam Gateau
a747bf4cbd Exploring removing the COmpositing buffer in the display plugin, using srgb for swapchain and debuging from there 2019-01-27 23:48:55 -08:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
samcake
f6671b34fa Fix the transformation problem for rendering the mini mirror (scattering is still screwed though) 2016-07-13 18:26:53 -07:00