sam gateau
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4078be3df5
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Better naming and simpler template maybe
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2018-09-26 17:58:06 -07:00 |
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Sam Gateau
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69734ce21b
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Getting better'
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2018-09-24 22:34:43 -07:00 |
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sam gateau
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7cf7eaa7c8
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Exposing the drawcall user info just a uint16 right now and use it for the skinning and blendshape
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2018-09-24 17:34:42 -07:00 |
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Sam Gateau
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4210ce46aa
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bringing the tex corrd transform in the Material struct and shaving one ubo
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2018-09-23 23:10:56 -07:00 |
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sam gateau
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d8984dafa0
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ui allows to enable/disable the deformer componenets
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2018-09-21 16:45:21 -07:00 |
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sam gateau
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d3ff4b8630
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Factorizing the deformer code in a separate file, and now trying to control dynamically the blend shape on off
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2018-09-20 17:26:26 -07:00 |
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sam gateau
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5d80a89094
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Apply fix to gl41 backend needed for proper Resource BUffer on gl41
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2018-09-20 16:09:08 -07:00 |
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