SamGondelman
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3ce6f7f3d6
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real image entities
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2018-12-03 11:50:59 -08:00 |
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SamGondelman
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e282d51883
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CR
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2018-11-26 01:15:07 -05:00 |
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SamGondelman
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079d1dcbd6
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convert clientOnly to entityHost and add local entities
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2018-11-14 11:25:37 -08:00 |
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Seth Alves
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f784b33eed
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get asan to not complain about invalid downcast of EntityRenderer UpdateFunctor
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2018-09-30 15:25:21 -07:00 |
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SamGondelman
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15070f6374
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fixing fading
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2018-08-10 10:52:58 -07:00 |
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SamGondelman
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2f358f3380
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fix shapes always drawing as transparents
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2018-08-02 12:16:01 -07:00 |
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Dante Ruiz
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ae03dcb57a
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fix parent grab dropping and cullig flickering
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2018-07-06 15:42:21 -07:00 |
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Dante Ruiz
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17f4a27ceb
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Merge branch 'master' of github.com:highfidelity/hifi into fix-entity-lag-2
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2018-06-26 10:55:27 -07:00 |
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Dante Ruiz
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568ba6f777
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fixing shape entity
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2018-06-19 14:14:16 -07:00 |
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SamGondelman
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5ac7ced306
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cleanup renderable model entity item, fix crash on reload, fix different transparent bug
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2018-06-13 17:14:52 -07:00 |
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SamGondelman
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86ee5c12d8
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merge and update based on sam's changes
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2018-05-31 17:53:36 -07:00 |
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SamGondelman
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e6741a363e
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add local-only isVisibleInSecondaryCamera flag to entities
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2018-05-23 16:35:21 -07:00 |
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SamGondelman
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d38dadaf58
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possible fix for qml texture leak
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2018-04-06 09:34:00 -07:00 |
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NissimHadar
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0f2cf8ea85
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Re-implemented shadow controls.
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2018-03-01 14:24:20 -08:00 |
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SamGondelman
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0fca56eef0
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Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
This reverts commit 3201d2ba21 , reversing
changes made to c0f20900a0 .
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2018-02-27 11:33:05 -08:00 |
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Nissim Hadar
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b2a06cdb98
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Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/ShapeEntityItem.h
# libraries/networking/src/udt/PacketHeaders.cpp
# libraries/networking/src/udt/PacketHeaders.h
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2018-02-19 13:05:57 -08:00 |
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Nissim Hadar
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9921217807
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Shapes casting shadows OK.
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2018-02-19 12:32:11 -08:00 |
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Nissim Hadar
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6a9bbaf0a5
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WIP - clean-up.
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2018-02-19 12:00:30 -08:00 |
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Nissim Hadar
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dc3b03c9bc
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Added shadows to shapes - still sucks...
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2018-02-16 18:37:47 -08:00 |
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Nissim Hadar
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4c1f22f84e
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Models and Avatar cast shadows (box doesn't, yet).
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2018-02-16 14:01:33 -08:00 |
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SamGondelman
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2d754edf74
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CR
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2018-02-15 15:48:41 -08:00 |
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SamGondelman
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324eefc914
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remove fresnel, add unlit, fix overlays, cleanup
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2018-02-14 17:02:07 -08:00 |
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SamGondelman
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9e8aa1898c
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warnings, load material from URL, shapeID -> parentMaterialID
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2018-02-12 12:50:09 -08:00 |
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SamGondelman
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84cd0e1529
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wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
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2018-02-09 12:00:08 -08:00 |
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SamGondelman
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4d4294dd6a
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Merge remote-tracking branch 'upstream/master' into decals
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2018-02-02 16:50:01 -08:00 |
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SamGondelman
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d7f4b033e8
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wip finish adding material entity
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2018-02-02 16:49:33 -08:00 |
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samcake
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8dfa3aace3
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cleaning en route
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2018-01-26 17:34:37 -08:00 |
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Seth Alves
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1c819c8422
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formatting
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2018-01-18 09:12:37 -08:00 |
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Seth Alves
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f81f50a6d2
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non-models act correctly in mirror now'
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2018-01-12 09:08:52 -08:00 |
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Seth Alves
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dbdc50ed24
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also cauterize non-models that are children of head
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2018-01-12 08:56:06 -08:00 |
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Seth Alves
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227dbd6f68
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put this back to a working state
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2018-01-12 08:52:07 -08:00 |
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Seth Alves
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9bdb89df2e
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trying to get mirror to work
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2018-01-12 07:26:09 -08:00 |
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Seth Alves
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9d4ab13a10
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cauterize all head-based entities rather than just models
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2018-01-11 19:45:15 -08:00 |
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SamGondelman
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4f5727e6b0
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add _needsRenderUpdate flag
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2018-01-08 17:10:44 -08:00 |
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SamGondelman
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7c17603f3e
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Merge remote-tracking branch 'upstream/master' into burp5
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2018-01-08 14:27:31 -08:00 |
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SamGondelman
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5018edcfe0
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reduce calls to getVisible
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2017-12-22 12:59:06 -08:00 |
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Brad Davis
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6cff86b0f3
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Fix polyvox archive, correct build errors, add additional libraries
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2017-12-12 18:29:36 -08:00 |
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Andrew Meadows
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809ff7928e
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sort and throttle UpdateRenderables
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2017-11-14 15:57:17 -08:00 |
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Sam Gateau
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45e5d91b9d
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Change the sub renderItemIDs list of the Model entity in its meta through a transaction instead of going through the pointer to the model
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2017-11-04 20:49:55 -07:00 |
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Bradley Austin Davis
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4f5851f420
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Reducing needless render updates
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2017-10-23 15:31:25 -07:00 |
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Andrew Meadows
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c79bf3bc04
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cleanup WANT_DETAILED_PROFILING
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2017-10-19 14:31:50 -07:00 |
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Andrew Meadows
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1f09c10fb1
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comment out more profiling stuff
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2017-10-16 16:43:16 -07:00 |
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Andrew Meadows
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e109101acc
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update profiling timers
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2017-10-16 11:52:30 -07:00 |
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SamGondelman
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a6b7578c3c
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start fixing asynch issue, fixes model loading!
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2017-10-05 12:30:00 -07:00 |
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SamGondelman
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215193ad90
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try to improve performance
(cherry picked from commit a5f5f9fc5d )
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2017-10-04 13:50:35 -07:00 |
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SamGondelman
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9f12d3a365
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fix missing models
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2017-09-21 17:57:25 -07:00 |
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Brad Davis
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27350bd7de
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Don't add items to the scene graph until they have a valid parent chain
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2017-09-20 16:52:23 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Olivier Prat
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1b8696fdda
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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samcake
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83d1c3ad01
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Adding support for the meta rendering
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2017-01-16 17:47:58 -08:00 |
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SamGondelman
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6604c27f23
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polyvox fade WIP
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2016-08-04 10:55:37 -07:00 |
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SamGondelman
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7713c1f4bf
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try to fade in web entities
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2016-08-03 15:56:41 -07:00 |
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SamGondelman
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d63a0ef08f
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working on making other entities transparent
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2016-08-02 18:09:42 -07:00 |
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Seth Alves
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356ccdba26
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debug icon for clientOnly
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2016-05-10 16:16:06 -07:00 |
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Seth Alves
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073d845bb5
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show with debug icons when someone else is the simulation owner
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2016-05-05 18:33:01 -07:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Seth Alves
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715a46ee82
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show actions in status icons
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2015-11-11 16:35:04 -08:00 |
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Seth Alves
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f07d5d9d3f
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show network and physics status on boxes and spheres
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2015-11-11 11:32:12 -08:00 |
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Seth Alves
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c2b0ccd6b3
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show simulation ownership with status icons
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2015-11-11 08:30:04 -08:00 |
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Seth Alves
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4cf84a4e5b
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use makeEntityItemStatusGetters from more entity types
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2015-11-10 17:14:09 -08:00 |
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Seth Alves
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39b92d2b52
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terse log when ownership changes
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2015-11-10 17:06:12 -08:00 |
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ericrius1
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94acb23f27
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no longer redefining payloadRender method in effort to avoid linux build errors
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2015-08-03 15:51:11 -07:00 |
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Clément Brisset
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5f16b8752b
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
Conflicts:
libraries/entities-renderer/src/RenderableEntityItem.cpp
libraries/render-utils/src/Model.cpp
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2015-06-05 13:28:42 +01:00 |
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Ryan Huffman
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a62b55fcb2
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Update entity payload items to correctly hide when not visible
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2015-06-04 13:25:40 -07:00 |
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Atlante45
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8e21d9c14b
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
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2015-06-04 18:11:17 +02:00 |
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ZappoMan
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042384c5e2
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light rendering as payload
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2015-06-03 20:46:47 -07:00 |
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Atlante45
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9df1b05184
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Introduce outsideEngineDetails
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2015-06-03 18:08:43 +02:00 |
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Atlante45
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bbf1837796
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Introduced RenderDetails/Stats don't pull details
- Regrouped everything stat in a struct
- Details are set into the stats
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2015-06-03 16:14:23 +02:00 |
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Sam Gateau
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33d397a440
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A fist update solution for the item
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2015-05-31 19:10:37 -07:00 |
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Sam Gateau
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3f8bdc14c4
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reinserting culling, lod and depth sort to the rendering
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2015-05-28 18:01:31 -07:00 |
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Sam Gateau
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2cbd049e4e
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adding the concept of job
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2015-05-28 12:02:57 -07:00 |
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ZappoMan
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806ee88f1f
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place burden of adding/removing to/from scene on entity
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2015-05-28 09:43:36 -07:00 |
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ZappoMan
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37a291275d
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more work on rendering in engine
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2015-05-27 16:46:44 -07:00 |
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ZappoMan
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a56e0d80b6
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more work on renderable entities
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2015-05-27 15:30:55 -07:00 |
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ZappoMan
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8c9cf480f3
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more hacking
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2015-05-27 13:23:59 -07:00 |
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ZappoMan
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0799670215
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simple entity payload
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2015-05-26 16:27:00 -07:00 |
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ZappoMan
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4bdeef7610
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checkpoint
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2015-05-22 14:54:30 -07:00 |
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