Commit graph

56 commits

Author SHA1 Message Date
Stephen Birarda
47f2c758b5 change headers to reflect new company name 2013-01-29 12:30:41 -08:00
Stephen Birarda
8930bf8e42 add a UDPSocket class to abstract communication to agents 2013-01-29 12:29:00 -08:00
Stephen Birarda
72f000b0ff spatialized audio demo for multiple local sources 2013-01-28 18:05:16 -08:00
Stephen Birarda
fa3ffa8bc4 Merge remote-tracking branch 'origin/master' 2013-01-25 11:39:18 -08:00
Stephen Birarda
706bc587de audio test using two sources, no panning 2013-01-25 11:16:42 -08:00
Philip Rosedale
ee6f6fa226 Commented angle utility function 2013-01-24 17:47:46 -08:00
Philip Rosedale
2a320d149e Added utility function for angle_to object 2013-01-24 17:41:17 -08:00
Philip Rosedale
926cba56cf Added utility function for angle_to object 2013-01-24 17:39:49 -08:00
Stephen Birarda
5fd300a91a swap echo for forevermore sample, phase delay with gyro 2013-01-24 11:15:58 -08:00
Stephen Birarda
d6d66fa6a9 simplify audio code, allow passing of Head object 2013-01-22 17:56:12 -08:00
Stephen Birarda
7b42c7f26e remove duplicate sources directory 2013-01-22 14:45:06 -08:00
Stephen Birarda
7a17449e1d organize folder to match Xcode structure 2013-01-22 13:45:37 -08:00
Philip Rosedale
7e9deeadce Work to add lattice, finger, other stuff 2013-01-21 18:07:07 -08:00
Philip Rosedale
58f0ea0a65 Commented out broadcast calls, added fullscreen flag 2012-12-13 17:23:39 -08:00
Kenneth Keiter
ac35009cac Merge branch 'opencv'
Conflicts:
	head.h
2012-12-13 13:13:53 -08:00
Kenneth Keiter
19b2bb1728 Roll-up commit of marker-tracking.
* Added OpenCV and CVBlob framework.
* Added marker acquisition and tracking.

Note: OpenCV libs are compiled for Apple x64 arch. This is for convenience.
2012-12-13 13:08:04 -08:00
Philip Rosedale
1c03d5822a Adding networking to send agent head rotations 2012-12-12 09:54:13 -08:00
Philip Rosedale
8099cfec4a Made particles colored simply by their velocity 2012-12-03 16:06:18 -08:00
Philip Rosedale
044b813dd3 More stuff for head roll, improved head, stable dt in all field calcs 2012-11-29 23:28:14 -08:00
Philip Rosedale
ec91637f1a Updated maple PDE to have Roll gyro and led latency tester 2012-11-29 15:52:47 -08:00
Philip Rosedale
a4daf22e37 Moving I/O code into head class, playing with blocks 2012-11-28 14:50:14 -08:00
Philip Rosedale
2309d248a9 Moving I/O code into head class, playing with blocks 2012-11-28 14:47:09 -08:00
Yoz Grahame
690a7075ce Move constants to macros; increase particle count 2012-11-28 14:01:35 -08:00
Yoz Grahame
20ae9e0f11 Merge branch 'master' of git://github.com/worklist/interface
Conflicts:
	main.cpp
2012-11-26 14:17:32 -08:00
Philip Rosedale
6172b38f49 Added test routine makecubes() and key handlers 2012-11-25 15:32:55 -08:00
Philip Rosedale
2b62adce6c Added vector renderer util, broadcast packets now reaching agents 2012-11-21 12:08:30 -08:00
Philip Rosedale
5daf15ac2d Spaceserver agent list, broadcast routines for discovered agents 2012-11-21 11:12:40 -08:00
Philip Rosedale
3ddea45e2c Added spaceserver messaging. 2012-11-20 21:51:09 -08:00
Philip Rosedale
86b1f0909b More little housekeeping cleanups to main.cpp 2012-11-19 15:20:24 -08:00
Philip Rosedale
17cccf7617 Removed cloud rendering from main.cpp to Cloud class 2012-11-19 15:07:21 -08:00
Yoz Grahame
2bc588f4d0 Merge branch 'master' of git://github.com/worklist/interface
Conflicts:
	main.cpp
2012-11-19 12:56:38 -08:00
Philip Rosedale
cb52fb7f04 Removing some of the triangle code in main.cpp 2012-11-18 11:00:21 -08:00
Philip Rosedale
4174364adc Further work on Cloud class 2012-11-18 10:45:41 -08:00
Philip Rosedale
86d9230181 Partial commit to switch sprite rendering to new Cloud class 2012-11-17 17:00:56 -08:00
Philip Rosedale
672f48c08f Head tweaks, audio toggle 2012-11-16 16:45:44 -08:00
Yoz Grahame
4b5f25fafa Lock build SDK to 10.7 2012-11-12 17:48:45 -08:00
Philip Rosedale
15dd6cafbd Work in progress on field/ball interaction 2012-11-12 17:31:07 -08:00
Philip Rosedale
d168cb1610 Trivial change to test 2012-11-09 18:02:39 -08:00
Philip Rosedale
250400dac1 field modifies itself by particles 2012-11-09 15:44:45 -08:00
Philip Rosedale
acd7689cab Added textures 2012-11-07 15:12:59 -08:00
Philip Rosedale
eb69451c9b Default with less stuff showing, code cleanup. 2012-11-07 14:49:28 -08:00
Philip Rosedale
fd09a94db0 Testing Grayson texture 2012-11-07 12:53:29 -08:00
Philip Rosedale
73c4e55da4 Fixing merge conflicts 2012-11-07 10:48:24 -08:00
Philip Rosedale
39c4c729e4 tweak audio compression to 22050 2012-11-07 09:51:05 -08:00
Yoz Grahame
e6ef767152 Uses point sprites, Grayson's texture, and 100,000 particles 2012-11-06 17:59:20 -08:00
Yoz Grahame
2a9d1701cb Added sphere.png 2012-11-06 15:35:17 -08:00
Yoz Grahame
6cdba406e1 Now loads PNGs as textures (test texture load in the corner) 2012-11-05 16:52:45 -08:00
Philip Rosedale
cabcbbc0d2 Latest work 2012-11-02 16:49:08 -07:00
Philip Rosedale
181a0b8afc New Hardware RET6 code for more channels, added particle elements, physics. 2012-10-21 21:11:52 -07:00
Philip Rosedale
43251deb9f Added adjustable test latency buffer, stroked characters, code cleanup. 2012-10-15 00:48:25 -07:00