Andrew Meadows
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d065b569d3
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
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Andrew Meadows
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d34b667e82
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remove kinematic character controller implemention
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2017-05-05 09:35:49 -07:00 |
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Andrew Meadows
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e21bd7a67a
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
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Anthony J. Thibault
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89ae3b3d6e
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Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
This reverts commit efe9571ab8 , reversing
changes made to 333e9ec7f4 .
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2016-12-05 15:18:03 -08:00 |
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Andrew Meadows
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445c730ca3
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remove cruft, fix formatting and spelling
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2016-12-01 10:38:13 -08:00 |
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Andrew Meadows
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06866957d0
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first pass (theoretical) HMD ray-traced step logic
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2016-10-24 08:26:44 -07:00 |
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Andrew Meadows
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6f5f6d2493
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adding ray shotgun scan for avatar motion
using the shotgun scan results to deterimine if slope is walkable
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2016-10-17 17:58:52 -07:00 |
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Anthony Thibault
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1e94d9bdf5
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interface/src/avatar: cppcheck fixes
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2016-03-13 18:56:15 -07:00 |
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Andrew Meadows
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8c109fd623
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move raw bullet code from interface to physics lib
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2015-12-08 17:21:43 -08:00 |
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U-GAPOS\andrew
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91bc7ca062
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cleanup start/stop logic for HMD follow
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2015-11-13 14:04:36 -08:00 |
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Andrew Meadows
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43aac813da
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more prep for shifting avatar during HMD motion
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2015-10-27 13:15:38 -07:00 |
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Andrew Meadows
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24c2f538a4
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keep MyAvatar RigidBody on shape changes
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2015-10-27 13:15:38 -07:00 |
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Andrew Meadows
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5f278f9024
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name change
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2015-10-27 13:15:38 -07:00 |
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