samcake
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4f54b85c92
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Remove warnings
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2015-12-21 12:05:19 -08:00 |
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samcake
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ae124ebede
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Tuning the proedural shader support to work with the current default: gamma corrected emissive
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2015-12-21 12:00:30 -08:00 |
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Zach Pomerantz
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674bfa4f37
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Replace RenderContext substructs with subclasses
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2015-12-18 12:04:21 -08:00 |
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Zach Pomerantz
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d057239023
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Rename RenderContext::ItemsMeta to ItemsConfig
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2015-12-18 11:48:40 -08:00 |
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Zach Pomerantz
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919a4b6728
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Split global JS Scene into Render
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2015-12-18 10:33:41 -08:00 |
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samcake
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1b1365fd40
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Exposing the tone curve in the js api
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2015-12-16 16:32:53 -08:00 |
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samcake
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d2ebaef69e
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Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with template
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2015-12-15 18:18:42 -08:00 |
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samcake
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2bbd5d86b8
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cleaning indentation
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2015-12-15 09:46:18 -08:00 |
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samcake
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a50b14dfae
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Merging with upstream graphics
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2015-12-14 18:18:39 -08:00 |
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samcake
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3554f54e17
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Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
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2015-12-14 17:38:56 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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samcake
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5d207d0c9c
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INtroducing the tonemapping job in its separate file and clean DeferredLightingEffect
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2015-12-07 13:19:43 -08:00 |
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Sam Cake
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01d48b29aa
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cleaning code and removing cruft
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2015-12-07 01:03:14 -08:00 |
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Sam Cake
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a018c51945
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Drawing background first in the Lighting buffer then lighting passes with stencil test
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2015-12-06 23:51:29 -08:00 |
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Sam Cake
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dc4b6909bc
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Merge branch 'graphics' of https://github.com/highfidelity/hifi into hdr
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2015-12-06 18:58:11 -08:00 |
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Atlante45
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acb9e2774e
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Basic implementation of debug zone resizing
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2015-12-04 21:01:53 -08:00 |
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samcake
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b28e3d0045
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Merging MAster and Graphics
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2015-12-04 17:51:30 -08:00 |
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samcake
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119cc733b5
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Merging with master
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2015-12-04 17:17:33 -08:00 |
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samcake
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ef7ddce2b6
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Trying to fix the problem of the background not showing correctly
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2015-12-04 16:52:14 -08:00 |
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samcake
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a12188877a
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Merge branch 'graphics' of https://github.com/highfidelity/hifi into hdr
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2015-12-04 11:50:26 -08:00 |
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samcake
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3c18664c57
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Cleaning all the deferred buffers in the Prepare call
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2015-12-04 11:47:57 -08:00 |
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Atlante45
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c27944ae28
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Simple normal map debug
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2015-12-04 10:44:23 -08:00 |
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Atlante45
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baf93e8a08
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Add basic DebugDeferredBuffer job
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2015-12-04 10:44:23 -08:00 |
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samcake
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d593b824e9
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Introducing a true Primary Framebuffer and a different Deferred Framebuffer
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2015-12-03 17:26:54 -08:00 |
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Atlante45
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3da80f5861
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gpu::Shader::create* return shared_ptr
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2015-12-03 14:56:07 -08:00 |
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Seth Alves
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66387c4530
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use icons to show network and physics status
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2015-11-10 17:02:57 -08:00 |
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Seth Alves
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8e466190e0
|
working toward display icons for debug/status display
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2015-11-10 10:15:58 -08:00 |
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Brad Hefta-Gaub
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110adc5c22
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fix model LOD behavior
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2015-10-19 15:21:25 -07:00 |
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Brad Davis
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282cdadf63
|
Fixing line endings
|
2015-10-18 22:55:14 -07:00 |
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samcake
|
bad5ea7d53
|
grouping the depth and stencil buffer into a single buffer
|
2015-10-08 16:47:33 -07:00 |
|
samcake
|
a2ca1c033d
|
FIxing the rear view mirror issue with background and fooling around with Lighting equations
|
2015-10-07 19:04:03 -07:00 |
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samcake
|
690620d74d
|
Cleaning code
|
2015-10-01 19:23:32 -07:00 |
|
samcake
|
3490e08521
|
Little improvments on the performance side to get the Stencil pass and the masking of the background under reasonable performances
|
2015-10-01 18:42:09 -07:00 |
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samcake
|
0398f9429e
|
fix the coo/texel blender mode for the case when color is black and the stereo issue
|
2015-09-30 18:39:13 -07:00 |
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samcake
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75e858cd13
|
Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
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Sam Gateau
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e78f1521ab
|
getting the stencil buffer in place
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2015-09-30 09:24:36 -07:00 |
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samcake
|
dc3c9b48ea
|
MOving forward on the background beeing drawn last
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2015-09-29 18:28:20 -07:00 |
|
Brad Hefta-Gaub
|
85b2322acc
|
more work on batch optimzation
|
2015-09-24 17:11:14 -07:00 |
|
Brad Hefta-Gaub
|
9a0e5b9870
|
address Sam's concerns
|
2015-09-23 17:37:48 -07:00 |
|
ZappoMan
|
65a079cb53
|
fix mac build
|
2015-09-23 16:48:34 -07:00 |
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Brad Hefta-Gaub
|
ef25876c9a
|
implement vector caching for gpu::Batch
|
2015-09-23 14:46:47 -07:00 |
|
Raffi Bedikian
|
ff2a58b3eb
|
Add FXAA effect class, modeled after AO effect
|
2015-08-30 20:49:03 -07:00 |
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Brad Davis
|
76f236adf6
|
New stereo rendering implementation
|
2015-08-21 00:29:24 -07:00 |
|
ericrius1
|
3910cb0d69
|
Merge branch 'master' into polyLineInProgress
|
2015-08-07 10:12:02 -07:00 |
|
Sam Gateau
|
fc0ee28b84
|
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
|
2015-08-04 16:31:20 -07:00 |
|
ericrius1
|
47bc8f50ab
|
cleaning
|
2015-08-03 08:45:14 -07:00 |
|
Sam Gateau
|
d84e2d31ea
|
Merge with master
|
2015-07-30 11:20:00 -07:00 |
|
Sam Gateau
|
ab4b940d83
|
merge with upstream
|
2015-07-29 17:11:13 -07:00 |
|
Sam Gateau
|
8c96096a67
|
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
|
2015-07-29 14:04:20 -07:00 |
|
ericrius1
|
697cb4c9d0
|
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
|
2015-07-29 10:02:06 -07:00 |
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